Player Matchup

Morgan Le Fay
Morgan Le Fay
FAeM16
Morgan Le Fay
Level 68
God Stats
16W - 15L
1,404 SR
Queue Stats
162W - 215L
1,309 Elo+
Solo
Sol
Sol
MrGameStopzAll
Sol
Level 149
God Stats
2W - 4L
1,406 SR
Queue Stats
56W - 55L
1,440 Elo+
Party 1
Merlin
Merlin
silverdragon623
Merlin
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
12W - 15L
1,275 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,341 Elo+

VS

Team Averages
Level 31
1,315 SR
1,199 Elo+
Fafnir
Fafnir
Fen4irr
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 72L
1,232 Elo+
Party 2
Bakasura
Bakasura
TiptopCeiling48
Bakasura
Level 18
God Stats
0W - 14L
1,173 SR
Queue Stats
24W - 54L
1,212 Elo+
Party 2
Bellona
Bellona
ZombieKillerAdj
Bellona
Level 18
God Stats
5W - 9L
1,271 SR
Queue Stats
9W - 21L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FAeM16
Morgan Le Fay
15
8 / 0 / 11
12,058
709
19,695
13,035
9,400
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
8 / 1 / 9
11,898
700
14,800
9,909
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 10
10,800
635
12,144
11,667
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fen4irr
Fafnir
13
1 / 6 / 1
10,066
592
8,421
18,611
19,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
12
2 / 8 / 2
9,490
558
6,096
20,275
7,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 1
9,211
542
6,539
20,378
9,247
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
4
5
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FAeM16
Morgan Le Fay
8
0
11
13.5
L
Fafnir
Fen4irr
Fafnir
1
6
1
0.25
W
8
1
9
12.5
L
Bakasura
2
8
2
0.38
L
1
5
1
0.3
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
21,056
34,611
Taken
59,264
16,893
Mitigated
35,762
8,665
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FAeM16
Morgan Le Fay
19,695
3,320
192
2,999
13,035
9,400
839
2,436
10,434
44,073
0
L
Fafnir
Fen4irr
Fafnir
8,421
2,162
0
4,416
18,611
19,249
0
13,639
4,627
33,108
0
W
14,800
3,680
0
3,533
9,909
3,401
1,534
3,705
6,102
40,948
0
L
Bakasura
6,096
4,281
0
1,713
20,275
7,266
0
16,822
3,199
0
11,493
L
6,539
720
0
87
20,378
9,247
0
16,149
3,884
3,744
23,665
W
12,144
696
129
1,812
11,667
4,092
45
3,686
7,651
41,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
28,767
178
Minions Killed
93
8
Camps Cleared
4
915,922
Distance Traveled
778,732
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,058
709
34
2
2
323,897
2
L
Fafnir
10,066
592
41
2
1
242,943
0
W
Sol
11,898
700
79
5
4
314,461
6
L
Bakasura
9,490
558
25
1
1
293,593
0
L
Bellona
9,211
542
27
2
2
242,196
0
W
Merlin
10,800
635
65
4
2
277,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role