Player Matchup

Athena
Athena
ARC_gustavo
Athena
Level 58
God Stats
1W - 5L
1,344 SR
Queue Stats
280W - 308L
1,468 Elo+
Party 2
Skadi
Skadi
DAVID1995BR
Skadi
Level 38
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 8L
1,396 Elo+
Solo
Chaac
Chaac
Rei_De_Zurigui
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 122L
1,419 Elo+
Party 2
Izanami
Izanami
pimbirovis
Izanami
Level 44
God Stats
0W - 2L
1,249 SR
Queue Stats
123W - 138L
1,370 Elo+
Solo
Poseidon
Poseidon
takione02
Poseidon
Level 37
God Stats
5W - 10L
1,343 SR
Queue Stats
72W - 87L
1,403 Elo+
Solo
Team Averages
Level 41
1,339 SR
1,411 Elo+

VS

Team Averages
Level 70
1,460 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DuarT3ZeeRaa
Morgan Le Fay
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 65L
1,428 Elo+
Solo
Izanami
Izanami
KINGPABLESS
Izanami
Level 45
God Stats
52W - 34L
1,542 SR
Queue Stats
139W - 137L
1,422 Elo+
Party 1
Thanatos
Thanatos
Kill_LeleBR
Thanatos
Level 118
God Stats
9W - 18L
1,260 SR
Queue Stats
1,008W - 1,181L
1,428 Elo+
Solo
Bacchus
Bacchus
PaulzNaruto25
Bacchus
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 67L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 5 / 1
7,686
427
5,336
15,333
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 7 / 2
8,601
478
7,396
13,325
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 1
9,338
519
9,135
12,731
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
pimbirovis
Izanami
13
1 / 9 / 1
8,569
476
6,193
12,184
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
takione02
Poseidon
15
1 / 5 / 1
9,204
511
6,751
7,655
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
3 / 3 / 6
10,117
562
9,688
13,244
4,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DuarT3ZeeRaa
Morgan Le Fay
15
2 / 3 / 3
8,642
480
4,527
7,675
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
KINGPABLESS
Izanami
18
6 / 1 / 7
11,170
621
10,299
10,709
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Kill_LeleBR
Thanatos
18
15 / 0 / 1
10,952
608
15,328
10,830
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
12
2 / 0 / 8
8,621
479
5,266
14,593
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
28
28
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
3
6
2
L
Athena
1
5
1
0.3
L
1
7
2
0.29
W
Morgan Le Fay
DuarT3ZeeRaa
Morgan Le Fay
2
3
3
1.17
W
Izanami
KINGPABLESS
Izanami
6
1
7
9.5
W
Thanatos
Kill_LeleBR
Thanatos
15
0
1
15.5
W
Bacchus
2
0
8
6
L
3
2
1
1.75
L
Izanami
pimbirovis
Izanami
1
9
1
0.17
L
Poseidon
takione02
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
45,108
61,228
Taken
57,051
29,085
Mitigated
34,055
11,029
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,688
2,369
0
2,881
13,244
4,615
654
859
12,379
0
58,991
L
Athena
5,336
1,473
0
2,533
15,333
12,004
0
2,389
12,944
16,615
0
L
7,396
2,984
0
1,513
13,325
4,253
459
772
12,553
0
45,665
W
Morgan Le Fay
DuarT3ZeeRaa
Morgan Le Fay
4,527
583
0
1,604
7,675
4,941
475
2,209
5,326
55,012
0
W
Izanami
KINGPABLESS
Izanami
10,299
6,559
0
4,729
10,709
3,677
5,263
2,283
8,398
0
96,232
W
Thanatos
Kill_LeleBR
Thanatos
15,328
5,790
0
14,417
10,830
4,892
0
1,917
8,871
0
66,920
W
Bacchus
5,266
637
0
4,266
14,593
15,930
145
4,396
9,990
21,564
0
L
9,135
2,241
0
5,927
12,731
7,695
0
3,073
9,658
0
65,245
L
Izanami
pimbirovis
Izanami
6,193
4,788
0
806
12,184
2,769
690
1,031
11,153
0
54,526
L
Poseidon
takione02
Poseidon
6,751
424
0
250
7,655
2,364
760
2,586
5,069
72,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
49,502
473
Minions Killed
532
0
Camps Cleared
0
1,610,657
Distance Traveled
1,688,949
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,117
562
132
7
0
321,658
4
L
Athena
7,686
427
25
1
0
338,139
0
L
Skadi
8,601
478
98
5
0
291,048
4
W
Morgan Le Fay
8,642
480
100
6
0
337,985
4
W
Izanami
11,170
621
184
10
0
317,753
2
W
Thanatos
10,952
608
86
5
0
362,940
1
W
Bacchus
8,621
479
30
2
0
348,613
3
L
Chaac
9,338
519
121
7
0
383,862
3
L
Izanami
8,569
476
95
5
0
260,468
4
L
Poseidon
9,204
511
134
7
0
337,140
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role