Player Matchup

Loki
Loki
AyeLoneWolf
Loki
Level 155
God Stats
3W - 5L
1,517 SR
Queue Stats
144W - 128L
1,552 Elo+
Party 2
Janus
Janus
Befrrl
Janus
Level 132
God Stats
2W - 3L
1,540 SR
Queue Stats
536W - 551L
1,432 Elo+
Party 2
Sol
Sol
InfernoZombie84
Sol
Level 127
God Stats
6W - 7L
1,299 SR
Queue Stats
204W - 188L
1,480 Elo+
Party 1
Ganesha
Ganesha
PapiOddCape
Ganesha
Level 126
God Stats
1W - 2L
1,538 SR
Queue Stats
222W - 200L
1,510 Elo+
Party 1
Ra
Ra
Tdxie
Ra
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 98L
1,536 Elo+
Solo
Team Averages
Level 114
1,479 SR
1,502 Elo+

VS

Team Averages
Level 94
1,558 SR
1,503 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
EnjoyTheGamePlz
Achilles
Level 88
God Stats
8W - 1L
1,666 SR
Queue Stats
94W - 89L
1,476 Elo+
Solo
Sylvanus
Sylvanus
PoP a P1LL
Sylvanus
Level 28
God Stats
17W - 9L
1,718 SR
Queue Stats
103W - 75L
1,560 Elo+
Party 3
He Bo
He Bo
Turfy
He Bo
Level 129
God Stats
10W - 8L
1,509 SR
Queue Stats
201W - 206L
1,473 Elo+
Solo
Bastet
Bastet
alexelmirrey
Bastet
Level 69
God Stats
11W - 9L
1,397 SR
Queue Stats
81W - 74L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,992
466
6,718
11,071
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Befrrl
Janus
11
1 / 5 / 2
6,609
441
3,661
7,114
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 5 / 1
7,078
472
7,795
8,829
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
PapiOddCape
Ganesha
10
0 / 5 / 2
6,135
409
3,953
14,806
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ra
11
0 / 6 / 0
6,577
438
3,323
9,425
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 6
7,255
484
5,323
9,135
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
15
9 / 0 / 7
9,476
632
10,076
11,122
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
PoP a P1LL
Sylvanus
13
2 / 1 / 5
7,972
531
4,560
9,284
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Turfy
He Bo
14
6 / 3 / 6
8,745
583
11,775
8,974
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
4 / 0 / 4
9,474
632
9,763
10,439
3,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
25
25
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
6
7
L
2
4
1
0.63
L
Janus
Befrrl
Janus
1
5
2
0.4
W
Achilles
9
0
7
12.5
L
2
5
1
0.5
L
Ganesha
PapiOddCape
Ganesha
0
5
2
0.2
W
Sylvanus
PoP a P1LL
Sylvanus
2
1
5
4.5
L
Ra
0
6
0
0
W
He Bo
Turfy
He Bo
6
3
6
3
W
Bastet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
41,497
51,245
Taken
48,954
23,095
Mitigated
24,079
14,988
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,323
2,654
1,784
3,236
9,135
6,471
337
4,494
4,641
0
21,226
L
6,718
1,081
0
3,587
11,071
3,131
0
1,669
9,300
0
44,336
L
Janus
Befrrl
Janus
3,661
257
0
449
7,114
1,974
0
2,544
4,356
35,977
0
W
Achilles
10,076
4,353
0
4,666
11,122
7,114
0
2,134
8,949
0
56,475
L
7,795
3,346
91
2,997
8,829
2,601
0
3,468
5,067
39,972
5,277
L
Ganesha
PapiOddCape
Ganesha
3,953
392
241
4,096
14,806
6,974
0
7,137
7,190
17,623
0
W
Sylvanus
PoP a P1LL
Sylvanus
4,560
1,602
1,076
5,098
9,284
4,099
720
4,201
5,083
36,569
9,408
L
Ra
3,323
131
46
3,481
9,425
8,415
0
445
8,967
42,146
0
W
He Bo
Turfy
He Bo
11,775
895
242
2,376
8,974
2,671
107
4,253
4,684
55,820
0
W
Bastet
9,763
2,344
0
4,113
10,439
3,724
16
1,939
7,984
0
71,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
42,922
353
Minions Killed
451
0
Camps Cleared
0
1,321,612
Distance Traveled
1,427,852
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,255
484
28
2
0
270,155
1
L
Loki
6,992
466
95
6
0
305,777
4
L
Janus
6,609
441
80
5
0
235,247
3
W
Achilles
9,476
632
91
6
0
313,576
5
L
Sol
7,078
472
92
6
0
250,564
2
L
Ganesha
6,135
409
5
0
0
275,548
0
W
Sylvanus
7,972
531
89
6
0
269,638
0
L
Ra
6,577
438
81
5
0
254,476
6
W
He Bo
8,745
583
98
7
0
261,732
3
W
Bastet
9,474
632
145
10
0
312,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role