Player Matchup

Persephone
Persephone
Cribled
Persephone
Level 108
God Stats
39W - 46L
1,426 SR
Queue Stats
300W - 324L
1,441 Elo+
Party 1
Mercury
Mercury
DEMON_MUNKEY236
Mercury
Level 126
God Stats
12W - 15L
1,515 SR
Queue Stats
595W - 594L
1,528 Elo+
Solo
Heimdallr
Heimdallr
KeBeζ
Heimdallr
Level 108
God Stats
3W - 4L
1,560 SR
Queue Stats
25W - 19L
1,528 Elo+
Solo
Ares
Ares
LissyMaeB
Ares
Level 129
God Stats
26W - 39L
1,481 SR
Queue Stats
1,060W - 1,134L
1,474 Elo+
Party 1
Achilles
Achilles
SHA570DOW
Achilles
Level 107
God Stats
10W - 8L
1,549 SR
Queue Stats
652W - 665L
1,464 Elo+
Party 1
Team Averages
Level 116
1,506 SR
1,487 Elo+

VS

Team Averages
Level 120
1,587 SR
1,457 Elo+
Izanami
Izanami
Mr NotTheOne
Izanami
Level 149
God Stats
8W - 4L
1,780 SR
Queue Stats
636W - 605L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NBK WATER
Morgan Le Fay
Level 119
God Stats
8W - 10L
1,435 SR
Queue Stats
130W - 141L
1,454 Elo+
Solo
Sobek
Sobek
ReignBeauty
Sobek
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
488W - 480L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
TTV-malejama
Erlang Shen
Level 89
God Stats
31W - 23L
1,616 SR
Queue Stats
480W - 473L
1,507 Elo+
Solo
Tiamat
Tiamat
Thic Muslims
Tiamat
Level 86
God Stats
14W - 9L
1,602 SR
Queue Stats
291W - 268L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cribled
Persephone
12
4 / 7 / 2
8,676
457
9,715
12,198
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 4
7,805
411
4,366
14,632
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
KeBeζ
Heimdallr
13
1 / 8 / 4
8,242
434
13,485
17,130
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
6 / 6 / 2
8,983
473
9,273
21,839
21,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
SHA570DOW
Achilles
13
1 / 5 / 3
7,740
407
12,234
22,636
20,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr NotTheOne
Izanami
16
5 / 3 / 12
10,770
567
13,431
12,091
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NBK WATER
Morgan Le Fay
17
11 / 3 / 4
10,980
578
15,819
9,962
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 16
9,735
512
8,868
18,674
18,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TTV-malejama
Erlang Shen
17
6 / 3 / 6
11,311
595
13,094
19,173
15,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
16
4 / 2 / 11
9,944
523
15,929
14,321
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
12
Kills
31
31
Deaths
12
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cribled
Persephone
4
7
2
0.71
L
0
5
4
0.4
L
Heimdallr
KeBeζ
Heimdallr
1
8
4
0.38
L
Ares
6
6
2
1.17
W
Izanami
Mr NotTheOne
Izanami
5
3
12
3.67
W
Morgan Le Fay
NBK WATER
Morgan Le Fay
11
3
4
4.33
W
5
1
16
13
L
Achilles
SHA570DOW
Achilles
1
5
3
0.5
W
Erlang Shen
TTV-malejama
Erlang Shen
6
3
6
3
W
Tiamat
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
67,141
88,435
Taken
74,221
58,124
Mitigated
49,238
15,941
Healing
29,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cribled
Persephone
9,715
285
0
1,127
12,198
4,315
0
8,117
3,942
43,851
0
L
4,366
1,814
0
4,425
14,632
5,848
0
6,201
8,243
0
47,043
L
Heimdallr
KeBeζ
Heimdallr
13,485
6,046
0
2,604
17,130
5,885
34
6,272
10,724
0
55,344
L
Ares
9,273
463
418
3,434
21,839
21,539
0
10,050
11,431
27,045
0
W
Izanami
Mr NotTheOne
Izanami
13,431
8,144
1,100
3,207
12,091
3,552
4,019
1,443
10,605
0
70,358
W
Morgan Le Fay
NBK WATER
Morgan Le Fay
15,819
2,038
0
1,976
9,962
3,878
80
2,165
7,684
59,184
0
W
8,868
508
1,517
5,992
18,674
18,994
813
6,455
11,588
24,850
0
L
Achilles
SHA570DOW
Achilles
12,234
3,649
0
3,933
22,636
20,537
0
9,013
13,477
4,490
38,418
W
Erlang Shen
TTV-malejama
Erlang Shen
13,094
6,997
579
10,078
19,173
15,673
2,018
3,328
15,147
0
68,422
W
Tiamat
15,929
1,993
348
5,134
14,321
7,141
1,116
6,550
7,519
65,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
52,740
371
Minions Killed
518
0
Camps Cleared
0
1,680,098
Distance Traveled
1,896,228
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,676
457
83
4
0
302,022
2
L
Mercury
7,805
411
91
5
0
378,178
1
L
Heimdallr
8,242
434
99
5
0
315,693
3
L
Ares
8,983
473
31
2
0
326,181
0
W
Izanami
10,770
567
142
7
0
404,214
4
W
Morgan Le Fay
10,980
578
85
4
0
390,595
1
W
Sobek
9,735
512
40
2
0
383,985
4
L
Achilles
7,740
407
67
4
0
358,024
0
W
Erlang Shen
11,311
595
144
8
0
358,960
3
W
Tiamat
9,944
523
107
6
0
358,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role