Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mazokuza
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,505 SR
Queue Stats
200W - 125L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
Level 145
God Stats
159W - 112L
1,617 SR
Queue Stats
367W - 292L
1,531 Elo+
Party 2
Team Averages
Level 126
1,541 SR
1,520 Elo+

VS

Team Averages
Level 149
1,599 SR
1,547 Elo+
Artemis
Artemis
 
Artemis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KILLERSQUAD333
Fenrir
Level 146
God Stats
1W - 1L
1,489 SR
Queue Stats
22W - 18L
1,568 Elo+
Party 1
Sol
Sol
blazedyconfused
Sol
Level 149
God Stats
16W - 5L
1,808 SR
Queue Stats
219W - 155L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 7 / 3
6,829
683
5,493
10,513
5,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Mazokuza
Ah Muzen Cab
11
2 / 3 / 1
7,019
702
4,887
7,265
2,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Perfect Shiro
Morgan Le Fay
11
2 / 4 / 1
6,900
690
9,437
8,850
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 5
7,448
745
4,542
8,271
2,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 4
8,170
817
9,550
11,717
7,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 4
8,594
859
7,625
8,670
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
3
0.36
W
Artemis
 
Artemis
2
2
5
2.25
W
5
2
4
3.5
L
Ah Muzen Cab
Mazokuza
Ah Muzen Cab
2
3
1
0.83
L
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
2
4
1
0.63
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
21,717
26,628
Taken
28,658
11,424
Mitigated
13,722
3,698
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,493
1,486
0
506
10,513
5,771
0
3,393
7,120
2,060
13,499
W
Artemis
 
Artemis
4,542
1,933
0
1,541
8,271
2,686
0
4,172
3,730
0
17,889
W
9,550
3,921
72
2,929
11,717
7,681
84
4,413
7,118
0
17,726
L
Ah Muzen Cab
Mazokuza
Ah Muzen Cab
4,887
1,833
0
1,214
7,265
2,500
0
1,455
5,810
0
18,652
L
Morgan Le Fay
Perfect Shiro
Morgan Le Fay
9,437
1,232
0
1,978
8,850
3,153
108
2,509
6,341
23,550
0
W
7,625
2,811
0
4,511
8,670
3,355
1,475
2,667
5,813
41,639
4,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,748
Gold Earned
24,212
95
Minions Killed
146
3
Camps Cleared
7
574,658
Distance Traveled
612,059
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,829
683
19
2
2
182,984
4
W
Artemis
7,448
745
34
3
1
193,074
0
W
Fenrir
8,170
817
21
2
0
218,767
0
L
Ah Muzen Cab
7,019
702
34
3
0
200,747
0
L
Morgan Le Fay
6,900
690
42
4
1
190,927
2
W
Sol
8,594
859
91
9
6
200,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role