Player Matchup

Neith
Neith
OraOraOraOra765
Neith
Level 55
God Stats
4W - 2L
1,678 SR
Queue Stats
199W - 180L
1,403 Elo+
Solo
Nu Wa
Nu Wa
RAGEandWOMEN
Nu Wa
Level 145
God Stats
16W - 14L
1,751 SR
Queue Stats
189W - 178L
1,635 Elo+
Solo
Atlas
Atlas
TribalKing21
Atlas
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 189L
1,423 Elo+
Solo
Team Averages
Level 101
1,643 SR
1,487 Elo+

VS

Team Averages
Level 122
1,494 SR
1,456 Elo+
Discordia
Discordia
Dragonsfury31
Discordia
Level 132
God Stats
2W - 0L
1,710 SR
Queue Stats
93W - 121L
1,397 Elo+
Solo
Hercules
Hercules
SparseCreator28
Hercules
Level 128
God Stats
1W - 2L
1,403 SR
Queue Stats
62W - 79L
1,561 Elo+
Solo
Loki
Loki
X S X D R O
Loki
Level 107
God Stats
36W - 70L
1,369 SR
Queue Stats
278W - 329L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,091
591
3,273
5,851
2,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
7,170
598
8,805
8,099
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 2
8,039
670
6,497
12,874
5,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dragonsfury31
Discordia
13
4 / 1 / 4
8,091
674
11,151
7,490
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
5 / 1 / 6
9,021
752
8,249
11,853
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 7
7,824
652
3,289
7,534
2,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dragonsfury31
Discordia
4
1
4
6
L
1
2
1
0.75
L
1
4
2
0.5
W
Hercules
5
1
6
8
L
2
5
2
0.6
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
22,689
26,824
Taken
26,877
10,598
Mitigated
14,439
3,773
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dragonsfury31
Discordia
11,151
308
334
752
7,490
2,241
76
4,849
2,641
39,391
0
L
3,273
1,087
0
127
5,851
2,243
72
3,513
2,338
0
14,378
L
8,805
4,536
0
1,394
8,099
2,703
120
4,009
4,090
25,205
0
W
Hercules
8,249
1,089
0
5,273
11,853
10,053
0
6,559
5,294
10,533
15,586
L
6,497
1,431
0
2,252
12,874
5,652
0
6,055
6,819
21,883
0
W
3,289
525
0
851
7,534
2,145
0
4,717
2,817
0
24,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
24,936
102
Minions Killed
145
4
Camps Cleared
8
605,157
Distance Traveled
667,595
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,091
674
69
6
2
214,979
1
L
Neith
7,091
591
30
3
1
209,265
3
L
Nu Wa
7,170
598
30
3
2
197,734
4
W
Hercules
9,021
752
34
3
3
212,530
3
L
Atlas
8,039
670
42
4
1
198,158
1
W
Loki
7,824
652
42
4
3
240,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role