Player Matchup

Bastet
Bastet
N7 Cresent
Bastet
Level 67
God Stats
17W - 9L
1,557 SR
Queue Stats
140W - 142L
1,455 Elo+
Party 3
Xbalanque
Xbalanque
N7 Saren
Xbalanque
Level 119
God Stats
111W - 93L
1,484 SR
Queue Stats
215W - 198L
1,478 Elo+
Party 3
Chaac
Chaac
Raiden Strife
Chaac
Level 144
God Stats
9W - 3L
1,530 SR
Queue Stats
253W - 249L
1,477 Elo+
Party 3
Vulcan
Vulcan
Shadowgamer697
Vulcan
Level 151
God Stats
2W - 0L
1,410 SR
Queue Stats
2W - 1L
1,493 Elo+
Party 2
Scylla
Scylla
SniperG00seJR
Scylla
Level 37
God Stats
2W - 0L
1,678 SR
Queue Stats
6W - 8L
1,337 Elo+
Party 2
Team Averages
Level 104
1,532 SR
1,448 Elo+

VS

Team Averages
Level 63
1,395 SR
1,429 Elo+
Chang'e
Chang'e
Agasuwooo
Chang'e
Level 108
God Stats
127W - 140L
1,500 SR
Queue Stats
961W - 1,018L
1,529 Elo+
Solo
Ah Puch
Ah Puch
NoRoom4BenderEhh
Ah Puch
Level 25
God Stats
0W - 1L
1,267 SR
Queue Stats
6W - 15L
1,294 Elo+
Party 1
Bellona
Bellona
SpongeLvLOne
Bellona
Level 86
God Stats
5W - 1L
1,534 SR
Queue Stats
208W - 208L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
bigtoons12
Kuzenbo
Level 66
God Stats
5W - 6L
1,516 SR
Queue Stats
339W - 390L
1,424 Elo+
Solo
Olorun
Olorun
erikb7577
Olorun
Level 28
God Stats
0W - 1L
1,158 SR
Queue Stats
48W - 52L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
N7 Cresent
Bastet
18
7 / 2 / 13
11,839
1,076
19,542
11,911
4,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
N7 Saren
Xbalanque
18
4 / 3 / 13
11,165
1,015
24,619
12,210
4,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 15
11,834
1,076
10,336
12,726
15,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 4 / 10
11,736
1,067
22,655
7,531
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 1 / 8
11,312
1,028
17,649
9,405
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agasuwooo
Chang'e
16
2 / 4 / 5
10,070
915
7,036
21,741
6,755
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 6
9,713
883
9,319
12,495
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
SpongeLvLOne
Bellona
16
5 / 7 / 5
11,057
1,005
14,534
19,546
13,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
bigtoons12
Kuzenbo
16
1 / 3 / 8
10,300
936
10,380
23,916
24,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
erikb7577
Olorun
16
3 / 9 / 5
10,236
931
7,841
21,563
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
27
Kills
12
12
Deaths
27
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Agasuwooo
Chang'e
2
4
5
1.13
W
Bastet
N7 Cresent
Bastet
7
2
13
6.75
W
Xbalanque
N7 Saren
Xbalanque
4
3
13
3.5
L
1
4
6
1
W
5
2
15
6.25
W
5
4
10
2.5
W
6
1
8
10
L
Bellona
SpongeLvLOne
Bellona
5
7
5
1.07
L
Kuzenbo
bigtoons12
Kuzenbo
1
3
8
1.67
L
Olorun
erikb7577
Olorun
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,801
Damage
49,110
53,783
Taken
99,261
29,730
Mitigated
57,535
8,362
Healing
16,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Agasuwooo
Chang'e
7,036
445
3,461
4,250
21,741
6,755
0
8,767
12,658
21,383
0
W
Bastet
N7 Cresent
Bastet
19,542
3,571
0
2,037
11,911
4,227
0
7,498
4,413
0
34,838
W
Xbalanque
N7 Saren
Xbalanque
24,619
17,612
0
0
12,210
4,468
0
8,483
3,727
0
41,019
L
9,319
387
895
1,323
12,495
3,766
0
4,428
7,982
23,499
0
W
10,336
1,987
0
3,049
12,726
15,410
0
9,093
3,633
0
29,464
W
22,655
5,685
569
1,302
7,531
2,702
0
3,597
3,934
48,082
0
W
17,649
1,468
70
1,335
9,405
2,923
0
5,372
4,033
34,377
0
L
Bellona
SpongeLvLOne
Bellona
14,534
2,579
0
333
19,546
13,338
0
6,266
13,026
0
28,571
L
Kuzenbo
bigtoons12
Kuzenbo
10,380
2,008
360
1,080
23,916
24,956
0
9,640
13,848
33,434
0
L
Olorun
erikb7577
Olorun
7,841
2,780
1,260
3,486
21,563
8,720
0
9,805
11,443
19,597
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,886
Gold Earned
51,376
236
Minions Killed
182
9
Camps Cleared
4
1,088,548
Distance Traveled
961,428
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,070
915
39
4
3
183,774
0
W
Bastet
11,839
1,076
35
3
1
251,823
0
W
Xbalanque
11,165
1,015
29
3
2
204,741
0
L
Ah Puch
9,713
883
46
4
0
189,903
0
W
Chaac
11,834
1,076
51
5
0
225,810
0
W
Vulcan
11,736
1,067
75
7
5
202,689
0
W
Scylla
11,312
1,028
46
4
1
203,485
0
L
Bellona
11,057
1,005
22
2
0
185,402
1
L
Kuzenbo
10,300
936
48
4
0
220,831
1
L
Olorun
10,236
931
27
2
1
181,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role