Player Matchup

Ares
Ares
Spartan Sweats
Ares
Level 17
God Stats
4W - 2L
1,518 SR
Queue Stats
25W - 22L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YuichiGaming
Ah Muzen Cab
Level 108
God Stats
39W - 34L
1,536 SR
Queue Stats
189W - 221L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
iSamurai VII
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,431 Elo+
Party 1
Team Averages
Level 44
1,518 SR
1,445 Elo+

VS

Team Averages
Level 63
1,452 SR
1,368 Elo+
Bacchus
Bacchus
EndorsTaco
Bacchus
Level 66
God Stats
12W - 18L
1,551 SR
Queue Stats
150W - 141L
1,434 Elo+
Solo
Fenrir
Fenrir
MaloMadafaka
Fenrir
Level 76
God Stats
6W - 14L
1,351 SR
Queue Stats
337W - 407L
1,364 Elo+
Solo
Ra
Ra
fpa1981
Ra
Level 48
God Stats
5W - 3L
1,453 SR
Queue Stats
63W - 101L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 11
12,942
647
9,673
24,562
31,351
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
YuichiGaming
Ah Muzen Cab
19
13 / 4 / 1
15,503
775
36,030
17,187
6,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
iSamurai VII
Amaterasu
13
1 / 12 / 4
11,659
583
8,620
18,888
9,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EndorsTaco
Bacchus
17
6 / 2 / 13
14,749
737
17,534
27,660
45,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
7 / 8 / 11
13,002
650
14,574
20,943
20,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 5 / 12
13,911
696
17,340
18,322
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
15
Kills
22
22
Deaths
15
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EndorsTaco
Bacchus
6
2
13
6.25
L
Fenrir
7
8
11
1.56
W
1
6
11
1.08
W
Ah Muzen Cab
YuichiGaming
Ah Muzen Cab
13
4
1
3.38
L
9
5
12
3
W
Amaterasu
iSamurai VII
Amaterasu
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,323
Damage
49,448
60,637
Taken
66,925
47,669
Mitigated
73,019
11,493
Healing
25,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EndorsTaco
Bacchus
17,534
2,695
1,049
8,158
27,660
45,353
296
3,637
24,023
49,106
0
L
Fenrir
14,574
3,770
453
2,330
20,943
20,213
1,097
2,929
18,014
463
42,705
W
9,673
661
496
6,196
24,562
31,351
240
15,054
8,946
19,712
0
W
Ah Muzen Cab
YuichiGaming
Ah Muzen Cab
36,030
15,842
0
4,033
17,187
6,994
2,943
7,583
9,456
0
103,705
L
17,340
3,013
6,720
6,435
18,322
7,453
733
4,164
14,158
77,112
0
W
Amaterasu
iSamurai VII
Amaterasu
8,620
5,716
0
768
18,888
9,324
448
11,855
6,845
0
16,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
41,662
180
Minions Killed
263
3
Camps Cleared
12
928,353
Distance Traveled
1,049,288
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,749
737
64
3
3
378,765
0
L
Fenrir
13,002
650
48
2
7
346,523
1
W
Ares
12,942
647
17
1
0
350,790
3
W
Ah Muzen Cab
15,503
775
149
7
3
341,137
1
L
Ra
13,911
696
151
8
2
324,000
3
W
Amaterasu
11,659
583
14
1
0
236,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role