Player Matchup

Atlas
Atlas
C4D_pro_1
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 311L
1,410 Elo+
Party 3
The Morrigan
The Morrigan
Endroww
The Morrigan
Level 85
God Stats
2W - 2L
1,632 SR
Queue Stats
104W - 87L
1,444 Elo+
Party 2
Mercury
Mercury
Im_Reactive
Mercury
Level 65
God Stats
2W - 2L
1,517 SR
Queue Stats
152W - 181L
1,351 Elo+
Party 3
Ganesha
Ganesha
LikeCaTa
Ganesha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,531 Elo+
Solo
Olorun
Olorun
exicero12
Olorun
Level 93
God Stats
1W - 1L
1,115 SR
Queue Stats
95W - 90L
1,449 Elo+
Party 2
Team Averages
Level 79
1,453 SR
1,437 Elo+

VS

Team Averages
Level 96
1,546 SR
1,420 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ArtNnk
Ah Puch
Level 160
God Stats
24W - 7L
1,811 SR
Queue Stats
910W - 945L
1,441 Elo+
Solo
Cerberus
Cerberus
Pan_Japoniec
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,258 Elo+
Solo
Olorun
Olorun
ROEFlorian
Olorun
Level 125
God Stats
4W - 3L
1,668 SR
Queue Stats
158W - 155L
1,443 Elo+
Party 1
Tiamat
Tiamat
WiLLiaM1743
Tiamat
Level 99
God Stats
1W - 5L
1,254 SR
Queue Stats
163W - 165L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C4D_pro_1
Atlas
19
3 / 6 / 19
12,147
759
19,599
21,324
26,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Endroww
The Morrigan
19
7 / 5 / 15
11,879
742
14,218
13,241
6,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Im_Reactive
Mercury
18
4 / 7 / 14
11,842
740
12,784
13,645
5,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
LikeCaTa
Ganesha
19
0 / 7 / 16
10,583
661
12,062
22,036
28,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
exicero12
Olorun
20
13 / 7 / 9
13,472
842
17,058
15,065
6,775
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 6 / 14
11,182
699
13,887
15,326
8,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ArtNnk
Ah Puch
20
6 / 2 / 19
12,908
807
17,865
16,148
13,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Pan_Japoniec
Cerberus
17
2 / 6 / 19
11,640
728
8,832
21,622
28,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
ROEFlorian
Olorun
20
11 / 7 / 14
12,722
795
16,640
18,072
9,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
18
6 / 6 / 18
11,558
722
13,824
14,152
7,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
115
27
Kills
31
32
Deaths
27
73
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
6
14
2.17
L
Ah Puch
ArtNnk
Ah Puch
6
2
19
7.75
W
Atlas
C4D_pro_1
Atlas
3
6
19
2.08
W
The Morrigan
Endroww
The Morrigan
7
5
15
2.9
W
Mercury
Im_Reactive
Mercury
4
7
14
1.57
W
Ganesha
LikeCaTa
Ganesha
0
7
16
1.14
L
Cerberus
Pan_Japoniec
Cerberus
2
6
19
1.92
L
Olorun
ROEFlorian
Olorun
11
7
14
2.57
L
Tiamat
6
6
18
2.5
W
Olorun
exicero12
Olorun
13
7
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,721
Damage
71,048
85,311
Taken
85,320
73,486
Mitigated
67,720
23,195
Healing
31,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,887
11,622
496
3,899
15,326
8,095
537
11,662
3,664
0
20,444
L
Ah Puch
ArtNnk
Ah Puch
17,865
166
757
8,190
16,148
13,906
600
10,508
5,640
47,499
0
W
Atlas
C4D_pro_1
Atlas
19,599
7,664
1,480
3,579
21,324
26,611
556
11,741
9,583
46,954
0
W
The Morrigan
Endroww
The Morrigan
14,218
1,888
3,060
2,960
13,241
6,307
369
9,383
3,858
36,424
0
W
Mercury
Im_Reactive
Mercury
12,784
6,679
1,765
2,097
13,645
5,523
1,086
10,375
2,655
0
25,394
W
Ganesha
LikeCaTa
Ganesha
12,062
1,593
1,792
897
22,036
28,270
524
14,359
7,677
28,084
0
L
Cerberus
Pan_Japoniec
Cerberus
8,832
376
1,217
3,994
21,622
28,551
0
14,562
7,060
26,199
0
L
Olorun
ROEFlorian
Olorun
16,640
11,266
3,311
5,501
18,072
9,795
3,067
13,919
4,153
35,034
0
L
Tiamat
13,824
965
874
3,276
14,152
7,373
994
12,286
1,866
30,882
0
W
Olorun
exicero12
Olorun
17,058
12,015
1,763
3,802
15,065
6,775
2,894
11,303
3,762
36,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
60,010
200
Minions Killed
170
0
Camps Cleared
0
1,327,461
Distance Traveled
1,331,563
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,182
699
16
1
0
284,107
0
L
Ah Puch
12,908
807
47
3
0
283,575
0
W
Atlas
12,147
759
42
3
0
264,286
0
W
The Morrigan
11,879
742
59
4
0
283,308
0
W
Mercury
11,842
740
32
2
0
267,769
0
W
Ganesha
10,583
661
5
0
0
273,270
2
L
Cerberus
11,640
728
33
2
0
272,161
0
L
Olorun
12,722
795
50
3
0
238,849
0
L
Tiamat
11,558
722
24
2
0
252,871
0
W
Olorun
13,472
842
62
4
0
238,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role