Player Matchup

Fenrir
Fenrir
EXPLOSIVECUB12
Fenrir
Level 13
God Stats
1W - 6L
1,300 SR
Queue Stats
7W - 25L
1,219 Elo+
Party 1
Vulcan
Vulcan
Papijavi99
Vulcan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
PooPSteam
Kuzenbo
Level 81
God Stats
4W - 8L
1,412 SR
Queue Stats
314W - 322L
1,456 Elo+
Party 1
Team Averages
Level 44
1,404 SR
1,365 Elo+

VS

Team Averages
Level 85
1,378 SR
1,482 Elo+
Atlas
Atlas
DolledRag
Atlas
Level 106
God Stats
2W - 1L
1,244 SR
Queue Stats
143W - 149L
1,506 Elo+
Party 2
Sol
Sol
DrPorpoise69
Sol
Level 99
God Stats
3W - 6L
1,361 SR
Queue Stats
155W - 144L
1,509 Elo+
Party 2
Apollo
Apollo
Mershbandit420
Apollo
Level 49
God Stats
18W - 16L
1,529 SR
Queue Stats
27W - 25L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 4
8,439
767
5,959
12,980
8,568
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Papijavi99
Vulcan
12
4 / 6 / 4
7,873
716
7,919
9,972
3,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
PooPSteam
Kuzenbo
10
0 / 6 / 7
7,229
657
5,924
16,465
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DolledRag
Atlas
12
4 / 3 / 13
8,798
800
7,859
9,238
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
11 / 2 / 6
10,208
928
15,827
7,645
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 10
8,679
789
9,398
10,729
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
19
19
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
DolledRag
Atlas
4
3
13
3.5
W
11
2
6
7
L
5
7
4
1
W
4
4
10
2.25
L
Vulcan
Papijavi99
Vulcan
4
6
4
1
L
Kuzenbo
PooPSteam
Kuzenbo
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
33,084
39,417
Taken
27,612
29,172
Mitigated
13,947
5,220
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DolledRag
Atlas
7,859
3,036
0
0
9,238
7,489
132
4,917
4,321
17,795
0
W
15,827
6,805
0
4,271
7,645
2,912
1,915
3,718
3,927
44,616
3,785
L
5,959
1,010
0
770
12,980
8,568
0
7,567
5,153
366
13,836
W
9,398
5,581
630
3,408
10,729
3,546
665
5,815
4,914
0
32,405
L
Vulcan
Papijavi99
Vulcan
7,919
1,707
668
1,051
9,972
3,383
0
6,087
3,585
25,426
0
L
Kuzenbo
PooPSteam
Kuzenbo
5,924
1,352
316
2,415
16,465
17,221
0
7,906
8,207
17,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
27,685
63
Minions Killed
152
3
Camps Cleared
7
593,871
Distance Traveled
576,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,798
800
21
2
1
189,205
0
W
Sol
10,208
928
98
9
5
201,312
1
L
Fenrir
8,439
767
19
2
1
202,416
0
W
Apollo
8,679
789
33
3
1
185,521
0
L
Vulcan
7,873
716
28
3
2
182,877
0
L
Kuzenbo
7,229
657
16
1
0
208,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role