Player Matchup

Chaac
Chaac
Pedro2481
Chaac
Level 23
God Stats
0W - 1L
1,528 SR
Queue Stats
11W - 17L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
ReyIron
Ah Puch
Level 60
God Stats
3W - 4L
1,606 SR
Queue Stats
45W - 80L
1,445 Elo+
Party 1
Bastet
Bastet
lROTA
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,406 Elo+
Party 1
Team Averages
Level 30
1,545 SR
1,398 Elo+

VS

Team Averages
Level 59
1,432 SR
1,578 Elo+
Hera
Hera
Over1324
Hera
Level 57
God Stats
5W - 12L
1,111 SR
Queue Stats
259W - 293L
1,490 Elo+
Solo
Pele
Pele
TheRealSandwich
Pele
Level 14
God Stats
10W - 6L
1,610 SR
Queue Stats
14W - 8L
1,620 Elo+
Party 2
Odin
Odin
xXRAYGUNSXx
Odin
Level 106
God Stats
13W - 6L
1,575 SR
Queue Stats
163W - 135L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Pedro2481
Chaac
12
0 / 4 / 2
8,760
548
4,778
13,423
10,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
ReyIron
Ah Puch
13
2 / 5 / 1
9,580
599
13,200
11,527
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
lROTA
Bastet
12
2 / 8 / 1
9,230
577
7,248
12,860
5,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 1 / 10
11,054
691
14,478
8,415
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 9
10,960
685
6,075
12,741
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 10
10,930
683
13,659
14,610
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
6
1
10
11
L
Chaac
Pedro2481
Chaac
0
4
2
0.25
L
Ah Puch
ReyIron
Ah Puch
2
5
1
0.5
W
5
2
9
4.75
L
Bastet
lROTA
Bastet
2
8
1
0.31
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
34,212
37,810
Taken
35,766
20,274
Mitigated
20,476
6,245
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,478
3,425
0
3,540
8,415
2,797
687
3,623
4,467
52,908
0
L
Chaac
Pedro2481
Chaac
4,778
556
529
2,370
13,423
10,996
0
4,747
8,075
4,474
16,875
L
Ah Puch
ReyIron
Ah Puch
13,200
662
0
2,414
11,527
4,216
0
4,649
6,521
50,029
0
W
6,075
827
0
3,148
12,741
5,306
1,132
5,803
6,606
0
36,076
L
Bastet
lROTA
Bastet
7,248
1,687
0
932
12,860
5,062
0
4,604
7,440
0
12,103
W
13,659
2,628
0
5,043
14,610
12,373
648
5,426
8,904
0
41,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
32,944
148
Minions Killed
213
4
Camps Cleared
11
793,801
Distance Traveled
936,277
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,054
691
90
6
4
291,581
3
L
Chaac
8,760
548
32
2
0
287,441
6
L
Ah Puch
9,580
599
104
7
2
247,341
6
W
Pele
10,960
685
57
4
5
327,656
4
L
Bastet
9,230
577
12
1
2
259,019
2
W
Odin
10,930
683
66
4
2
317,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role