Player Matchup

Gilgamesh
Gilgamesh
Buddimus
Gilgamesh
Level 45
God Stats
1W - 5L
1,255 SR
Queue Stats
49W - 49L
1,423 Elo+
Party 3
Olorun
Olorun
El-guajomen
Olorun
Level 46
God Stats
1W - 1L
1,409 SR
Queue Stats
27W - 26L
1,473 Elo+
Party 1
Ymir
Ymir
MjEscanor
Ymir
Level 46
God Stats
3W - 2L
1,743 SR
Queue Stats
6W - 19L
1,255 Elo+
Party 1
Nemesis
Nemesis
Ruizthelegend
Nemesis
Level 108
God Stats
2W - 6L
1,286 SR
Queue Stats
57W - 63L
1,395 Elo+
Party 1
Rama
Rama
SeanConnery238
Rama
Level 28
God Stats
0W - 5L
1,388 SR
Queue Stats
54W - 57L
1,427 Elo+
Party 3
Team Averages
Level 55
1,416 SR
1,395 Elo+

VS

Team Averages
Level 91
1,542 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
FLY_GAMER_860
Skadi
Level 27
God Stats
8W - 4L
1,515 SR
Queue Stats
73W - 77L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItsJust_aGame0
Morgan Le Fay
Level 154
God Stats
12W - 7L
1,600 SR
Queue Stats
452W - 480L
1,433 Elo+
Party 2
Tiamat
Tiamat
Kaiwolvesbane
Tiamat
Level 41
God Stats
2W - 3L
1,515 SR
Queue Stats
10W - 19L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
OvOPedro361
Gilgamesh
Level 109
God Stats
32W - 31L
1,580 SR
Queue Stats
399W - 450L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buddimus
Gilgamesh
11
2 / 2 / 0
6,508
542
3,560
7,683
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
7
0 / 5 / 2
4,675
390
2,258
9,123
6,265
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
8
2 / 3 / 2
5,305
442
1,498
8,198
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
10
0 / 4 / 3
6,120
510
3,221
7,334
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 2
5,593
466
2,245
4,821
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 0 / 5
7,044
587
4,509
6,064
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,790
483
3,294
4,571
1,253
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ItsJust_aGame0
Morgan Le Fay
12
7 / 1 / 2
7,321
610
9,085
4,858
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 5
6,378
532
4,580
4,362
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
OvOPedro361
Gilgamesh
12
3 / 1 / 6
7,343
612
6,379
6,177
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
5
5.5
L
Gilgamesh
Buddimus
Gilgamesh
2
2
0
1
L
Olorun
0
5
2
0.2
W
1
3
2
0.67
W
Morgan Le Fay
ItsJust_aGame0
Morgan Le Fay
7
1
2
8
W
1
1
5
3.5
L
Ymir
2
3
2
1
W
Gilgamesh
OvOPedro361
Gilgamesh
3
1
6
6
L
Nemesis
0
4
3
0.38
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,782
Damage
27,847
37,159
Taken
26,032
19,245
Mitigated
12,055
6,464
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,509
997
0
2,594
6,064
2,007
452
765
5,299
0
39,473
L
Gilgamesh
Buddimus
Gilgamesh
3,560
871
0
814
7,683
3,614
0
2,187
5,067
0
25,544
L
Olorun
2,258
1,259
288
1,409
9,123
6,265
0
3,829
4,716
14,433
0
W
3,294
1,611
0
522
4,571
1,253
357
832
3,739
0
27,478
W
Morgan Le Fay
ItsJust_aGame0
Morgan Le Fay
9,085
1,225
0
1,491
4,858
1,834
54
650
4,134
37,090
0
W
4,580
102
50
1,850
4,362
2,688
138
1,150
3,212
25,856
0
L
Ymir
1,498
253
0
605
8,198
5,573
0
2,838
4,886
7,437
0
W
Gilgamesh
OvOPedro361
Gilgamesh
6,379
1,229
0
2,530
6,177
4,273
0
516
5,360
1,698
44,621
L
Nemesis
3,221
501
0
1,741
7,334
2,532
0
2,598
4,571
0
37,069
L
2,245
2,001
19
1,588
4,821
1,261
0
974
3,598
0
22,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
33,876
230
Minions Killed
331
0
Camps Cleared
0
1,105,005
Distance Traveled
1,150,544
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,044
587
73
6
0
276,010
0
L
Gilgamesh
6,508
542
63
5
0
246,436
3
L
Olorun
4,675
390
26
2
0
216,098
1
W
Skadi
5,790
483
56
5
0
186,376
3
W
Morgan Le Fay
7,321
610
61
5
0
230,689
7
W
Tiamat
6,378
532
45
4
0
218,533
0
L
Ymir
5,305
442
9
1
0
181,437
0
W
Gilgamesh
7,343
612
96
8
0
238,936
3
L
Nemesis
6,120
510
79
7
0
256,676
1
L
Rama
5,593
466
53
4
0
204,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role