Player Matchup

Guan Yu
Guan Yu
Drag56
Guan Yu
Level 27
God Stats
21W - 1L
1,593 SR
Queue Stats
158W - 77L
1,676 Elo+
Party 2
Tiamat
Tiamat
Serchiflad0
Tiamat
Level 155
God Stats
13W - 8L
1,739 SR
Queue Stats
284W - 188L
1,631 Elo+
Party 2
King Arthur
King Arthur
jcbg7633
King Arthur
Level 66
God Stats
5W - 3L
1,718 SR
Queue Stats
164W - 112L
1,600 Elo+
Party 2
Team Averages
Level 83
1,683 SR
1,636 Elo+

VS

Team Averages
Level 86
1,476 SR
1,431 Elo+
Danzaburou
Danzaburou
Jarne254
Danzaburou
Level 13
God Stats
2W - 2L
1,557 SR
Queue Stats
11W - 17L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
T1mmothy
Ne Zha
Level 120
God Stats
1W - 3L
1,424 SR
Queue Stats
63W - 66L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
iChubss
The Morrigan
Level 126
God Stats
1W - 3L
1,447 SR
Queue Stats
176W - 193L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drag56
Guan Yu
16
10 / 3 / 7
11,928
746
13,523
18,039
18,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
16
4 / 5 / 11
11,041
690
18,222
12,882
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jcbg7633
King Arthur
15
4 / 2 / 11
10,671
667
8,306
14,312
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jarne254
Danzaburou
13
3 / 6 / 6
10,420
651
10,266
12,013
3,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
T1mmothy
Ne Zha
14
4 / 6 / 6
10,373
648
14,862
18,789
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
iChubss
The Morrigan
13
3 / 6 / 7
9,695
606
10,978
14,077
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
10
10
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Drag56
Guan Yu
10
3
7
4.5
L
Danzaburou
Jarne254
Danzaburou
3
6
6
1
W
Tiamat
4
5
11
1.9
L
Ne Zha
T1mmothy
Ne Zha
4
6
6
1.17
L
The Morrigan
iChubss
The Morrigan
3
6
7
1.08
W
King Arthur
jcbg7633
King Arthur
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
36,106
45,233
Taken
44,879
38,838
Mitigated
17,501
20,845
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Drag56
Guan Yu
13,523
988
3,120
7,792
18,039
18,851
290
3,854
13,194
6,301
27,720
L
Danzaburou
Jarne254
Danzaburou
10,266
5,842
0
1,340
12,013
3,966
0
5,076
6,095
0
24,176
W
Tiamat
18,222
778
112
4,455
12,882
7,234
530
2,401
10,051
61,676
0
L
Ne Zha
T1mmothy
Ne Zha
14,862
3,334
0
4,203
18,789
9,161
0
8,511
8,607
0
34,520
L
The Morrigan
iChubss
The Morrigan
10,978
1,945
0
1,686
14,077
4,374
0
7,335
6,006
24,682
4,003
W
King Arthur
jcbg7633
King Arthur
8,306
183
0
5,366
14,312
12,753
290
2,254
11,284
2,695
25,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
30,488
179
Minions Killed
144
11
Camps Cleared
3
941,672
Distance Traveled
808,297
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,928
746
32
2
0
306,362
1
L
Danzaburou
10,420
651
55
3
0
254,849
3
W
Tiamat
11,041
690
114
7
6
308,444
2
L
Ne Zha
10,373
648
55
3
1
289,786
4
L
The Morrigan
9,695
606
34
2
2
263,662
2
W
King Arthur
10,671
667
33
2
5
326,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role