Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AdventiveChip4
Aphrodite
Level 124
God Stats
5W - 5L
1,522 SR
Queue Stats
508W - 545L
1,456 Elo+
Party 2
Eset
Eset
Haidown
Eset
Level 122
God Stats
3W - 2L
1,580 SR
Queue Stats
188W - 187L
1,380 Elo+
Solo
Fafnir
Fafnir
atomickrider
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,361 Elo+
Solo
Persephone
Persephone
oPrince Ahad
Persephone
Level 26
God Stats
1W - 2L
1,513 SR
Queue Stats
52W - 79L
1,374 Elo+
Party 2
Team Averages
Level 100
1,523 SR
1,414 Elo+

VS

Team Averages
Level 82
1,415 SR
1,359 Elo+
King Arthur
King Arthur
DoloXL
King Arthur
Level 123
God Stats
1W - 0L
1,206 SR
Queue Stats
20W - 16L
1,408 Elo+
Party 1
Medusa
Medusa
Reddwood
Medusa
Level 85
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 1L
1,210 Elo+
Party 1
Serqet
Serqet
beastmoder21
Serqet
Level 61
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 1L
1,395 Elo+
Party 1
Aphrodite
Aphrodite
nameless_namder
Aphrodite
Level 121
God Stats
1W - 4L
1,392 SR
Queue Stats
79W - 96L
1,360 Elo+
Solo
Da Ji
Da Ji
xCalamarix
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
11 / 10 / 21
16,658
757
29,256
30,202
12,782
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
AdventiveChip4
Aphrodite
20
6 / 9 / 24
14,569
662
14,398
30,524
16,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Haidown
Eset
20
10 / 9 / 13
15,087
686
29,858
20,717
7,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
19
5 / 10 / 16
13,799
627
9,339
27,059
31,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
oPrince Ahad
Persephone
20
6 / 8 / 19
17,065
776
22,639
23,736
8,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoloXL
King Arthur
20
11 / 6 / 24
17,051
775
29,540
33,641
41,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Reddwood
Medusa
20
18 / 10 / 12
18,936
861
48,497
22,450
9,229
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
19
5 / 8 / 20
13,128
597
14,863
21,266
10,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
nameless_namder
Aphrodite
20
7 / 4 / 20
16,865
767
15,733
23,493
19,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
20
5 / 10 / 21
14,207
646
14,362
17,419
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
143
38
Kills
46
46
Deaths
38
93
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
11
10
21
2.15
L
Aphrodite
AdventiveChip4
Aphrodite
6
9
24
2
W
King Arthur
DoloXL
King Arthur
11
6
24
3.83
L
Eset
Haidown
Eset
10
9
13
1.83
W
Medusa
Reddwood
Medusa
18
10
12
2.4
L
Fafnir
5
10
16
1.3
W
Serqet
5
8
20
1.88
W
Aphrodite
nameless_namder
Aphrodite
7
4
20
4.25
L
Persephone
oPrince Ahad
Persephone
6
8
19
1.94
W
Da Ji
5
10
21
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,490
Damage
122,995
132,238
Taken
118,269
76,761
Mitigated
87,640
50,534
Healing
38,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
29,256
23,709
592
6,602
30,202
12,782
1,990
3,710
25,618
0
71,994
L
Aphrodite
AdventiveChip4
Aphrodite
14,398
328
12,281
13,147
30,524
16,503
6
3,916
25,453
25,575
0
W
King Arthur
DoloXL
King Arthur
29,540
2,303
1,744
6,040
33,641
41,795
360
21,282
12,359
10,788
52,205
L
Eset
Haidown
Eset
29,858
1,900
3,208
3,061
20,717
7,386
154
3,482
16,755
49,011
0
W
Medusa
Reddwood
Medusa
48,497
14,993
0
1,329
22,450
9,229
3,285
15,132
7,318
0
97,622
L
Fafnir
9,339
4,085
763
4,191
27,059
31,830
468
6,680
18,131
17,392
0
W
Serqet
14,863
2,097
252
1,726
21,266
10,777
352
14,621
6,645
0
16,531
W
Aphrodite
nameless_namder
Aphrodite
15,733
964
13,820
13,399
23,493
19,220
1,087
13,904
9,589
37,561
0
L
Persephone
oPrince Ahad
Persephone
22,639
2,512
533
6,156
23,736
8,260
548
2,347
20,367
47,868
0
W
Da Ji
14,362
4,444
0
596
17,419
6,619
536
11,295
6,124
0
17,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,178
Gold Earned
80,187
229
Minions Killed
225
0
Camps Cleared
0
1,692,871
Distance Traveled
1,856,308
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,658
757
97
4
0
316,464
2
L
Aphrodite
14,569
662
27
1
0
371,654
2
W
King Arthur
17,051
775
55
3
0
410,962
0
L
Eset
15,087
686
38
2
0
338,488
0
W
Medusa
18,936
861
101
5
0
329,141
0
L
Fafnir
13,799
627
11
1
0
329,749
0
W
Serqet
13,128
597
10
0
0
324,353
0
W
Aphrodite
16,865
767
55
3
0
424,424
0
L
Persephone
17,065
776
56
3
0
336,516
0
W
Da Ji
14,207
646
4
0
0
367,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role