Player Matchup

Hachiman
Hachiman
Blizzer0
Hachiman
Level 39
God Stats
3W - 7L
1,056 SR
Queue Stats
8W - 15L
1,168 Elo+
Party 2
Cthulhu
Cthulhu
Deadsmoke91
Cthulhu
Level 5
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Fearnuttin
Gilgamesh
Level 47
God Stats
3W - 8L
1,352 SR
Queue Stats
166W - 209L
1,304 Elo+
Solo
Odin
Odin
geralt306
Odin
Level 16
God Stats
0W - 1L
1,441 SR
Queue Stats
2W - 9L
1,073 Elo+
Party 3
Janus
Janus
yevaSk
Janus
Level 67
God Stats
3W - 8L
1,308 SR
Queue Stats
82W - 113L
1,351 Elo+
Party 3
Team Averages
Level 35
1,289 SR
1,279 Elo+

VS

Team Averages
Level 67
1,487 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
Grordec
Ah Muzen Cab
Level 123
God Stats
2W - 1L
1,415 SR
Queue Stats
179W - 202L
1,403 Elo+
Party 1
Mulan
Mulan
JakeTheHuman114
Mulan
Level 49
God Stats
9W - 7L
1,471 SR
Queue Stats
137W - 164L
1,363 Elo+
Party 4
Geb
Geb
Niorlf
Geb
Level 46
God Stats
12W - 2L
1,884 SR
Queue Stats
111W - 139L
1,391 Elo+
Party 1
Hel
Hel
S1lv3rDr4g0n13
Hel
Level 59
God Stats
1W - 3L
1,163 SR
Queue Stats
122W - 146L
1,349 Elo+
Party 4
Odin
Odin
Sjaffel
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blizzer0
Hachiman
20
3 / 7 / 4
12,536
464
8,592
17,944
5,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Deadsmoke91
Cthulhu
16
3 / 8 / 4
11,446
424
12,258
31,375
32,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Fearnuttin
Gilgamesh
18
5 / 7 / 6
12,368
458
17,601
23,602
18,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
0 / 5 / 3
9,132
338
5,394
18,676
12,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
yevaSk
Janus
18
5 / 7 / 6
12,183
451
19,383
19,353
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grordec
Ah Muzen Cab
20
24 / 6 / 1
14,641
542
49,662
24,495
13,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 1
11,202
415
5,481
8,530
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
Niorlf
Geb
16
0 / 3 / 21
11,893
440
10,191
21,523
29,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 5 / 6
12,163
450
9,352
17,331
11,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Sjaffel
Odin
20
5 / 4 / 14
12,705
471
13,243
19,754
10,453
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
16
Kills
34
34
Deaths
18
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blizzer0
Hachiman
3
7
4
0.71
L
Cthulhu
Deadsmoke91
Cthulhu
3
8
4
0.63
L
Gilgamesh
Fearnuttin
Gilgamesh
5
7
6
1.14
W
Ah Muzen Cab
Grordec
Ah Muzen Cab
24
6
1
4.08
W
3
0
1
3.5
W
Geb
Niorlf
Geb
0
3
21
3.5
W
2
5
6
1
W
Odin
Sjaffel
Odin
5
4
14
3
L
Odin
0
5
3
0.3
L
Janus
yevaSk
Janus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,228
Damage
87,929
110,950
Taken
91,633
75,315
Mitigated
69,394
18,670
Healing
34,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blizzer0
Hachiman
8,592
5,508
0
5,014
17,944
5,595
3,164
2,774
15,170
0
78,660
L
Cthulhu
Deadsmoke91
Cthulhu
12,258
529
118
6,600
31,375
32,503
0
4,763
26,612
44,261
0
L
Gilgamesh
Fearnuttin
Gilgamesh
17,601
3,515
193
3,660
23,602
18,207
0
5,528
17,931
0
92,361
W
Ah Muzen Cab
Grordec
Ah Muzen Cab
49,662
24,701
0
10,264
24,495
13,062
4,697
9,396
14,809
0
123,268
W
5,481
1,394
0
4,735
8,530
4,488
1,022
927
7,515
2,274
53,018
W
Geb
Niorlf
Geb
10,191
1,617
0
3,833
21,523
29,474
472
6,467
14,741
34,070
0
W
9,352
1,674
3,176
7,195
17,331
11,917
794
6,221
10,688
78,058
0
W
Odin
Sjaffel
Odin
13,243
4,165
810
4,749
19,754
10,453
357
7,627
11,959
0
83,357
L
Odin
5,394
2,504
0
490
18,676
12,891
87
2,261
16,183
465
26,269
L
Janus
yevaSk
Janus
19,383
1,644
0
2,595
19,353
6,119
0
4,544
14,767
76,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
62,604
527
Minions Killed
538
0
Camps Cleared
0
2,086,898
Distance Traveled
2,092,037
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,536
464
130
5
0
398,682
3
L
Cthulhu
11,446
424
79
3
0
447,477
0
L
Gilgamesh
12,368
458
135
5
0
419,567
6
W
Ah Muzen Cab
14,641
542
147
5
0
444,898
7
W
Mulan
11,202
415
116
4
0
272,382
2
W
Geb
11,893
440
33
1
0
399,094
6
W
Hel
12,163
450
129
5
0
424,125
10
W
Odin
12,705
471
113
4
0
551,538
11
L
Odin
9,132
338
51
2
0
374,331
4
L
Janus
12,183
451
132
5
0
446,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role