Player Matchup

Aphrodite
Aphrodite
Gold II
D3athTheKidd
Aphrodite
Gold II
Level 85
God Stats
5W - 2L
1,850 SR
Queue Stats
65W - 59L
1,648 MMR
Party 1
Ares
Ares
Gold III
Danieru237
Ares
Gold III
Level 159
God Stats
9W - 12L
1,337 SR
Queue Stats
254W - 252L
1,527 MMR
Solo
Jing Wei
Jing Wei
Gold V
Reggie00
Jing Wei
Gold V
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 41L
1,539 MMR
Solo
Da Ji
Da Ji
Gold V
RetroRocker54
Da Ji
Gold V
Level 118
God Stats
11W - 7L
1,635 SR
Queue Stats
20W - 25L
1,450 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
SwordSaintWismec
Sun Wukong
Gold IV
Level 145
God Stats
8W - 8L
1,632 SR
Queue Stats
31W - 31L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,591 SR
1,533 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,463 SR
1,533 MMR
Geb
Geb
Gold III
Awaitez
Geb
Gold III
Level 158
God Stats
8W - 6L
1,717 SR
Queue Stats
615W - 602L
1,513 MMR
Solo
Thanatos
Thanatos
Gold III
Chronosphere666
Thanatos
Gold III
Level 159
God Stats
14W - 17L
1,643 SR
Queue Stats
565W - 573L
1,527 MMR
Solo
Ullr
Ullr
Gold II
RaZr Scythe
Ullr
Gold II
Level 124
God Stats
0W - 4L
1,067 SR
Queue Stats
171W - 168L
1,465 MMR
Party 2
Mulan
Mulan
Gold I
Tankersly
Mulan
Gold I
Level 160
God Stats
10W - 12L
1,560 SR
Queue Stats
365W - 346L
1,498 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
TheColinball
Zhong Kui
Platinum III
Level 127
God Stats
0W - 2L
1,328 SR
Queue Stats
151W - 148L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
D3athTheKidd
Aphrodite
20
6 / 2 / 15
15,330
529
26,458
17,572
12,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 2 / 20
14,779
510
18,215
40,194
67,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Reggie00
Jing Wei
20
8 / 2 / 7
16,851
581
27,571
23,253
11,329
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 8 / 5
16,902
583
20,323
26,097
13,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SwordSaintWismec
Sun Wukong
20
2 / 5 / 9
16,112
556
21,406
32,446
30,556
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesCliodhnaBastet

VS

Bans
ArtioOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
1 / 4 / 10
11,915
411
11,660
37,338
47,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
5 / 9 / 6
14,542
501
15,420
25,399
16,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 4 / 4
13,142
453
13,484
15,091
6,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Tankersly
Mulan
20
5 / 3 / 5
14,493
500
23,293
34,306
47,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
TheColinball
Zhong Kui
20
7 / 8 / 5
13,665
471
28,932
27,023
19,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
28
Kills
19
19
Deaths
28
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
1
4
10
1.5
L
Thanatos
5
9
6
0.89
W
Aphrodite
D3athTheKidd
Aphrodite
6
2
15
6.75
W
1
2
20
5.5
L
1
4
4
0.75
W
Jing Wei
Reggie00
Jing Wei
8
2
7
5.75
W
11
8
5
1.69
W
Sun Wukong
SwordSaintWismec
Sun Wukong
2
5
9
1.3
L
Mulan
Tankersly
Mulan
5
3
5
2.5
L
Zhong Kui
TheColinball
Zhong Kui
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,973
Damage
92,789
139,562
Taken
139,157
135,777
Mitigated
137,004
75,172
Healing
55,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
11,660
1,451
1,993
8,888
37,338
47,647
113
18,191
18,501
34,512
0
L
Thanatos
15,420
3,439
0
19,794
25,399
16,561
146
6,115
18,666
0
126,225
W
Aphrodite
D3athTheKidd
Aphrodite
26,458
2,458
17,858
13,535
17,572
12,716
943
10,639
6,633
100,235
0
W
18,215
862
0
8,946
40,194
67,559
1,040
15,335
24,179
58,836
0
L
13,484
6,731
0
3,010
15,091
6,061
1,550
2,314
12,547
0
109,735
W
Jing Wei
Reggie00
Jing Wei
27,571
23,944
0
14,020
23,253
11,329
7,137
5,691
17,369
0
159,548
W
20,323
5,580
0
7,169
26,097
13,617
800
8,196
17,804
0
137,292
W
Sun Wukong
SwordSaintWismec
Sun Wukong
21,406
3,431
0
13,644
32,446
30,556
4,930
8,250
23,009
0
125,401
L
Mulan
Tankersly
Mulan
23,293
2,070
1,351
13,335
34,306
47,058
23
8,581
23,464
16,672
102,095
L
Zhong Kui
TheColinball
Zhong Kui
28,932
2,732
359
6,614
27,023
19,677
511
10,102
16,771
104,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,974
Gold Earned
67,757
782
Minions Killed
758
0
Camps Cleared
0
2,935,349
Distance Traveled
2,705,105
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,915
411
32
1
0
555,631
2
L
Thanatos
14,542
501
183
6
0
596,151
4
W
Aphrodite
15,330
529
135
5
0
630,099
0
W
Ares
14,779
510
70
2
0
591,951
11
L
Ullr
13,142
453
172
6
0
520,746
7
W
Jing Wei
16,851
581
209
7
0
560,114
9
W
Da Ji
16,902
583
174
6
0
552,497
3
W
Sun Wukong
16,112
556
194
7
0
600,688
10
L
Mulan
14,493
500
206
7
0
532,375
8
L
Zhong Kui
13,665
471
165
6
0
500,202
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role