Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BackDoorBuffet
Ah Puch
Level 135
God Stats
5W - 1L
1,626 SR
Queue Stats
91W - 96L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
FOE1 Apex
Danzaburou
Level 69
God Stats
6W - 4L
1,575 SR
Queue Stats
123W - 130L
1,431 Elo+
Party 1
Tiamat
Tiamat
GWINKYME
Tiamat
Level 66
God Stats
1W - 4L
1,266 SR
Queue Stats
154W - 170L
1,492 Elo+
Party 1
Bellona
Bellona
GavinF17
Bellona
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
128W - 101L
1,514 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,493 Elo+

VS

Team Averages
Level 106
1,499 SR
1,443 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Stanleeee
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,493 Elo+
Solo
Chronos
Chronos
neutje11
Chronos
Level 148
God Stats
8W - 14L
1,435 SR
Queue Stats
454W - 469L
1,473 Elo+
Party 2
Tiamat
Tiamat
xinox89
Tiamat
Level 158
God Stats
16W - 17L
1,559 SR
Queue Stats
910W - 895L
1,477 Elo+
Party 2
Hel
Hel
xo jayS Girl xo
Hel
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 4 / 16
10,535
753
17,961
15,733
9,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 15
11,843
846
31,512
16,324
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
FOE1 Apex
Danzaburou
17
5 / 4 / 13
10,484
749
15,238
10,799
4,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
GWINKYME
Tiamat
14
0 / 7 / 12
9,045
646
7,986
11,933
9,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GavinF17
Bellona
19
7 / 3 / 15
11,158
797
11,312
20,999
23,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 7 / 12
10,330
738
15,857
19,107
8,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Stanleeee
Artio
16
3 / 5 / 14
9,929
709
5,814
23,220
30,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
neutje11
Chronos
18
8 / 5 / 11
10,548
753
13,237
19,375
10,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
xinox89
Tiamat
14
4 / 7 / 10
9,169
655
16,774
15,754
13,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 14
9,683
692
9,983
16,805
10,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
83
27
Kills
22
22
Deaths
27
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
4
16
3.25
L
Hou Yi
 
Hou Yi
4
7
12
1.43
W
10
4
15
4.38
W
Danzaburou
FOE1 Apex
Danzaburou
5
4
13
2.88
W
Tiamat
GWINKYME
Tiamat
0
7
12
0.86
W
Bellona
GavinF17
Bellona
7
3
15
4.83
L
Artio
Stanleeee
Artio
3
5
14
2
L
Chronos
neutje11
Chronos
8
5
11
2.7
L
Tiamat
xinox89
Tiamat
4
7
10
1.29
L
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,009
Damage
61,665
75,788
Taken
94,261
54,183
Mitigated
73,258
39,007
Healing
43,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
17,961
2,319
10,969
9,159
15,733
9,125
1,177
11,098
4,635
32,418
0
L
Hou Yi
 
Hou Yi
15,857
6,367
1,237
2,825
19,107
8,892
676
13,190
5,779
657
36,931
W
31,512
64
450
6,808
16,324
7,055
732
11,394
4,930
55,610
0
W
Danzaburou
FOE1 Apex
Danzaburou
15,238
4,563
2,979
2,617
10,799
4,177
2,200
7,228
3,571
0
26,573
W
Tiamat
GWINKYME
Tiamat
7,986
394
694
888
11,933
9,939
408
7,072
4,861
12,757
0
W
Bellona
GavinF17
Bellona
11,312
1,341
595
3,848
20,999
23,887
595
9,661
11,338
0
15,813
L
Artio
Stanleeee
Artio
5,814
678
2,112
4,420
23,220
30,175
0
9,770
13,114
12,746
0
L
Chronos
neutje11
Chronos
13,237
3,483
2,199
2,476
19,375
10,211
353
11,853
7,324
22,582
0
L
Tiamat
xinox89
Tiamat
16,774
71
920
1,704
15,754
13,006
38
9,147
6,473
24,191
0
L
9,983
560
16,505
9,442
16,805
10,974
0
12,473
4,112
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
49,659
129
Minions Killed
150
0
Camps Cleared
0
1,294,216
Distance Traveled
1,148,650
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,535
753
26
2
0
252,305
1
L
Hou Yi
10,330
738
53
4
0
186,851
1
W
Ah Puch
11,843
846
51
4
0
261,893
1
W
Danzaburou
10,484
749
21
2
0
237,241
1
W
Tiamat
9,045
646
16
1
0
245,658
1
W
Bellona
11,158
797
15
1
0
297,119
0
L
Artio
9,929
709
8
1
0
245,625
0
L
Chronos
10,548
753
35
3
0
231,979
1
L
Tiamat
9,169
655
20
1
0
217,882
1
L
Hel
9,683
692
34
2
0
266,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role