Player Matchup

Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Raverkiddie
Neith
Gold IV
Level 153
God Stats
1W - 1L
1,550 SR
Queue Stats
123W - 133L
1,447 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
TuMamaEnfadada
Kumbhakarna
Silver I
Level 149
God Stats
4W - 4L
1,530 SR
Queue Stats
38W - 40L
1,459 MMR
Solo
Sol
Sol
Silver I
blackham_7600
Sol
Silver I
Level 64
God Stats
2W - 2L
1,433 SR
Queue Stats
25W - 24L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,503 SR
1,472 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,566 SR
1,465 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
CarbonDiQprint
Nu Wa
Platinum V
Level 127
God Stats
32W - 21L
1,682 SR
Queue Stats
233W - 225L
1,482 MMR
Solo
Arachne
Arachne
Gold III
Poppa_BINGBONGx
Arachne
Gold III
Level 128
God Stats
1W - 4L
1,437 SR
Queue Stats
225W - 225L
1,478 MMR
Solo
Bellona
Bellona
Gold II
stevietaye
Bellona
Gold II
Level 149
God Stats
11W - 9L
1,537 SR
Queue Stats
572W - 585L
1,417 MMR
Solo
Artio
Artio
Gold I
xH3RO_OMEGAx
Artio
Gold I
Level 156
God Stats
1W - 0L
1,673 SR
Queue Stats
155W - 158L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 4 / 1
6,362
489
3,974
10,235
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
 
Olorun
10
2 / 4 / 1
6,173
475
5,250
8,614
2,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 3 / 0
6,617
509
2,994
6,707
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
TuMamaEnfadada
Kumbhakarna
8
1 / 3 / 3
5,578
429
1,843
10,818
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 0
6,094
469
3,982
9,114
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
CliodhnaPersephoneTyrBastet

VS

Bans
GebKaliMulanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 4
7,550
581
6,761
7,505
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 8
7,875
606
8,300
6,066
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 2
7,898
608
6,196
9,020
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
stevietaye
Bellona
13
3 / 1 / 4
7,799
600
5,510
8,791
6,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 0
7,197
554
4,169
7,993
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
19
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
4
1
0.63
L
Olorun
 
Olorun
2
4
1
0.63
W
Medusa
 
Medusa
3
3
4
1.67
W
1
1
8
5
W
6
1
2
7
L
1
3
0
0.33
L
Kumbhakarna
TuMamaEnfadada
Kumbhakarna
1
3
3
0.83
L
1
5
0
0.2
W
Bellona
stevietaye
Bellona
3
1
4
5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
30,936
45,488
Taken
39,375
16,874
Mitigated
19,618
15,176
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,974
843
0
4,503
10,235
2,920
30
2,304
7,773
0
36,180
L
Olorun
 
Olorun
5,250
2,643
226
1,996
8,614
2,418
780
2,402
6,078
39,448
0
W
Medusa
 
Medusa
6,761
2,857
0
2,333
7,505
2,129
0
4,545
2,960
0
45,891
W
8,300
1,474
0
1,506
6,066
1,618
76
165
5,901
50,867
0
W
6,196
4,325
0
4,222
9,020
4,016
515
1,211
7,809
0
44,212
L
2,994
305
0
1,882
6,707
2,489
0
2,489
3,980
0
51,199
L
Kumbhakarna
TuMamaEnfadada
Kumbhakarna
1,843
212
146
3,149
10,818
5,886
0
3,997
6,637
8,736
0
L
3,982
953
0
3,274
9,114
3,161
0
489
8,551
28,921
3,197
W
Bellona
stevietaye
Bellona
5,510
1,752
176
2,206
8,791
6,574
225
2,813
5,978
0
45,212
W
4,169
646
406
3,154
7,993
5,281
370
1,987
6,006
18,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
38,319
337
Minions Killed
385
0
Camps Cleared
0
1,136,482
Distance Traveled
1,291,581
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,362
489
73
6
0
239,215
1
L
Olorun
6,173
475
71
5
0
201,938
5
W
Medusa
7,550
581
83
6
0
239,449
0
W
Nu Wa
7,875
606
105
8
0
239,396
4
W
Arachne
7,898
608
76
6
0
306,400
6
L
Neith
6,617
509
119
9
0
219,828
6
L
Kumbhakarna
5,578
429
11
1
0
246,428
4
L
Sol
6,094
469
63
5
0
229,073
1
W
Bellona
7,799
600
103
8
0
264,920
2
W
Artio
7,197
554
18
1
0
241,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role