Player Matchup

Gilgamesh
Gilgamesh
Scop3Feels
Gilgamesh
Level 32
God Stats
2W - 7L
1,129 SR
Queue Stats
33W - 28L
1,371 Elo+
Solo
Izanami
Izanami
erictereo
Izanami
Level 160
God Stats
11W - 12L
1,614 SR
Queue Stats
450W - 512L
1,359 Elo+
Party 2
Bacchus
Bacchus
xAoDx Hardcore
Bacchus
Level 89
God Stats
3W - 1L
1,822 SR
Queue Stats
10W - 12L
1,361 Elo+
Party 2
Team Averages
Level 94
1,522 SR
1,364 Elo+

VS

Team Averages
Level 77
1,518 SR
1,362 Elo+
Cthulhu
Cthulhu
Azimmerman1
Cthulhu
Level 78
God Stats
22W - 20L
1,655 SR
Queue Stats
90W - 105L
1,358 Elo+
Party 1
Agni
Agni
RudeGuerilla
Agni
Level 47
God Stats
1W - 2L
1,293 SR
Queue Stats
11W - 14L
1,345 Elo+
Solo
Izanami
Izanami
StepPenguinStuck
Izanami
Level 105
God Stats
21W - 22L
1,606 SR
Queue Stats
65W - 78L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scop3Feels
Gilgamesh
7
2 / 3 / 1
4,293
859
2,655
3,271
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
erictereo
Izanami
9
2 / 0 / 3
4,601
920
2,884
3,109
820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 4
5,030
1,006
1,622
2,326
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azimmerman1
Cthulhu
7
1 / 3 / 2
4,327
865
3,024
5,186
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 1
3,545
709
110
660
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 2 / 0
4,308
862
2,199
4,193
1,135
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
3
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azimmerman1
Cthulhu
1
3
2
0.67
L
0
1
1
0.5
W
Gilgamesh
Scop3Feels
Gilgamesh
2
3
1
0.83
L
2
2
0
1
W
Izanami
erictereo
Izanami
2
0
3
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,161
Damage
5,333
8,706
Taken
10,039
3,388
Mitigated
3,715
3,018
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azimmerman1
Cthulhu
3,024
224
73
784
5,186
2,421
0
1,121
4,065
7,496
0
L
110
0
0
0
660
159
0
74
586
110
0
W
Gilgamesh
Scop3Feels
Gilgamesh
2,655
863
0
166
3,271
1,055
72
2,182
1,089
0
11,132
L
2,199
1,355
0
376
4,193
1,135
0
427
3,766
0
7,554
W
Izanami
erictereo
Izanami
2,884
1,850
0
1,560
3,109
820
274
734
2,375
0
17,284
W
1,622
120
0
1,292
2,326
1,513
78
1,112
1,214
4,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,924
Gold Earned
12,180
62
Minions Killed
24
5
Camps Cleared
1
299,284
Distance Traveled
183,492
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,327
865
8
2
0
90,106
4
L
Agni
3,545
709
0
0
0
12,130
0
W
Gilgamesh
4,293
859
18
4
3
99,980
0
L
Izanami
4,308
862
16
3
1
81,256
1
W
Izanami
4,601
920
36
7
1
100,184
1
W
Bacchus
5,030
1,006
8
2
1
99,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role