Player Matchup

Vamana
Vamana
DrKloudy
Vamana
Level 42
God Stats
1W - 2L
1,533 SR
Queue Stats
23W - 32L
1,362 Elo+
Party 2
Neith
Neith
Knithersak
Neith
Level 156
God Stats
64W - 65L
1,504 SR
Queue Stats
1,310W - 1,379L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Lenkaran
Kukulkan
Level 14
God Stats
18W - 24L
1,437 SR
Queue Stats
21W - 29L
1,354 Elo+
Party 2
Izanami
Izanami
TasartirCZ
Izanami
Level 27
God Stats
2W - 2L
1,598 SR
Queue Stats
11W - 18L
1,301 Elo+
Party 2
He Bo
He Bo
frog1345
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 153L
1,334 Elo+
Solo
Team Averages
Level 60
1,514 SR
1,359 Elo+

VS

Team Averages
Level 95
1,347 SR
1,360 Elo+
Thoth
Thoth
Argges
Thoth
Level 119
God Stats
2W - 3L
1,441 SR
Queue Stats
237W - 253L
1,465 Elo+
Solo
Ah Puch
Ah Puch
DonaJaradah
Ah Puch
Level 89
God Stats
6W - 7L
1,292 SR
Queue Stats
39W - 80L
1,249 Elo+
Party 1
Ullr
Ullr
Sankalp
Ullr
Level 144
God Stats
3W - 9L
1,145 SR
Queue Stats
79W - 87L
1,374 Elo+
Solo
Cthulhu
Cthulhu
aliksan
Cthulhu
Level 92
God Stats
2W - 0L
1,722 SR
Queue Stats
282W - 289L
1,447 Elo+
Solo
Fenrir
Fenrir
mrchonks
Fenrir
Level 29
God Stats
1W - 6L
1,135 SR
Queue Stats
29W - 70L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrKloudy
Vamana
20
1 / 7 / 10
13,331
833
11,529
32,626
25,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
20
3 / 6 / 8
14,356
897
14,943
24,581
8,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Lenkaran
Kukulkan
20
3 / 6 / 10
14,653
916
29,414
23,120
7,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TasartirCZ
Izanami
20
6 / 7 / 5
14,816
926
15,605
26,040
10,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
frog1345
He Bo
20
6 / 6 / 8
15,180
949
17,569
28,146
9,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Argges
Thoth
20
8 / 3 / 15
16,358
1,022
49,526
14,381
6,930
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
DonaJaradah
Ah Puch
20
0 / 2 / 17
13,963
873
16,532
11,810
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Sankalp
Ullr
20
11 / 6 / 15
16,678
1,042
35,956
24,674
12,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
aliksan
Cthulhu
20
4 / 3 / 23
15,144
947
22,513
26,130
46,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
mrchonks
Fenrir
20
9 / 5 / 15
15,971
998
6,430
18,350
11,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
117
19
Kills
32
32
Deaths
19
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Thoth
Argges
Thoth
8
3
15
5.17
W
Ah Puch
DonaJaradah
Ah Puch
0
2
17
4.25
L
Vamana
DrKloudy
Vamana
1
7
10
0.86
L
Neith
3
6
8
1.17
L
Kukulkan
Lenkaran
Kukulkan
3
6
10
1.33
W
Ullr
Sankalp
Ullr
11
6
15
3.08
L
Izanami
TasartirCZ
Izanami
6
7
5
1.21
W
Cthulhu
aliksan
Cthulhu
4
3
23
5.17
L
He Bo
frog1345
He Bo
6
6
8
1.67
W
Fenrir
mrchonks
Fenrir
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,060
Damage
130,957
134,513
Taken
95,345
60,688
Mitigated
82,519
10,207
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Argges
Thoth
49,526
469
732
2,712
14,381
6,930
0
7,104
7,277
81,365
0
W
Ah Puch
DonaJaradah
Ah Puch
16,532
845
595
1,567
11,810
5,558
0
5,413
6,397
47,962
0
L
Vamana
DrKloudy
Vamana
11,529
6,049
0
2,893
32,626
25,236
0
18,273
14,298
0
28,013
L
Neith
14,943
6,160
183
2,781
24,581
8,895
0
16,934
7,592
0
49,809
L
Kukulkan
Lenkaran
Kukulkan
29,414
2,348
0
894
23,120
7,193
0
17,982
5,138
61,050
0
W
Ullr
Sankalp
Ullr
35,956
23,027
0
5,214
24,674
12,123
0
12,982
11,692
0
71,982
L
Izanami
TasartirCZ
Izanami
15,605
12,831
0
974
26,040
10,058
0
14,715
11,325
0
40,927
W
Cthulhu
aliksan
Cthulhu
22,513
629
0
165
26,130
46,032
0
12,128
14,002
45,926
0
L
He Bo
frog1345
He Bo
17,569
521
576
1,906
28,146
9,306
0
20,502
7,589
38,861
0
W
Fenrir
mrchonks
Fenrir
6,430
1,893
521
906
18,350
11,876
0
9,356
8,994
0
10,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,336
Gold Earned
78,114
385
Minions Killed
305
9
Camps Cleared
11
1,515,722
Distance Traveled
1,533,194
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,358
1,022
68
4
3
327,454
1
W
Ah Puch
13,963
873
77
5
2
314,616
0
L
Vamana
13,331
833
26
2
0
325,422
0
L
Neith
14,356
897
97
6
1
272,008
1
L
Kukulkan
14,653
916
105
7
0
303,898
1
W
Ullr
16,678
1,042
92
6
4
294,533
1
L
Izanami
14,816
926
85
5
3
280,969
0
W
Cthulhu
15,144
947
57
4
2
337,830
4
L
He Bo
15,180
949
72
5
5
333,425
0
W
Fenrir
15,971
998
11
1
0
258,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role