Player Matchup

Izanami
Izanami
Cabo422
Izanami
Level 85
God Stats
223W - 201L
1,533 SR
Queue Stats
283W - 284L
1,426 Elo+
Solo
Geb
Geb
I_Mr_ice
Geb
Level 60
God Stats
2W - 0L
1,737 SR
Queue Stats
233W - 237L
1,406 Elo+
Solo
Arachne
Arachne
KingCobo40
Arachne
Level 69
God Stats
27W - 20L
1,500 SR
Queue Stats
67W - 81L
1,336 Elo+
Solo
Sol
Sol
jay_grizz
Sol
Level 127
God Stats
11W - 6L
1,660 SR
Queue Stats
308W - 350L
1,369 Elo+
Solo
Vulcan
Vulcan
oLagrove
Vulcan
Level 121
God Stats
6W - 6L
1,405 SR
Queue Stats
258W - 286L
1,397 Elo+
Solo
Team Averages
Level 92
1,567 SR
1,387 Elo+

VS

Team Averages
Level 111
1,433 SR
1,428 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AlphaSoulSlayer
Geb
Level 44
God Stats
1W - 3L
1,381 SR
Queue Stats
99W - 121L
1,329 Elo+
Solo
Cliodhna
Cliodhna
GHETHOWOLF
Cliodhna
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
131W - 176L
1,320 Elo+
Solo
Vulcan
Vulcan
HanckScorpio778
Vulcan
Level 108
God Stats
15W - 13L
1,502 SR
Queue Stats
255W - 243L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cabo422
Izanami
20
5 / 1 / 5
15,791
718
6,878
13,838
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 12
12,540
570
5,179
13,911
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
KingCobo40
Arachne
18
13 / 2 / 3
13,904
632
16,245
15,709
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 1 / 5
13,625
619
4,625
13,209
5,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
oLagrove
Vulcan
19
3 / 4 / 8
13,932
633
17,828
11,572
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
3 / 6 / 3
11,131
506
12,513
21,589
9,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
 
Achilles
15
2 / 7 / 2
9,471
431
4,719
20,535
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 7 / 4
9,266
421
8,436
19,141
20,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
GHETHOWOLF
Cliodhna
8
0 / 3 / 3
7,254
330
1,772
6,670
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
7,259
330
3,255
3,357
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
7
10
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
3
0.75
L
Achilles
 
Achilles
2
7
2
0.43
L
2
7
4
0.57
W
Izanami
Cabo422
Izanami
5
1
5
7.5
L
Cliodhna
GHETHOWOLF
Cliodhna
0
3
3
0.5
L
0
2
0
0
W
1
2
12
3.5
W
Arachne
KingCobo40
Arachne
13
2
3
7.25
W
2
1
5
4.5
W
Vulcan
oLagrove
Vulcan
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
30,695
68,239
Taken
71,292
38,343
Mitigated
45,143
28,470
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,513
2,421
672
6,059
21,589
9,145
25
7,677
13,607
0
91,854
L
Achilles
 
Achilles
4,719
1,646
57
3,265
20,535
12,122
0
5,620
14,795
0
46,377
L
8,436
351
0
3,384
19,141
20,961
0
10,821
7,923
28,493
0
W
Izanami
Cabo422
Izanami
6,878
5,591
0
8,203
13,838
5,583
3,596
2,019
11,819
0
178,283
L
Cliodhna
GHETHOWOLF
Cliodhna
1,772
259
0
2,056
6,670
1,838
0
1,170
5,474
0
19,813
L
3,255
817
0
161
3,357
1,077
0
1,204
2,153
28,652
0
W
5,179
546
619
3,032
13,911
14,503
784
3,596
10,315
40,530
0
W
Arachne
KingCobo40
Arachne
16,245
10,824
0
5,120
15,709
7,963
2,157
4,144
11,565
0
62,881
W
4,625
1,862
0
6,705
13,209
5,861
8,980
2,271
10,938
100,056
6,992
W
Vulcan
oLagrove
Vulcan
17,828
5,921
96
4,695
11,572
4,433
1,845
2,631
8,941
80,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,792
Gold Earned
44,381
662
Minions Killed
374
0
Camps Cleared
0
2,057,681
Distance Traveled
1,365,171
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,131
506
158
7
0
369,728
1
L
Achilles
9,471
431
78
4
0
272,760
2
L
Geb
9,266
421
29
1
0
370,518
2
W
Izanami
15,791
718
236
11
0
375,910
2
L
Cliodhna
7,254
330
51
2
0
192,293
3
L
Vulcan
7,259
330
58
3
0
159,872
0
W
Geb
12,540
570
57
3
0
414,672
1
W
Arachne
13,904
632
74
3
0
468,575
3
W
Sol
13,625
619
156
7
0
404,316
5
W
Vulcan
13,932
633
139
6
0
394,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role