Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ElArgentino_Sn1P
Loki
Level 146
God Stats
19W - 29L
1,498 SR
Queue Stats
366W - 367L
1,448 Elo+
Solo
Scylla
Scylla
SamuelLucas
Scylla
Level 28
God Stats
5W - 5L
1,425 SR
Queue Stats
53W - 39L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
SpinoGamerBr
Cthulhu
Level 105
God Stats
8W - 7L
1,487 SR
Queue Stats
358W - 354L
1,518 Elo+
Solo
Mulan
Mulan
angelvozdepito
Mulan
Level 104
God Stats
24W - 15L
1,462 SR
Queue Stats
536W - 487L
1,549 Elo+
Solo
Team Averages
Level 97
1,474 SR
1,517 Elo+

VS

Team Averages
Level 80
1,454 SR
1,468 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DAVID1995BR
Skadi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,435 Elo+
Solo
Arachne
Arachne
UpwindCoin041
Arachne
Level 46
God Stats
3W - 6L
1,360 SR
Queue Stats
79W - 86L
1,427 Elo+
Solo
The Morrigan
The Morrigan
VitorGCChaos
The Morrigan
Level 120
God Stats
1W - 2L
1,521 SR
Queue Stats
118W - 111L
1,566 Elo+
Solo
Apollo
Apollo
takione02
Apollo
Level 37
God Stats
6W - 17L
1,388 SR
Queue Stats
72W - 87L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 3
6,441
644
2,899
4,956
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
10 / 2 / 2
7,595
760
5,512
5,886
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
9
0 / 2 / 5
5,556
556
2,345
5,633
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SpinoGamerBr
Cthulhu
10
2 / 2 / 6
6,160
616
2,902
6,641
4,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 1 / 4
6,756
676
6,470
9,150
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 7 / 1
5,341
534
6,544
8,553
2,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,399
340
0
0
0
Arachne
10
6 / 4 / 1
6,243
624
5,576
9,920
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
VitorGCChaos
The Morrigan
9
0 / 4 / 3
5,236
524
3,524
6,072
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
takione02
Apollo
11
2 / 4 / 2
5,751
575
1,212
5,999
1,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
3
1.75
L
Bastet
 
Bastet
1
7
1
0.21
L
0
0
0
0
W
10
2
2
5.5
W
Scylla
0
2
5
1.25
W
Cthulhu
SpinoGamerBr
Cthulhu
2
2
6
2.5
L
Arachne
6
4
1
1.63
L
The Morrigan
VitorGCChaos
The Morrigan
0
4
3
0.38
W
5
1
4
7
L
Apollo
takione02
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
16,856
32,266
Taken
30,544
15,146
Mitigated
8,799
10,227
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,899
1,759
0
1,528
4,956
1,436
2,266
0
4,956
0
46,934
L
Bastet
 
Bastet
6,544
1,989
0
1,054
8,553
2,293
0
0
8,271
0
25,015
L
0
0
0
0
0
0
0
0
0
0
0
W
5,512
1,428
0
2,375
5,886
1,823
0
669
5,171
0
35,205
W
Scylla
2,345
0
0
930
5,633
1,461
80
1,098
4,355
28,135
0
W
Cthulhu
SpinoGamerBr
Cthulhu
2,902
210
172
1,026
6,641
4,807
79
587
6,008
18,307
0
L
Arachne
5,576
3,491
0
4,287
9,920
3,069
0
2,353
7,365
0
22,394
L
The Morrigan
VitorGCChaos
The Morrigan
3,524
753
51
1,429
6,072
1,697
0
1,523
4,285
25,627
413
W
6,470
1,549
117
4,079
9,150
5,619
132
619
8,497
0
33,175
L
Apollo
takione02
Apollo
1,212
607
0
620
5,999
1,740
29
1,177
4,742
0
27,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
25,970
331
Minions Killed
197
0
Camps Cleared
0
999,621
Distance Traveled
766,035
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,441
644
97
10
0
177,569
2
L
Bastet
5,341
534
50
5
0
186,879
1
L
Skadi
3,399
340
0
0
0
0
0
W
Loki
7,595
760
76
8
0
227,713
1
W
Scylla
5,556
556
49
5
0
178,827
2
W
Cthulhu
6,160
616
38
4
0
210,810
2
L
Arachne
6,243
624
46
5
0
212,452
0
L
The Morrigan
5,236
524
40
4
0
172,195
2
W
Mulan
6,756
676
71
7
0
204,702
3
L
Apollo
5,751
575
61
6
0
194,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role