Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Smash_2345
Cthulhu
Level 60
God Stats
5W - 2L
1,579 SR
Queue Stats
101W - 154L
1,310 Elo+
Solo
Zeus
Zeus
Tasmanian7256
Zeus
Level 108
God Stats
1W - 2L
1,587 SR
Queue Stats
215W - 226L
1,360 Elo+
Solo
Arachne
Arachne
spark91st
Arachne
Level 89
God Stats
26W - 25L
1,456 SR
Queue Stats
182W - 206L
1,331 Elo+
Solo
Team Averages
Level 97
1,524 SR
1,400 Elo+

VS

Team Averages
Level 94
1,390 SR
1,279 Elo+
Serqet
Serqet
HippyKit
Serqet
Level 153
God Stats
12W - 16L
1,499 SR
Queue Stats
635W - 708L
1,365 Elo+
Solo
Charybdis
Charybdis
Olio0
Charybdis
Level 65
God Stats
7W - 22L
1,192 SR
Queue Stats
179W - 317L
1,202 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QtheJimador
Morgan Le Fay
Level 77
God Stats
12W - 16L
1,322 SR
Queue Stats
286W - 403L
1,222 Elo+
Party 1
Ymir
Ymir
TK Toxiccc
Ymir
Level 63
God Stats
0W - 1L
1,488 SR
Queue Stats
97W - 124L
1,327 Elo+
Solo
Nike
Nike
red-i_240
Nike
Level 111
God Stats
18W - 24L
1,450 SR
Queue Stats
31W - 55L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 0 / 0
6,873
687
6,275
4,243
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
 
Charybdis
9
3 / 0 / 0
5,523
552
2,441
4,130
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Smash_2345
Cthulhu
7
0 / 0 / 4
5,156
516
3,754
5,683
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 3
6,524
652
4,049
2,796
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
spark91st
Arachne
11
4 / 1 / 1
6,149
615
3,098
5,790
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HippyKit
Serqet
8
0 / 2 / 0
4,585
459
733
6,176
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Olio0
Charybdis
7
0 / 3 / 0
4,371
437
3,450
5,218
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
QtheJimador
Morgan Le Fay
10
1 / 3 / 0
5,491
549
2,717
4,547
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 1
4,921
492
2,712
8,677
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
8
0 / 4 / 0
4,733
473
1,527
7,451
4,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
1
1
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
W
Charybdis
 
Charybdis
3
0
0
3
L
Serqet
HippyKit
Serqet
0
2
0
0
L
Charybdis
Olio0
Charybdis
0
3
0
0
L
Morgan Le Fay
QtheJimador
Morgan Le Fay
1
3
0
0.33
W
Cthulhu
Smash_2345
Cthulhu
0
0
4
2
L
0
2
1
0.25
W
2
0
3
3.5
L
Nike
0
4
0
0
W
Arachne
spark91st
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,617
Damage
11,139
22,642
Taken
32,069
9,313
Mitigated
12,176
10,643
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,275
1,549
0
2,250
4,243
2,761
0
0
4,243
0
34,865
W
Charybdis
 
Charybdis
2,441
1,466
0
2,467
4,130
980
666
781
3,309
0
26,737
L
Serqet
HippyKit
Serqet
733
43
0
2,474
6,176
1,575
0
931
5,217
0
19,067
L
Charybdis
Olio0
Charybdis
3,450
2,244
0
1,705
5,218
1,185
0
1,980
3,196
0
16,814
L
Morgan Le Fay
QtheJimador
Morgan Le Fay
2,717
149
0
402
4,547
1,428
0
1,282
3,187
28,635
0
W
Cthulhu
Smash_2345
Cthulhu
3,754
404
184
2,566
5,683
2,581
130
1,641
4,036
15,187
0
L
2,712
378
0
2,983
8,677
3,909
0
3,414
5,215
14,459
0
W
4,049
624
0
521
2,796
833
308
1,315
1,301
36,256
0
L
Nike
1,527
303
0
1,950
7,451
4,079
0
0
7,451
0
19,223
W
Arachne
spark91st
Arachne
3,098
1,731
0
2,655
5,790
2,158
0
1,658
3,904
0
30,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
24,101
308
Minions Killed
218
0
Camps Cleared
0
927,938
Distance Traveled
892,517
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,873
687
81
8
0
185,514
0
W
Charybdis
5,523
552
64
6
0
159,529
3
L
Serqet
4,585
459
46
5
0
208,444
2
L
Charybdis
4,371
437
42
4
0
167,664
5
L
Morgan Le Fay
5,491
549
66
7
0
176,167
5
W
Cthulhu
5,156
516
16
2
0
184,108
0
L
Ymir
4,921
492
19
2
0
172,708
0
W
Zeus
6,524
652
87
9
0
199,642
3
L
Nike
4,733
473
45
5
0
167,534
0
W
Arachne
6,149
615
60
6
0
199,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role