Player Matchup

Bastet
Bastet
Kazdra
Bastet
Level 29
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 7L
1,202 Elo+
Party 1
Izanami
Izanami
Oungan
Izanami
Level 122
God Stats
1W - 2L
1,493 SR
Queue Stats
56W - 54L
1,452 Elo+
Solo
Anubis
Anubis
Xxxmanera
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Terra
Terra
dNYWBb
Terra
Level 84
God Stats
4W - 1L
1,794 SR
Queue Stats
181W - 180L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
joziee
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 89L
1,457 Elo+
Party 1
Team Averages
Level 68
1,548 SR
1,422 Elo+

VS

Team Averages
Level 69
1,584 SR
1,489 Elo+
Susano
Susano
Blutsgericht
Susano
Level 115
God Stats
39W - 58L
1,493 SR
Queue Stats
288W - 344L
1,531 Elo+
Party 3
Zeus
Zeus
JvalaKrsnavarna
Zeus
Level 60
God Stats
5W - 2L
1,692 SR
Queue Stats
176W - 186L
1,406 Elo+
Solo
Atlas
Atlas
KitaecMedovik
Atlas
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,506 Elo+
Solo
Sol
Sol
MrPortorico
Sol
Level 84
God Stats
41W - 29L
1,578 SR
Queue Stats
161W - 174L
1,504 Elo+
Solo
Odin
Odin
RoMkA01
Odin
Level 41
God Stats
22W - 12L
1,659 SR
Queue Stats
211W - 233L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kazdra
Bastet
16
5 / 8 / 2
10,325
1,033
12,857
15,110
5,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Oungan
Izanami
16
0 / 5 / 3
9,349
935
5,814
12,018
4,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Xxxmanera
Anubis
16
1 / 10 / 5
9,772
977
11,259
12,437
5,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
dNYWBb
Terra
16
2 / 5 / 5
10,669
1,067
11,034
18,769
20,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
joziee
Zhong Kui
16
2 / 10 / 4
10,487
1,049
15,393
22,109
12,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

95

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
6 / 3 / 15
11,063
1,106
13,248
10,687
3,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 1 / 19
12,146
1,215
11,561
8,952
3,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 1 / 23
10,979
1,098
8,262
10,175
8,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 4 / 19
12,714
1,271
26,448
20,083
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
RoMkA01
Odin
18
6 / 1 / 27
11,815
1,182
16,281
11,155
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
141
10
Kills
38
38
Deaths
10
19
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Susano
6
3
15
4.5
W
10
1
19
19.5
L
Bastet
Kazdra
Bastet
5
8
2
0.75
W
4
1
23
15.5
W
12
4
19
5.38
L
Izanami
Oungan
Izanami
0
5
3
0.3
W
Odin
RoMkA01
Odin
6
1
27
19.5
L
Anubis
Xxxmanera
Anubis
1
10
5
0.35
L
Terra
dNYWBb
Terra
2
5
5
0.9
L
Zhong Kui
joziee
Zhong Kui
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,357
Damage
75,800
80,443
Taken
61,052
48,366
Mitigated
33,530
10,558
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,248
3,555
0
322
10,687
3,875
0
7,382
3,305
0
25,641
W
11,561
1,158
234
1,561
8,952
3,170
0
4,779
4,173
24,899
0
L
Bastet
Kazdra
Bastet
12,857
2,632
0
1,032
15,110
5,479
0
9,826
5,078
0
20,328
W
8,262
3,144
0
0
10,175
8,276
0
7,677
2,498
24,082
0
W
26,448
14,105
0
9,043
20,083
8,254
0
9,780
10,303
48,148
4,346
L
Izanami
Oungan
Izanami
5,814
4,680
0
1,122
12,018
4,582
0
5,416
6,286
0
30,697
W
Odin
RoMkA01
Odin
16,281
3,263
0
988
11,155
9,955
0
8,068
3,087
6,754
21,307
L
Anubis
Xxxmanera
Anubis
11,259
946
0
1,495
12,437
5,091
0
8,161
4,120
20,272
0
L
Terra
dNYWBb
Terra
11,034
1,495
699
2,020
18,769
20,740
0
10,401
7,839
29,609
0
L
Zhong Kui
joziee
Zhong Kui
15,393
2,282
0
4,190
22,109
12,474
0
12,675
9,160
44,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
58,717
201
Minions Killed
200
2
Camps Cleared
13
908,916
Distance Traveled
1,004,330
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,063
1,106
31
3
4
214,069
0
W
Zeus
12,146
1,215
27
3
5
189,714
0
L
Bastet
10,325
1,033
8
1
0
209,022
1
W
Atlas
10,979
1,098
28
3
0
206,269
1
W
Sol
12,714
1,271
88
9
1
168,293
1
L
Izanami
9,349
935
56
6
0
150,527
2
W
Odin
11,815
1,182
26
3
3
225,985
1
L
Anubis
9,772
977
31
3
0
154,156
0
L
Terra
10,669
1,067
42
4
1
222,945
2
L
Zhong Kui
10,487
1,049
64
6
1
172,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role