Player Matchup

Ra
Ra
It_Is_Panic
Ra
Level 104
God Stats
1W - 6L
1,420 SR
Queue Stats
195W - 209L
1,458 Elo+
Solo
Yemoja
Yemoja
KeBeζ
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,547 Elo+
Solo
Hachiman
Hachiman
Moldy987
Hachiman
Level 159
God Stats
2W - 3L
1,579 SR
Queue Stats
212W - 214L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
PrettyGIRLS420
Cliodhna
Level 158
God Stats
33W - 19L
1,575 SR
Queue Stats
192W - 194L
1,492 Elo+
Party 1
Mulan
Mulan
Will Of Alchemy
Mulan
Level 159
God Stats
37W - 27L
1,625 SR
Queue Stats
188W - 191L
1,374 Elo+
Solo
Team Averages
Level 138
1,540 SR
1,472 Elo+

VS

Team Averages
Level 120
1,372 SR
1,490 Elo+
Fenrir
Fenrir
Cnellis1228
Fenrir
Level 69
God Stats
6W - 10L
1,396 SR
Queue Stats
120W - 108L
1,521 Elo+
Solo
Tyr
Tyr
Jarl Rokkr
Tyr
Level 160
God Stats
1W - 4L
1,513 SR
Queue Stats
165W - 162L
1,540 Elo+
Party 2
Raijin
Raijin
Peachy Porkchop
Raijin
Level 97
God Stats
1W - 2L
1,431 SR
Queue Stats
13W - 16L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Vane_Poopy
Hou Yi
Level 135
God Stats
1W - 3L
1,243 SR
Queue Stats
258W - 239L
1,484 Elo+
Solo
Athena
Athena
christiboss
Athena
Level 140
God Stats
3W - 5L
1,274 SR
Queue Stats
84W - 115L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,842
491
6,870
10,248
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
KeBeζ
Yemoja
12
1 / 3 / 4
7,972
443
8,055
13,536
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Moldy987
Hachiman
16
1 / 0 / 2
9,061
503
6,491
10,952
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
16
3 / 4 / 3
9,196
511
9,506
12,775
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 6 / 0
7,835
435
14,026
18,443
11,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 5 / 5
9,856
548
9,945
13,375
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 1 / 3
10,970
609
17,479
24,250
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 1 / 4
11,274
626
9,367
7,994
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Vane_Poopy
Hou Yi
15
0 / 0 / 0
8,686
483
5,756
11,120
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
13
0 / 2 / 8
8,223
457
4,815
16,380
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
20
20
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
5
1.5
L
2
7
2
0.43
W
7
1
3
8.5
L
Yemoja
KeBeζ
Yemoja
1
3
4
1
L
Hachiman
Moldy987
Hachiman
1
0
2
2
W
8
1
4
10
L
Cliodhna
3
4
3
1.13
W
Hou Yi
Vane_Poopy
Hou Yi
0
0
0
0
L
1
6
0
0.17
W
Athena
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
47,362
65,954
Taken
73,119
36,918
Mitigated
43,359
17,954
Healing
30,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,945
2,324
0
5,349
13,375
5,383
25
2,902
10,337
0
65,831
L
6,870
498
144
1,310
10,248
3,603
104
4,167
5,982
54,859
0
W
17,479
1,770
0
15,109
24,250
19,352
0
3,927
20,195
12,189
69,392
L
Yemoja
KeBeζ
Yemoja
8,055
2,156
422
1,838
13,536
12,975
70
5,428
8,059
32,354
0
L
Hachiman
Moldy987
Hachiman
6,491
2,745
0
4,116
10,952
3,601
552
713
10,239
0
81,288
W
9,367
1,473
76
1,868
7,994
2,959
0
2,670
5,252
78,908
0
L
Cliodhna
9,506
943
0
4,716
12,775
4,839
0
2,986
9,590
0
68,237
W
Hou Yi
Vane_Poopy
Hou Yi
5,756
2,204
0
3,803
11,120
3,215
0
3,614
7,500
0
69,296
L
14,026
2,350
169
5,239
18,443
11,900
0
3,687
13,534
7,782
40,058
W
Athena
4,815
932
0
4,549
16,380
12,450
0
4,448
11,836
22,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
49,009
547
Minions Killed
562
0
Camps Cleared
0
1,678,900
Distance Traveled
1,790,936
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,856
548
100
6
0
370,718
3
L
Ra
8,842
491
131
7
0
332,090
9
W
Tyr
10,970
609
159
9
0
360,701
1
L
Yemoja
7,972
443
42
2
0
264,742
4
L
Hachiman
9,061
503
154
9
0
355,539
9
W
Raijin
11,274
626
146
8
0
354,023
0
L
Cliodhna
9,196
511
124
7
0
395,262
9
W
Hou Yi
8,686
483
123
7
0
344,155
1
L
Mulan
7,835
435
96
5
0
331,267
2
W
Athena
8,223
457
34
2
0
361,339
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role