Player Matchup

Bacchus
Bacchus
Dark_Fish21
Bacchus
Level 83
God Stats
2W - 2L
1,513 SR
Queue Stats
113W - 82L
1,602 Elo+
Party 3
Ares
Ares
Filipitripi
Ares
Level 109
God Stats
5W - 7L
1,461 SR
Queue Stats
171W - 179L
1,482 Elo+
Party 4
Agni
Agni
KILLERbomm
Agni
Level 105
God Stats
2W - 0L
1,553 SR
Queue Stats
70W - 35L
1,640 Elo+
Party 3
Skadi
Skadi
ThatBigRedOne
Skadi
Level 103
God Stats
3W - 1L
1,613 SR
Queue Stats
191W - 172L
1,529 Elo+
Solo
Ne Zha
Ne Zha
jartogrifa
Ne Zha
Level 128
God Stats
6W - 1L
1,819 SR
Queue Stats
172W - 177L
1,496 Elo+
Party 4
Team Averages
Level 106
1,592 SR
1,550 Elo+

VS

Team Averages
Level 112
1,543 SR
1,549 Elo+
Neith
Neith
Alex1412
Neith
Level 108
God Stats
6W - 7L
1,649 SR
Queue Stats
249W - 238L
1,561 Elo+
Party 2
Zeus
Zeus
MOJO JOJO6399
Zeus
Level 109
God Stats
2W - 3L
1,542 SR
Queue Stats
254W - 231L
1,477 Elo+
Party 1
Bellona
Bellona
VastwoodArtisan
Bellona
Level 156
God Stats
2W - 1L
1,644 SR
Queue Stats
51W - 35L
1,640 Elo+
Party 1
Vulcan
Vulcan
antonicaira
Vulcan
Level 103
God Stats
13W - 6L
1,622 SR
Queue Stats
244W - 231L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
zodiinx
Kuzenbo
Level 84
God Stats
1W - 5L
1,259 SR
Queue Stats
101W - 93L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dark_Fish21
Bacchus
16
6 / 4 / 13
10,145
845
11,575
16,102
29,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 4 / 13
9,714
810
5,331
17,720
24,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 8
10,556
880
8,294
11,213
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 2 / 10
10,003
834
16,613
10,275
5,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
jartogrifa
Ne Zha
16
3 / 3 / 12
9,997
833
20,869
11,279
7,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alex1412
Neith
12
1 / 4 / 8
7,427
619
6,944
8,587
2,169
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 5 / 6
9,330
778
18,424
9,503
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 8
8,741
728
11,160
19,720
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
17
6 / 2 / 3
9,289
774
12,601
9,367
3,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
zodiinx
Kuzenbo
15
1 / 5 / 10
8,234
686
6,463
20,701
27,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
22
Kills
14
15
Deaths
22
56
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
Alex1412
Neith
1
4
8
1.25
W
Bacchus
Dark_Fish21
Bacchus
6
4
13
3.13
W
2
4
13
2.13
W
6
2
8
5
L
6
5
6
1.8
W
5
2
10
5
L
0
6
8
0.67
L
Vulcan
6
2
3
3.75
W
Ne Zha
jartogrifa
Ne Zha
3
3
12
3
L
Kuzenbo
zodiinx
Kuzenbo
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,682
Damage
55,592
66,589
Taken
67,878
73,228
Mitigated
51,900
22,825
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alex1412
Neith
6,944
2,059
763
1,593
8,587
2,169
540
2,760
5,827
0
13,815
W
Bacchus
Dark_Fish21
Bacchus
11,575
553
2,008
1,750
16,102
29,416
267
8,030
7,971
17,077
0
W
5,331
275
470
1,673
17,720
24,534
579
9,240
8,372
8,096
0
W
8,294
279
1,613
3,490
11,213
5,934
1,678
7,636
3,485
30,083
0
L
18,424
550
93
1,624
9,503
3,363
82
4,654
4,849
32,639
0
W
16,613
8,504
1,618
3,186
10,275
5,719
2,680
6,030
4,199
0
39,299
L
11,160
1,039
3,214
4,162
19,720
15,291
294
6,437
13,283
2,564
15,010
L
Vulcan
12,601
4,930
1,293
1,822
9,367
3,799
360
4,050
5,317
33,824
0
W
Ne Zha
jartogrifa
Ne Zha
20,869
2,565
2,937
4,080
11,279
7,625
404
7,600
3,635
0
41,715
L
Kuzenbo
zodiinx
Kuzenbo
6,463
2,760
2,006
4,233
20,701
27,278
0
7,299
13,402
9,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
43,021
159
Minions Killed
114
0
Camps Cleared
0
1,171,111
Distance Traveled
1,087,556
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,427
619
15
1
0
202,589
1
W
Bacchus
10,145
845
11
1
0
240,346
3
W
Ares
9,714
810
8
1
0
206,159
0
W
Agni
10,556
880
50
4
0
229,377
0
L
Zeus
9,330
778
31
3
0
204,132
0
W
Skadi
10,003
834
51
4
0
226,342
1
L
Bellona
8,741
728
16
1
0
214,410
0
L
Vulcan
9,289
774
46
4
0
254,040
0
W
Ne Zha
9,997
833
39
3
0
268,887
2
L
Kuzenbo
8,234
686
6
1
0
212,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role