Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Daveinski
Ah Muzen Cab
Level 127
God Stats
9W - 5L
1,417 SR
Queue Stats
317W - 364L
1,350 Elo+
Solo
Sol
Sol
SoulSuckngSquid
Sol
Level 123
God Stats
9W - 7L
1,509 SR
Queue Stats
165W - 188L
1,462 Elo+
Solo
Bastet
Bastet
TwilightKnight16
Bastet
Level 79
God Stats
10W - 3L
1,684 SR
Queue Stats
82W - 98L
1,428 Elo+
Solo
Athena
Athena
WRECKINBALL_864
Athena
Level 46
God Stats
32W - 41L
1,389 SR
Queue Stats
40W - 57L
1,315 Elo+
Solo
Cliodhna
Cliodhna
iWillTbAgYoU00
Cliodhna
Level 101
God Stats
6W - 12L
1,239 SR
Queue Stats
490W - 632L
1,325 Elo+
Solo
Team Averages
Level 95
1,448 SR
1,376 Elo+

VS

Team Averages
Level 84
1,383 SR
1,381 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Al514ex
Loki
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 24L
1,416 Elo+
Solo
Cernunnos
Cernunnos
BigTon1010
Cernunnos
Level 46
God Stats
3W - 7L
1,256 SR
Queue Stats
72W - 89L
1,300 Elo+
Solo
Nu Wa
Nu Wa
Just Blaz3 00
Nu Wa
Level 125
God Stats
7W - 9L
1,393 SR
Queue Stats
220W - 243L
1,355 Elo+
Party 1
Hel
Hel
Mr_Oglesby84
Hel
Level 97
God Stats
0W - 2L
1,267 SR
Queue Stats
257W - 288L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daveinski
Ah Muzen Cab
16
12 / 0 / 2
10,290
605
8,968
10,045
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 0
9,436
555
4,513
8,471
2,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 1 / 6
8,871
522
5,904
9,356
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 13
8,280
487
3,567
11,892
8,359
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
15
4 / 1 / 4
10,049
591
5,008
11,331
5,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 7 / 1
7,718
454
7,102
12,439
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Al514ex
Loki
11
1 / 5 / 0
6,774
398
3,806
11,173
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
BigTon1010
Cernunnos
12
0 / 3 / 1
7,141
420
3,676
6,820
1,637
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 0
6,827
402
7,463
10,279
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
8,116
477
4,505
8,179
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
24
Kills
3
3
Deaths
24
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
7
1
0.21
L
Loki
Al514ex
Loki
1
5
0
0.2
L
Cernunnos
BigTon1010
Cernunnos
0
3
1
0.17
W
Ah Muzen Cab
Daveinski
Ah Muzen Cab
12
0
2
13
L
1
8
0
0.13
L
0
1
1
0.5
W
2
0
0
2
W
4
1
6
7
W
2
1
13
8.5
W
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
26,552
51,095
Taken
48,890
23,425
Mitigated
17,618
16,898
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,102
2,543
75
3,379
12,439
8,527
1,385
2,238
10,201
0
42,106
L
Loki
Al514ex
Loki
3,806
521
0
3,596
11,173
2,615
0
2,061
9,112
0
36,587
L
Cernunnos
BigTon1010
Cernunnos
3,676
973
186
1,178
6,820
1,637
432
613
6,207
0
37,908
W
Ah Muzen Cab
Daveinski
Ah Muzen Cab
8,968
4,142
0
7,369
10,045
3,499
2,877
2,254
7,529
0
73,364
L
7,463
1,668
75
1,030
10,279
1,905
176
929
9,350
33,011
0
L
4,505
295
86
3,757
8,179
2,934
740
2,239
5,940
48,431
0
W
4,513
1,321
0
2,694
8,471
2,738
1,088
2,289
5,873
56,366
0
W
5,904
1,846
0
1,437
9,356
2,950
0
2,663
6,492
0
45,265
W
3,567
1,076
0
973
11,892
8,359
505
2,941
8,585
13,938
0
W
Cliodhna
5,008
577
0
4,425
11,331
5,879
596
641
10,598
0
61,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
36,576
435
Minions Killed
398
0
Camps Cleared
0
1,635,454
Distance Traveled
1,406,742
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,718
454
77
5
0
277,354
3
L
Loki
6,774
398
62
4
0
318,915
1
L
Cernunnos
7,141
420
71
4
0
275,830
2
W
Ah Muzen Cab
10,290
605
123
7
0
319,835
5
L
Nu Wa
6,827
402
90
5
0
251,026
0
L
Hel
8,116
477
98
6
0
283,617
0
W
Sol
9,436
555
119
7
0
266,120
2
W
Bastet
8,871
522
60
4
0
371,947
3
W
Athena
8,280
487
17
1
0
347,118
8
W
Cliodhna
10,049
591
116
7
0
330,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role