Player Matchup

Neith
Neith
AJewishSquid
Neith
Level 28
God Stats
1W - 0L
1,885 SR
Queue Stats
13W - 4L
1,696 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DusqRedemption
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,663 SR
Queue Stats
52W - 30L
1,681 Elo+
Party 1
Gilgamesh
Gilgamesh
Nezarec
Gilgamesh
Level 84
God Stats
3W - 1L
1,930 SR
Queue Stats
92W - 54L
1,638 Elo+
Party 1
Team Averages
Level 60
1,826 SR
1,672 Elo+

VS

Team Averages
Level 47
1,405 SR
1,390 Elo+
Ao Kuang
Ao Kuang
ShinFujin
Ao Kuang
Level 81
God Stats
5W - 10L
1,269 SR
Queue Stats
186W - 232L
1,359 Elo+
Party 2
Ra
Ra
SparkiX
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Solo
Cthulhu
Cthulhu
gnAzel
Cthulhu
Level 22
God Stats
0W - 2L
1,447 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
7,281
910
7,498
3,420
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
DusqRedemption
Morgan Le Fay
12
5 / 0 / 7
7,119
890
7,093
3,309
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Nezarec
Gilgamesh
10
4 / 0 / 7
7,106
888
4,426
7,210
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ShinFujin
Ao Kuang
8
0 / 4 / 0
4,958
620
982
8,014
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 0
4,771
596
1,275
3,508
937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
gnAzel
Cthulhu
8
0 / 7 / 0
4,910
614
2,779
10,886
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Morgan Le Fay
DusqRedemption
Morgan Le Fay
5
0
7
8.5
W
Gilgamesh
Nezarec
Gilgamesh
4
0
7
7.5
L
Ao Kuang
ShinFujin
Ao Kuang
0
4
0
0
L
0
3
0
0
L
Cthulhu
gnAzel
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
5,036
13,939
Taken
22,408
7,680
Mitigated
11,069
5,463
Healing
1,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,498
3,673
0
1,861
3,420
1,125
769
1,528
1,752
0
20,286
W
Morgan Le Fay
DusqRedemption
Morgan Le Fay
7,093
1,029
0
1,420
3,309
1,155
577
1,608
1,608
32,250
0
W
Gilgamesh
Nezarec
Gilgamesh
4,426
1,120
0
2,182
7,210
5,400
300
2,110
4,978
0
19,786
L
Ao Kuang
ShinFujin
Ao Kuang
982
175
0
358
8,014
4,868
0
2,490
5,455
4,481
436
L
1,275
23
68
572
3,508
937
0
1,163
2,275
6,463
0
L
Cthulhu
gnAzel
Cthulhu
2,779
99
94
561
10,886
5,264
0
3,440
7,187
11,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
14,639
117
Minions Killed
37
8
Camps Cleared
0
517,291
Distance Traveled
372,846
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,281
910
35
4
0
164,843
3
W
Morgan Le Fay
7,119
890
61
8
3
166,389
2
W
Gilgamesh
7,106
888
21
3
5
186,059
2
L
Ao Kuang
4,958
620
22
3
0
146,810
0
L
Ra
4,771
596
9
1
0
101,516
0
L
Cthulhu
4,910
614
6
1
0
124,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role