Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Abraxas00
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 325L
1,467 Elo+
Solo
Ullr
Ullr
Jotai
Ullr
Level 25
God Stats
2W - 3L
1,479 SR
Queue Stats
123W - 135L
1,378 Elo+
Party 1
Ganesha
Ganesha
Memphii
Ganesha
Level 122
God Stats
22W - 17L
1,534 SR
Queue Stats
845W - 808L
1,410 Elo+
Party 1
Geb
Geb
uglymolly
Geb
Level 120
God Stats
11W - 2L
1,747 SR
Queue Stats
533W - 566L
1,467 Elo+
Party 1
Team Averages
Level 108
1,552 SR
1,444 Elo+

VS

Team Averages
Level 111
1,457 SR
1,441 Elo+
Sol
Sol
Kain79k
Sol
Level 159
God Stats
7W - 14L
1,324 SR
Queue Stats
403W - 450L
1,440 Elo+
Solo
Camazotz
Camazotz
OMGPotate
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Charybdis
Charybdis
Prvt SnowBall92
Charybdis
Level 148
God Stats
2W - 5L
1,351 SR
Queue Stats
417W - 478L
1,421 Elo+
Solo
Ullr
Ullr
SilverElephant42
Ullr
Level 127
God Stats
2W - 2L
1,603 SR
Queue Stats
236W - 267L
1,426 Elo+
Solo
Skadi
Skadi
xXBCxHiLife78Xx
Skadi
Level 106
God Stats
21W - 17L
1,510 SR
Queue Stats
798W - 837L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
9 / 6 / 10
11,105
925
11,345
12,429
8,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Abraxas00
He Bo
14
4 / 6 / 8
9,188
766
7,238
10,005
3,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Jotai
Ullr
16
5 / 3 / 6
9,489
791
8,040
11,717
5,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Memphii
Ganesha
19
3 / 2 / 23
10,584
882
13,719
15,419
18,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 14
10,632
886
7,701
19,653
24,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 2 / 9
9,494
791
18,146
10,200
3,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
OMGPotate
Camazotz
14
5 / 7 / 7
8,936
745
9,255
13,138
6,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Prvt SnowBall92
Charybdis
15
2 / 5 / 10
8,555
713
7,670
8,610
2,655
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 5 / 8
9,548
796
6,201
10,880
3,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 8 / 11
9,289
774
9,882
12,396
2,818
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
26
Kills
20
20
Deaths
27
61
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
6
10
2.33
W
He Bo
Abraxas00
He Bo
4
6
8
1.33
W
Ullr
Jotai
Ullr
5
3
6
2.67
L
Sol
4
2
9
4.25
W
Ganesha
Memphii
Ganesha
3
2
23
7.25
L
Camazotz
OMGPotate
Camazotz
5
7
7
1.21
L
Charybdis
Prvt SnowBall92
Charybdis
2
5
10
1.4
L
6
5
8
2
W
5
3
14
4
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,043
Damage
51,154
69,223
Taken
55,224
60,442
Mitigated
17,788
20,872
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,345
577
2,276
2,342
12,429
8,794
83
2,032
10,241
25,633
0
W
He Bo
Abraxas00
He Bo
7,238
400
141
661
10,005
3,745
0
2,143
7,795
16,248
0
W
Ullr
Jotai
Ullr
8,040
4,373
508
1,902
11,717
5,239
3,814
4,772
6,875
0
20,514
L
Sol
18,146
1,794
1,984
4,682
10,200
3,011
0
6,481
3,719
35,346
0
W
Ganesha
Memphii
Ganesha
13,719
1,098
3,651
4,299
15,419
18,168
411
4,667
10,557
27,697
0
L
Camazotz
OMGPotate
Camazotz
9,255
3,101
0
3,456
13,138
6,018
146
7,794
5,344
0
16,667
L
Charybdis
Prvt SnowBall92
Charybdis
7,670
3,857
515
345
8,610
2,655
781
7,010
1,600
0
14,803
L
6,201
2,322
884
1,507
10,880
3,286
1,043
8,674
2,206
0
11,942
W
7,701
1,231
1,890
3,202
19,653
24,496
840
4,532
14,889
14,633
0
L
9,882
4,876
1,152
774
12,396
2,818
40
10,044
2,352
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
45,822
106
Minions Killed
104
0
Camps Cleared
0
1,071,539
Distance Traveled
962,571
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,105
925
33
3
0
167,192
2
W
He Bo
9,188
766
14
1
0
195,267
0
W
Ullr
9,489
791
20
2
0
217,809
0
L
Sol
9,494
791
40
3
0
255,180
2
W
Ganesha
10,584
882
4
0
0
262,731
1
L
Camazotz
8,936
745
12
1
0
166,275
0
L
Charybdis
8,555
713
19
2
0
157,763
0
L
Ullr
9,548
796
7
1
0
198,067
0
W
Geb
10,632
886
35
3
0
228,540
0
L
Skadi
9,289
774
26
2
0
185,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role