Player Matchup

Sylvanus
Sylvanus
Amalah
Sylvanus
Level 127
God Stats
1W - 1L
1,208 SR
Queue Stats
42W - 35L
1,527 Elo+
Party 3
Chiron
Chiron
Bradient
Chiron
Level 104
God Stats
10W - 5L
1,650 SR
Queue Stats
788W - 761L
1,435 Elo+
Solo
Achilles
Achilles
TheLuque10
Achilles
Level 87
God Stats
15W - 14L
1,398 SR
Queue Stats
175W - 176L
1,397 Elo+
Party 2
Olorun
Olorun
TonyGee
Olorun
Level 120
God Stats
3W - 3L
1,678 SR
Queue Stats
43W - 35L
1,529 Elo+
Party 3
Fenrir
Fenrir
omitrex
Fenrir
Level 109
God Stats
10W - 8L
1,698 SR
Queue Stats
327W - 311L
1,412 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,460 Elo+

VS

Team Averages
Level 101
1,490 SR
1,500 Elo+
Loki
Loki
ARCHY VILE
Loki
Level 105
God Stats
37W - 46L
1,460 SR
Queue Stats
71W - 70L
1,501 Elo+
Party 1
Hachiman
Hachiman
Greyfu
Hachiman
Level 106
God Stats
1W - 2L
1,403 SR
Queue Stats
344W - 300L
1,547 Elo+
Party 1
Ganesha
Ganesha
Mephisto669
Ganesha
Level 124
God Stats
7W - 5L
1,629 SR
Queue Stats
187W - 167L
1,549 Elo+
Party 1
Bellona
Bellona
MrVarne
Bellona
Level 63
God Stats
2W - 3L
1,479 SR
Queue Stats
154W - 165L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
david6221
Morgan Le Fay
Level 105
God Stats
5W - 7L
1,481 SR
Queue Stats
270W - 258L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amalah
Sylvanus
14
1 / 3 / 9
8,104
477
8,681
12,972
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Bradient
Chiron
16
6 / 3 / 6
9,786
576
13,789
13,404
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
TheLuque10
Achilles
14
6 / 5 / 6
9,080
534
7,947
14,617
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
TonyGee
Olorun
13
5 / 2 / 11
9,038
532
6,952
11,487
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
omitrex
Fenrir
15
6 / 1 / 6
9,301
547
12,534
12,658
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,231
484
6,992
10,422
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Greyfu
Hachiman
13
3 / 5 / 2
7,759
456
8,175
14,484
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Mephisto669
Ganesha
11
0 / 2 / 10
7,654
450
6,797
13,052
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MrVarne
Bellona
13
3 / 5 / 5
8,606
506
11,648
13,866
13,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
david6221
Morgan Le Fay
13
4 / 7 / 2
8,652
509
13,120
12,887
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
24
Kills
14
14
Deaths
24
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Sylvanus
Amalah
Sylvanus
1
3
9
1.83
W
Chiron
Bradient
Chiron
6
3
6
3
L
Hachiman
Greyfu
Hachiman
3
5
2
0.8
L
Ganesha
Mephisto669
Ganesha
0
2
10
2.5
L
Bellona
MrVarne
Bellona
3
5
5
1.1
W
Achilles
TheLuque10
Achilles
6
5
6
1.8
W
Olorun
TonyGee
Olorun
5
2
11
5.25
L
Morgan Le Fay
david6221
Morgan Le Fay
4
7
2
0.71
W
Fenrir
omitrex
Fenrir
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,903
Damage
46,732
65,138
Taken
64,711
39,539
Mitigated
37,042
26,885
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,992
1,707
378
1,481
10,422
3,914
0
1,596
8,744
0
36,056
W
Sylvanus
Amalah
Sylvanus
8,681
2,052
2,718
4,878
12,972
6,103
588
4,531
8,276
38,439
8,382
W
Chiron
Bradient
Chiron
13,789
6,406
595
3,774
13,404
6,278
741
4,513
8,551
0
77,984
L
Hachiman
Greyfu
Hachiman
8,175
5,762
0
3,986
14,484
3,875
966
3,637
10,847
0
53,759
L
Ganesha
Mephisto669
Ganesha
6,797
477
0
2,017
13,052
10,906
192
4,322
8,605
19,685
0
L
Bellona
MrVarne
Bellona
11,648
2,701
0
2,231
13,866
13,889
0
2,536
10,580
298
46,686
W
Achilles
TheLuque10
Achilles
7,947
2,384
0
4,063
14,617
10,095
408
4,080
10,390
0
41,746
W
Olorun
TonyGee
Olorun
6,952
2,862
3,208
3,554
11,487
12,000
353
3,885
7,420
24,842
0
L
Morgan Le Fay
david6221
Morgan Le Fay
13,120
746
102
2,648
12,887
4,458
0
2,876
9,965
43,170
0
W
Fenrir
omitrex
Fenrir
12,534
4,145
0
4,095
12,658
5,063
2,078
2,436
10,032
0
56,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
40,902
458
Minions Killed
343
0
Camps Cleared
0
1,586,161
Distance Traveled
1,567,966
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,231
484
72
4
0
309,177
3
W
Sylvanus
8,104
477
92
5
0
305,196
3
W
Chiron
9,786
576
135
8
0
285,277
4
L
Hachiman
7,759
456
114
7
0
274,242
3
L
Ganesha
7,654
450
9
1
0
350,376
2
L
Bellona
8,606
506
78
5
0
319,269
2
W
Achilles
9,080
534
90
5
0
329,626
3
W
Olorun
9,038
532
40
2
0
302,794
3
L
Morgan Le Fay
8,652
509
70
4
0
314,902
3
W
Fenrir
9,301
547
101
6
0
363,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role