Player Matchup

Geb
Geb
EQUINOXOFDUALITY
Geb
Level 65
God Stats
11W - 0L
1,895 SR
Queue Stats
20W - 8L
1,698 Elo+
Party 1
Bacchus
Bacchus
Massica-
Bacchus
Level 126
God Stats
2W - 1L
1,768 SR
Queue Stats
51W - 34L
1,640 Elo+
Party 1
Ymir
Ymir
Off-2-Oblivion
Ymir
Level 148
God Stats
4W - 0L
1,659 SR
Queue Stats
66W - 50L
1,619 Elo+
Party 1
Team Averages
Level 113
1,774 SR
1,652 Elo+

VS

Team Averages
Level 94
1,339 SR
1,492 Elo+
Ra
Ra
ForsakenStone
Ra
Level 85
God Stats
2W - 5L
1,126 SR
Queue Stats
7W - 9L
1,268 Elo+
Solo
Gilgamesh
Gilgamesh
Jigkiro
Gilgamesh
Level 102
God Stats
8W - 14L
1,391 SR
Queue Stats
226W - 262L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
illReflectionz
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 9
8,459
769
3,347
9,141
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Massica-
Bacchus
13
7 / 0 / 6
8,468
770
9,385
7,052
4,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 6
7,691
699
6,801
9,991
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,248
659
5,768
4,466
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Jigkiro
Gilgamesh
10
4 / 5 / 2
7,198
654
7,875
11,122
11,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
illReflectionz
Ah Muzen Cab
11
0 / 4 / 4
6,618
602
4,221
5,883
1,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
2
4
4
1
L
Gilgamesh
Jigkiro
Gilgamesh
4
5
2
1
W
Bacchus
Massica-
Bacchus
7
0
6
10
W
3
4
6
1.5
L
Ah Muzen Cab
illReflectionz
Ah Muzen Cab
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
17,864
26,184
Taken
21,471
18,732
Mitigated
14,913
5,457
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,347
442
340
1,405
9,141
8,937
390
2,313
6,828
10,150
0
L
5,768
330
729
683
4,466
1,524
0
4,449
17
28,067
0
L
Gilgamesh
Jigkiro
Gilgamesh
7,875
1,633
0
1,870
11,122
11,627
0
9,903
1,219
0
12,005
W
Bacchus
Massica-
Bacchus
9,385
1,296
0
1,931
7,052
4,871
715
1,426
5,626
26,180
0
W
6,801
2,641
0
1,781
9,991
4,924
0
2,286
7,705
23,121
0
L
Ah Muzen Cab
illReflectionz
Ah Muzen Cab
4,221
1,011
0
610
5,883
1,762
0
5,480
403
0
15,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
21,064
117
Minions Killed
101
6
Camps Cleared
3
526,718
Distance Traveled
591,619
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,459
769
13
1
0
175,327
0
L
Ra
7,248
659
60
5
2
202,333
0
L
Gilgamesh
7,198
654
11
1
1
191,061
3
W
Bacchus
8,468
770
57
5
1
191,098
4
W
Ymir
7,691
699
47
4
5
160,293
1
L
Ah Muzen Cab
6,618
602
30
3
0
198,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role