Player Matchup

Thanatos
Thanatos
Babajedy
Thanatos
Level 68
God Stats
28W - 22L
1,522 SR
Queue Stats
160W - 180L
1,458 Elo+
Party 1
Sol
Sol
CivilSavage
Sol
Level 139
God Stats
8W - 5L
1,591 SR
Queue Stats
116W - 125L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
Khenjar
Ao Kuang
Level 44
God Stats
50W - 34L
1,588 SR
Queue Stats
138W - 136L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 39
God Stats
105W - 131L
1,459 SR
Queue Stats
141W - 168L
1,401 Elo+
Solo
Izanami
Izanami
noone343
Izanami
Level 63
God Stats
1W - 0L
1,342 SR
Queue Stats
18W - 25L
1,376 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,414 Elo+

VS

Team Averages
Level 79
1,494 SR
1,400 Elo+
Izanami
Izanami
Pulsher
Izanami
Level 140
God Stats
15W - 17L
1,515 SR
Queue Stats
156W - 160L
1,411 Elo+
Solo
Thanatos
Thanatos
ZombiedadaH
Thanatos
Level 41
God Stats
0W - 5L
1,308 SR
Queue Stats
73W - 85L
1,431 Elo+
Solo
Atlas
Atlas
bengosstrades
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 186L
1,450 Elo+
Solo
Hel
Hel
xSaturnx
Hel
Level 48
God Stats
0W - 1L
1,700 SR
Queue Stats
127W - 170L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
xShaly
Gilgamesh
Level 121
God Stats
12W - 12L
1,448 SR
Queue Stats
157W - 189L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Babajedy
Thanatos
19
11 / 3 / 5
12,305
615
13,921
16,002
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 1 / 6
12,116
606
19,053
13,675
4,265
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Khenjar
Ao Kuang
18
12 / 3 / 4
11,747
587
17,611
16,961
6,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
benjivinilos
Sun Wukong
14
2 / 3 / 7
9,159
458
7,711
13,085
12,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
noone343
Izanami
11
5 / 6 / 4
8,675
434
9,086
11,508
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pulsher
Izanami
16
7 / 2 / 4
10,522
526
16,632
14,616
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ZombiedadaH
Thanatos
15
6 / 9 / 3
10,676
534
12,142
20,273
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 9 / 5
7,241
362
6,071
17,195
14,391
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 11 / 2
7,954
398
3,316
13,517
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xShaly
Gilgamesh
15
3 / 7 / 2
10,026
501
11,346
20,480
17,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
38
Kills
16
16
Deaths
38
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Babajedy
Thanatos
11
3
5
4.5
W
8
1
6
11
W
Ao Kuang
Khenjar
Ao Kuang
12
3
4
4.67
L
Izanami
Pulsher
Izanami
7
2
4
4.5
L
Thanatos
ZombiedadaH
Thanatos
6
9
3
0.83
L
0
9
5
0.28
W
Sun Wukong
benjivinilos
Sun Wukong
2
3
7
1.83
W
Izanami
noone343
Izanami
5
6
4
1.17
L
0
11
2
0.09
L
Gilgamesh
xShaly
Gilgamesh
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,382
Damage
49,507
71,231
Taken
86,081
33,906
Mitigated
53,138
36,576
Healing
22,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Babajedy
Thanatos
13,921
3,639
69
15,879
16,002
8,181
0
1,133
14,494
0
98,189
W
19,053
6,465
0
8,209
13,675
4,265
2,384
2,678
10,957
87,354
0
W
Ao Kuang
Khenjar
Ao Kuang
17,611
5,705
81
8,894
16,961
6,358
3,109
583
15,735
61,038
0
L
Izanami
Pulsher
Izanami
16,632
10,616
0
7,035
14,616
4,861
1,008
3,938
10,678
0
76,244
L
Thanatos
ZombiedadaH
Thanatos
12,142
2,977
0
9,361
20,273
6,125
656
10,726
9,547
0
53,190
L
6,071
2,403
0
310
17,195
14,391
0
3,940
13,255
20,174
0
W
Sun Wukong
benjivinilos
Sun Wukong
7,711
2,152
0
1,089
13,085
12,118
1,333
2,549
10,405
0
36,257
W
Izanami
noone343
Izanami
9,086
5,323
0
2,355
11,508
2,984
535
2,444
9,064
0
39,696
L
3,316
401
474
1,976
13,517
9,844
876
9,146
4,371
31,227
0
L
Gilgamesh
xShaly
Gilgamesh
11,346
2,320
127
2,990
20,480
17,917
0
8,914
11,566
0
52,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
46,419
533
Minions Killed
377
0
Camps Cleared
0
1,896,337
Distance Traveled
1,806,663
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,305
615
149
7
0
438,829
0
W
Sol
12,116
606
151
8
0
377,437
2
W
Ao Kuang
11,747
587
113
6
0
377,122
5
L
Izanami
10,522
526
120
6
0
374,112
6
L
Thanatos
10,676
534
82
4
0
383,848
0
L
Atlas
7,241
362
19
1
0
337,117
0
W
Sun Wukong
9,159
458
60
3
0
404,501
0
W
Izanami
8,675
434
60
3
0
298,448
5
L
Hel
7,954
398
48
2
0
351,646
2
L
Gilgamesh
10,026
501
108
5
0
359,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role