Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
DoritosIsLife
Nike
Gold IV
Level 121
God Stats
5W - 1L
1,766 SR
Queue Stats
279W - 287L
1,237 MMR
Solo
Tiamat
Tiamat
Gold V
GoDeeper
Tiamat
Gold V
Level 129
God Stats
15W - 12L
1,539 SR
Queue Stats
817W - 806L
1,263 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ZobekTrokterman
Tsukuyomi
Gold V
Level 115
God Stats
11W - 4L
1,743 SR
Queue Stats
86W - 82L
1,385 MMR
Solo
Eset
Eset
Silver I
boysee
Eset
Silver I
Level 147
God Stats
10W - 14L
1,520 SR
Queue Stats
845W - 860L
1,219 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,613 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,584 SR
1,283 MMR
Mulan
Mulan
Gold V
Natsusama11
Mulan
Gold V
Level 116
God Stats
4W - 13L
1,464 SR
Queue Stats
428W - 449L
1,303 MMR
Party 1
Athena
Athena
Silver I
Orysai
Athena
Silver I
Level 127
God Stats
6W - 4L
1,701 SR
Queue Stats
72W - 75L
1,211 MMR
Solo
Serqet
Serqet
Gold IV
Ulkinje
Serqet
Gold IV
Level 124
God Stats
1W - 3L
1,480 SR
Queue Stats
49W - 54L
1,479 MMR
Party 1
Hou Yi
Hou Yi
Bronze IV
asa1307
Hou Yi
Bronze IV
Level 40
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 8L
1,212 MMR
Solo
Nu Wa
Nu Wa
Silver II
rastalover
Nu Wa
Silver II
Level 121
God Stats
14W - 27L
1,593 SR
Queue Stats
472W - 501L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 2 / 1
10,516
584
9,619
12,624
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 4
11,729
652
11,304
11,094
11,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
GoDeeper
Tiamat
17
6 / 1 / 4
10,785
599
14,242
9,406
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ZobekTrokterman
Tsukuyomi
17
9 / 2 / 6
10,630
591
14,530
13,217
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
boysee
Eset
14
0 / 1 / 8
9,053
503
4,316
10,967
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebAchillesCliodhnaMedusa

VS

Bans
AresMorgan Le FaySolAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,035
446
4,461
15,605
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Orysai
Athena
12
2 / 5 / 3
8,267
459
3,341
19,796
13,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Ulkinje
Serqet
15
3 / 4 / 3
9,418
523
7,294
15,588
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
asa1307
Hou Yi
13
0 / 4 / 1
8,083
449
4,990
10,728
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
2 / 7 / 2
8,427
468
10,383
13,417
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
27
Kills
7
7
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
1
3.25
W
6
1
4
8
W
Tiamat
GoDeeper
Tiamat
6
1
4
8
L
0
7
0
0
L
Athena
Orysai
Athena
2
5
3
0.7
L
Serqet
Ulkinje
Serqet
3
4
3
1.13
W
Tsukuyomi
ZobekTrokterman
Tsukuyomi
9
2
6
6
L
Hou Yi
asa1307
Hou Yi
0
4
1
0.13
W
Eset
boysee
Eset
0
1
8
4
L
Nu Wa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,011
Damage
30,469
57,308
Taken
75,134
37,204
Mitigated
33,876
19,037
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,619
5,143
0
5,617
12,624
4,117
2,461
3,077
9,468
0
82,551
W
11,304
1,667
0
953
11,094
11,890
0
648
9,937
15,838
62,634
W
Tiamat
GoDeeper
Tiamat
14,242
1,565
0
3,208
9,406
5,067
78
3,734
5,672
79,054
0
L
4,461
334
0
4,420
15,605
8,073
636
2,016
13,547
1,257
49,125
L
Athena
Orysai
Athena
3,341
1,007
527
3,349
19,796
13,809
0
6,681
12,919
21,684
0
L
Serqet
Ulkinje
Serqet
7,294
1,045
0
3,957
15,588
6,079
124
3,758
11,630
0
63,707
W
Tsukuyomi
ZobekTrokterman
Tsukuyomi
14,530
4,471
0
5,113
13,217
4,493
87
2,610
10,439
0
75,641
L
Hou Yi
asa1307
Hou Yi
4,990
1,519
0
3,532
10,728
2,483
0
1,073
9,655
0
51,143
W
Eset
boysee
Eset
4,316
813
988
3,158
10,967
11,637
13
3,655
6,855
21,286
0
L
Nu Wa
10,383
4,122
0
3,316
13,417
3,432
1,548
6,587
6,478
53,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,713
Gold Earned
42,230
605
Minions Killed
417
0
Camps Cleared
0
1,731,719
Distance Traveled
1,688,432
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,516
584
143
8
0
340,536
5
W
Nike
11,729
652
164
9
0
353,527
3
W
Tiamat
10,785
599
160
9
0
353,994
4
L
Mulan
8,035
446
103
6
0
355,048
5
L
Athena
8,267
459
24
1
0
353,432
3
L
Serqet
9,418
523
108
6
0
394,055
4
W
Tsukuyomi
10,630
591
110
6
0
360,453
9
L
Hou Yi
8,083
449
106
6
0
312,243
0
W
Eset
9,053
503
28
2
0
323,209
2
L
Nu Wa
8,427
468
76
4
0
273,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role