Player Matchup

Medusa
Medusa
Consigliere
Medusa
Level 100
God Stats
11W - 11L
1,548 SR
Queue Stats
97W - 99L
1,463 Elo+
Solo
Achilles
Achilles
CraftyRooster57
Achilles
Level 101
God Stats
13W - 11L
1,490 SR
Queue Stats
184W - 229L
1,329 Elo+
Solo
Ravana
Ravana
Not Sparda
Ravana
Level 107
God Stats
1W - 2L
1,337 SR
Queue Stats
165W - 212L
1,311 Elo+
Party 1
Xing Tian
Xing Tian
Xel Naga Void
Xing Tian
Level 89
God Stats
1W - 4L
1,328 SR
Queue Stats
168W - 214L
1,315 Elo+
Party 1
Sol
Sol
firekiller0111
Sol
Level 66
God Stats
1W - 3L
1,375 SR
Queue Stats
186W - 168L
1,426 Elo+
Solo
Team Averages
Level 93
1,416 SR
1,369 Elo+

VS

Team Averages
Level 104
1,511 SR
1,306 Elo+
Rama
Rama
DeepFreeWill09
Rama
Level 147
God Stats
1W - 0L
1,490 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Eduamarantes
Izanami
Level 87
God Stats
1W - 1L
1,577 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Ra
Ra
ForsakenStone
Ra
Level 85
God Stats
2W - 1L
1,119 SR
Queue Stats
2W - 2L
1,228 Elo+
Solo
Hades
Hades
STARWARZGAMER
Hades
Level 135
God Stats
5W - 2L
1,704 SR
Queue Stats
83W - 82L
1,328 Elo+
Solo
Ganesha
Ganesha
angeld11
Ganesha
Level 64
God Stats
3W - 1L
1,667 SR
Queue Stats
29W - 25L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 11 / 11
12,828
755
23,171
19,032
6,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
17
1 / 4 / 11
10,708
630
7,784
22,341
31,187
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
Not Sparda
Ravana
18
7 / 2 / 8
12,207
718
8,670
7,006
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Xel Naga Void
Xing Tian
17
2 / 2 / 13
11,047
650
8,154
12,955
12,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 6 / 6
11,096
653
9,434
15,334
4,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
12,281
722
12,348
13,758
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Eduamarantes
Izanami
19
5 / 5 / 13
13,123
772
13,450
13,143
5,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 5
15,933
937
20,701
12,970
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 7
11,512
677
8,073
12,717
8,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
angeld11
Ganesha
18
0 / 3 / 19
12,786
752
11,749
21,563
23,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
19
Kills
25
25
Deaths
19
49
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
11
11
1.05
L
Achilles
1
4
11
1.63
W
3
6
9
1.25
W
Izanami
Eduamarantes
Izanami
5
5
13
2.3
W
15
2
5
8.75
L
Ravana
Not Sparda
Ravana
7
2
8
5.5
W
2
3
7
1.83
L
Xing Tian
Xel Naga Void
Xing Tian
2
2
13
4.25
W
Ganesha
angeld11
Ganesha
0
3
19
3.17
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,213
Damage
66,321
76,668
Taken
74,151
60,537
Mitigated
49,343
9,720
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
23,171
9,353
0
1,681
19,032
6,685
1,453
10,022
8,930
0
58,400
L
Achilles
7,784
2,311
0
1,475
22,341
31,187
0
11,528
10,561
0
32,047
W
12,348
9,186
0
3,704
13,758
5,522
2,126
3,919
9,839
0
53,272
W
Izanami
Eduamarantes
Izanami
13,450
6,467
366
1,542
13,143
5,350
3,304
2,739
10,404
0
43,524
W
20,701
1,328
5,335
5,226
12,970
5,892
1,156
3,455
9,515
70,561
0
L
Ravana
Not Sparda
Ravana
8,670
2,965
0
2,486
7,006
5,400
0
3,151
3,855
0
20,647
W
8,073
368
261
3,656
12,717
8,759
450
3,822
8,895
27,538
0
L
Xing Tian
Xel Naga Void
Xing Tian
8,154
1,072
0
974
12,955
12,739
208
5,057
7,898
21,350
0
W
Ganesha
angeld11
Ganesha
11,749
1,015
703
4,665
21,563
23,820
412
4,605
16,958
31,288
0
L
9,434
2,522
0
3,104
15,334
4,526
1,111
10,548
4,741
43,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,886
Gold Earned
65,635
298
Minions Killed
377
6
Camps Cleared
8
1,436,203
Distance Traveled
1,476,131
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,828
755
95
6
4
260,323
0
L
Achilles
10,708
630
39
2
0
321,930
4
W
Rama
12,281
722
92
5
5
271,796
2
W
Izanami
13,123
772
80
5
0
266,706
0
W
Ra
15,933
937
148
9
1
343,886
0
L
Ravana
12,207
718
37
2
1
321,853
1
W
Hades
11,512
677
54
3
2
279,576
4
L
Xing Tian
11,047
650
27
2
0
282,416
3
W
Ganesha
12,786
752
3
0
0
314,167
1
L
Sol
11,096
653
100
6
1
249,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role