Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AmericanXEli
Hachiman
Level 35
God Stats
3W - 1L
1,750 SR
Queue Stats
67W - 60L
1,509 Elo+
Party 2
Bacchus
Bacchus
Ebony Szn
Bacchus
Level 47
God Stats
10W - 13L
1,531 SR
Queue Stats
238W - 235L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GineGaming
Morgan Le Fay
Level 49
God Stats
4W - 3L
1,762 SR
Queue Stats
18W - 13L
1,556 Elo+
Solo
Cupid
Cupid
XxPhaseGxX
Cupid
Level 138
God Stats
3W - 1L
1,733 SR
Queue Stats
262W - 230L
1,544 Elo+
Party 2
Team Averages
Level 75
1,655 SR
1,525 Elo+

VS

Team Averages
Level 49
1,658 SR
1,445 Elo+
Artemis
Artemis
ASM2WAYBEZ
Artemis
Level 68
God Stats
2W - 2L
1,629 SR
Queue Stats
121W - 115L
1,549 Elo+
Party 1
Sol
Sol
Gs Rach
Sol
Level 14
God Stats
2W - 3L
1,667 SR
Queue Stats
6W - 10L
1,483 Elo+
Party 1
Bastet
Bastet
Its Senpai G
Bastet
Level 22
God Stats
2W - 2L
1,776 SR
Queue Stats
60W - 50L
1,533 Elo+
Party 1
Ymir
Ymir
M0SSBALLS3
Ymir
Level 17
God Stats
0W - 1L
1,720 SR
Queue Stats
3W - 12L
1,232 Elo+
Party 3
Nemesis
Nemesis
remmiemartin
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 5 / 1
10,445
580
7,435
15,193
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
AmericanXEli
Hachiman
15
1 / 4 / 4
8,977
499
6,895
10,969
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Ebony Szn
Bacchus
14
5 / 1 / 8
9,275
515
7,430
10,748
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
GineGaming
Morgan Le Fay
18
6 / 2 / 5
10,979
610
11,688
11,043
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
14
0 / 7 / 3
8,488
472
4,423
12,585
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASM2WAYBEZ
Artemis
12
1 / 5 / 4
7,615
423
7,751
11,670
3,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
1 / 4 / 2
9,429
524
8,624
10,389
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
16
9 / 3 / 2
9,889
549
15,157
13,894
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 3
8,076
449
2,054
7,587
4,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
remmiemartin
Nemesis
17
6 / 5 / 3
10,184
566
8,007
14,882
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
19
Kills
19
19
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
5
1
1.5
L
Artemis
ASM2WAYBEZ
Artemis
1
5
4
0.6
W
Hachiman
AmericanXEli
Hachiman
1
4
4
0.75
W
Bacchus
Ebony Szn
Bacchus
5
1
8
9
W
Morgan Le Fay
GineGaming
Morgan Le Fay
6
2
5
4.25
L
Sol
1
4
2
0.5
L
Bastet
9
3
2
3.33
L
2
2
3
1.75
W
Cupid
0
7
3
0.21
L
Nemesis
remmiemartin
Nemesis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,871
Damage
41,593
60,538
Taken
58,422
32,478
Mitigated
22,542
22,377
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,435
881
0
10,170
15,193
5,993
0
3,354
11,572
0
55,865
L
Artemis
ASM2WAYBEZ
Artemis
7,751
3,791
0
4,213
11,670
3,191
616
3,115
8,555
0
41,378
W
Hachiman
AmericanXEli
Hachiman
6,895
4,627
0
1,495
10,969
3,368
1,450
1,637
9,332
0
57,132
W
Bacchus
Ebony Szn
Bacchus
7,430
603
771
3,224
10,748
13,679
0
2,713
7,872
24,990
0
W
Morgan Le Fay
GineGaming
Morgan Le Fay
11,688
1,421
222
3,188
11,043
4,629
71
2,562
8,435
81,528
0
L
Sol
8,624
2,240
0
4,349
10,389
3,549
1,064
5,801
4,588
63,469
6,098
L
Bastet
15,157
3,590
0
5,877
13,894
6,019
1,030
5,296
8,598
0
53,370
L
2,054
167
0
1,626
7,587
4,530
0
1,549
6,038
20,073
0
W
Cupid
4,423
2,037
104
3,203
12,585
4,809
2,408
166
11,929
0
50,754
L
Nemesis
remmiemartin
Nemesis
8,007
2,059
0
5,732
14,882
5,253
0
3,357
11,525
0
70,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
45,193
484
Minions Killed
449
0
Camps Cleared
0
1,728,245
Distance Traveled
1,654,322
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,445
580
89
5
0
387,060
0
L
Artemis
7,615
423
80
4
0
245,779
2
W
Hachiman
8,977
499
107
6
0
300,018
5
W
Bacchus
9,275
515
24
1
0
369,878
0
W
Morgan Le Fay
10,979
610
156
9
0
346,600
2
L
Sol
9,429
524
139
8
0
305,462
3
L
Bastet
9,889
549
89
5
0
355,601
3
L
Ymir
8,076
449
37
2
0
373,933
2
W
Cupid
8,488
472
108
6
0
324,689
3
L
Nemesis
10,184
566
104
6
0
373,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role