Player Matchup

Chaac
Chaac
KHainzz
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,034 Elo+
Party 2
Kukulkan
Kukulkan
SmokeyLetorey92
Kukulkan
Level 64
God Stats
2W - 5L
1,147 SR
Queue Stats
2W - 15L
1,147 Elo+
Party 2
Thor
Thor
Tcupz9477
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 2
Team Averages
Level 51
1,382 SR
1,125 Elo+

VS

Team Averages
Level 39
1,376 SR
1,185 Elo+
Ymir
Ymir
TreeKiller81
Ymir
Level 61
God Stats
4W - 9L
1,500 SR
Queue Stats
35W - 78L
1,170 Elo+
Party 1
Zeus
Zeus
made_In_china11
Zeus
Level 14
God Stats
8W - 18L
1,344 SR
Queue Stats
44W - 85L
1,172 Elo+
Party 1
King Arthur
King Arthur
pegiy1980
King Arthur
Level 41
God Stats
1W - 2L
1,285 SR
Queue Stats
23W - 66L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KHainzz
Chaac
16
5 / 3 / 3
10,651
666
12,532
19,408
15,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
14
2 / 6 / 5
10,283
643
14,828
11,310
4,383
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
13
1 / 10 / 4
9,315
582
3,593
15,275
5,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 5
11,797
737
10,255
14,201
16,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 5 / 12
10,213
638
10,940
11,922
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
pegiy1980
King Arthur
14
4 / 3 / 12
10,552
660
16,075
16,128
17,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
KHainzz
Chaac
5
3
3
2.17
W
Kukulkan
2
6
5
0.75
W
Thor
1
10
4
0.3
L
12
0
5
14.5
L
3
5
12
1.8
L
King Arthur
pegiy1980
King Arthur
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,953
Damage
37,270
45,993
Taken
42,251
26,149
Mitigated
38,866
12,543
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
KHainzz
Chaac
12,532
3,231
571
7,270
19,408
15,802
0
10,299
9,109
0
35,401
W
Kukulkan
14,828
911
603
1,217
11,310
4,383
130
6,765
4,545
50,205
0
W
Thor
3,593
168
1,392
1,490
15,275
5,964
0
9,400
5,875
0
15,066
L
10,255
2,202
1,138
5,032
14,201
16,541
633
5,790
8,411
27,070
0
L
10,940
3,082
0
1,720
11,922
4,507
290
5,135
6,787
24,253
0
L
King Arthur
pegiy1980
King Arthur
16,075
995
0
0
16,128
17,818
215
4,623
11,505
14,208
31,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
32,562
172
Minions Killed
151
7
Camps Cleared
4
778,710
Distance Traveled
788,385
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,651
666
62
4
3
294,544
0
W
Kukulkan
10,283
643
88
6
4
240,991
0
W
Thor
9,315
582
22
1
0
243,175
6
L
Ymir
11,797
737
43
3
0
245,277
1
L
Zeus
10,213
638
42
3
1
256,132
0
L
King Arthur
10,552
660
66
4
3
286,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role