Player Matchup

Geb
Geb
AlonsoEsco17
Geb
Level 67
God Stats
3W - 1L
1,712 SR
Queue Stats
10W - 6L
1,682 Elo+
Solo
Ra
Ra
Arenacloser
Ra
Level 73
God Stats
3W - 5L
1,441 SR
Queue Stats
240W - 248L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ienimias123
Cu Chulainn
Level 41
God Stats
3W - 2L
1,527 SR
Queue Stats
74W - 81L
1,482 Elo+
Solo
Neith
Neith
JoakoMaidana
Neith
Level 48
God Stats
3W - 1L
1,417 SR
Queue Stats
42W - 35L
1,470 Elo+
Solo
Fenrir
Fenrir
lokofrio
Fenrir
Level 124
God Stats
6W - 1L
1,392 SR
Queue Stats
64W - 62L
1,404 Elo+
Solo
Team Averages
Level 71
1,498 SR
1,506 Elo+

VS

Team Averages
Level 72
1,458 SR
1,426 Elo+
Xbalanque
Xbalanque
Cecelzinho
Xbalanque
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mclaren321
Bacchus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,403 Elo+
Party 1
Agni
Agni
QUINHO SCAR
Agni
Level 54
God Stats
18W - 25L
1,398 SR
Queue Stats
89W - 125L
1,349 Elo+
Solo
Loki
Loki
kaizer77
Loki
Level 138
God Stats
34W - 26L
1,393 SR
Queue Stats
115W - 125L
1,504 Elo+
Solo
Thor
Thor
yGenetickarma
Thor
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 194L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
8,619
539
5,921
9,748
8,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 5
8,829
552
5,399
8,768
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Ienimias123
Cu Chulainn
16
2 / 1 / 2
9,775
611
3,642
6,346
4,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 11
8,937
559
10,639
8,536
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
lokofrio
Fenrir
15
7 / 5 / 4
9,744
609
7,933
12,980
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cecelzinho
Xbalanque
11
0 / 6 / 2
6,541
409
5,609
8,657
2,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Mclaren321
Bacchus
9
1 / 4 / 1
6,518
407
4,740
11,056
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 7 / 3
8,381
524
8,628
11,566
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
6 / 3 / 0
8,923
558
6,421
10,864
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 1
7,355
460
2,484
6,547
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
21
Kills
13
13
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
3
5
5
1.1
L
Xbalanque
Cecelzinho
Xbalanque
0
6
2
0.17
W
Cu Chulainn
Ienimias123
Cu Chulainn
2
1
2
3
W
4
2
11
4.75
L
Bacchus
Mclaren321
Bacchus
1
4
1
0.38
L
6
7
3
1.07
L
Loki
6
3
0
2
W
Fenrir
lokofrio
Fenrir
7
5
4
1.8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,534
Damage
27,882
46,378
Taken
48,690
25,124
Mitigated
22,563
15,402
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,921
1,483
587
1,744
9,748
8,578
400
2,869
6,879
20,503
0
W
5,399
444
693
2,447
8,768
3,353
847
3,793
4,930
44,129
0
L
Xbalanque
Cecelzinho
Xbalanque
5,609
3,534
0
1,155
8,657
2,017
962
2,177
6,480
0
42,191
W
Cu Chulainn
Ienimias123
Cu Chulainn
3,642
616
0
1,465
6,346
4,558
840
95
5,903
9,893
49,463
W
10,639
3,725
0
3,866
8,536
3,368
1,350
2,460
6,076
0
72,514
L
Bacchus
Mclaren321
Bacchus
4,740
853
0
648
11,056
8,964
0
2,586
8,448
9,549
0
L
8,628
906
0
3,292
11,566
3,198
0
3,326
8,022
41,817
0
L
Loki
6,421
1,388
0
4,446
10,864
3,829
0
2,422
8,205
0
58,854
W
Fenrir
lokofrio
Fenrir
7,933
1,130
0
4,600
12,980
5,267
1,320
4,263
8,717
0
53,598
L
2,484
251
0
976
6,547
4,555
773
1,125
5,372
1,790
36,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
37,718
463
Minions Killed
354
0
Camps Cleared
0
1,584,774
Distance Traveled
1,450,939
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,619
539
31
2
0
344,617
3
W
Ra
8,829
552
91
6
0
308,843
0
L
Xbalanque
6,541
409
80
5
0
246,654
4
W
Cu Chulainn
9,775
611
137
9
0
328,909
0
W
Neith
8,937
559
112
7
0
294,791
9
L
Bacchus
6,518
407
17
1
0
308,719
4
L
Agni
8,381
524
70
4
0
265,291
3
L
Loki
8,923
558
106
7
0
349,553
0
W
Fenrir
9,744
609
92
6
0
307,614
1
L
Thor
7,355
460
81
5
0
280,722
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role