Player Matchup

Athena
Athena
Mr-Dead-Monkey
Athena
Level 146
God Stats
3W - 4L
1,542 SR
Queue Stats
107W - 78L
1,541 Elo+
Party 1
Pele
Pele
Noegocentric
Pele
Level 49
God Stats
2W - 3L
1,384 SR
Queue Stats
94W - 64L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Tatico1932
Jing Wei
Level 24
God Stats
1W - 1L
1,376 SR
Queue Stats
34W - 26L
1,639 Elo+
Party 1
He Bo
He Bo
iblackbulI
He Bo
Level 82
God Stats
0W - 2L
1,532 SR
Queue Stats
162W - 129L
1,492 Elo+
Party 1
Achilles
Achilles
shafee_the_great
Achilles
Level 141
God Stats
8W - 9L
1,557 SR
Queue Stats
58W - 47L
1,591 Elo+
Party 1
Team Averages
Level 88
1,478 SR
1,569 Elo+

VS

Team Averages
Level 77
1,496 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Darkkness19
Gilgamesh
Level 156
God Stats
6W - 5L
1,522 SR
Queue Stats
1,017W - 954L
1,534 Elo+
Party 2
Loki
Loki
El_xunakle
Loki
Level 45
God Stats
5W - 4L
1,491 SR
Queue Stats
120W - 91L
1,487 Elo+
Party 2
Athena
Athena
HBeS_Dorido
Athena
Level 20
God Stats
3W - 1L
1,762 SR
Queue Stats
27W - 24L
1,541 Elo+
Party 3
Kukulkan
Kukulkan
Hacker-_-Girl
Kukulkan
Level 40
God Stats
1W - 2L
1,176 SR
Queue Stats
8W - 11L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
cannalope_adri
Danzaburou
Level 126
God Stats
28W - 27L
1,530 SR
Queue Stats
372W - 362L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,489
499
4,177
11,605
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 4 / 1
6,920
532
3,769
10,469
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Tatico1932
Jing Wei
13
1 / 1 / 1
7,212
555
4,604
7,023
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
8
0 / 5 / 0
5,585
430
1,754
6,349
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 4
6,821
525
6,059
11,781
6,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkkness19
Gilgamesh
13
6 / 1 / 1
7,761
597
6,313
8,574
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 1
7,542
580
6,163
6,237
2,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
11
0 / 1 / 8
6,312
486
4,745
7,461
4,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Hacker-_-Girl
Kukulkan
14
6 / 0 / 2
8,223
633
9,669
4,475
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
cannalope_adri
Danzaburou
12
0 / 2 / 1
7,090
545
3,482
7,002
2,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
14
14
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darkkness19
Gilgamesh
6
1
1
6.5
W
2
2
1
1.25
W
Athena
0
1
8
4
W
Kukulkan
Hacker-_-Girl
Kukulkan
6
0
2
7
L
2
2
1
1.25
L
2
4
1
0.63
L
Jing Wei
Tatico1932
Jing Wei
1
1
1
1.5
W
Danzaburou
cannalope_adri
Danzaburou
0
2
1
0.25
L
He Bo
0
5
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
30,372
47,227
Taken
33,749
21,669
Mitigated
14,346
9,156
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darkkness19
Gilgamesh
6,313
1,847
0
2,570
8,574
4,017
0
779
7,645
0
50,593
W
6,163
1,588
0
875
6,237
2,185
0
259
5,629
0
47,689
W
Athena
4,745
1,931
210
1,428
7,461
4,147
0
2,565
4,857
15,912
0
W
Kukulkan
Hacker-_-Girl
Kukulkan
9,669
1,970
0
730
4,475
1,729
58
2,062
2,333
59,251
0
L
4,177
752
0
1,219
11,605
7,575
0
5,417
6,188
17,727
0
L
3,769
850
0
263
10,469
3,378
0
3,382
7,087
0
43,874
L
Jing Wei
Tatico1932
Jing Wei
4,604
2,040
0
2,594
7,023
2,366
43
1,096
5,927
0
52,132
W
Danzaburou
cannalope_adri
Danzaburou
3,482
1,453
0
1,799
7,002
2,268
59
677
6,325
0
49,298
L
He Bo
1,754
176
0
339
6,349
2,027
0
3,127
3,222
23,925
0
L
6,059
1,900
0
4,741
11,781
6,323
51
1,392
10,389
2,192
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
36,928
377
Minions Killed
421
0
Camps Cleared
0
1,326,517
Distance Traveled
1,401,879
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,761
597
77
6
0
299,030
1
W
Loki
7,542
580
101
8
0
301,553
0
W
Athena
6,312
486
13
1
0
274,187
3
W
Kukulkan
8,223
633
124
10
0
271,258
8
L
Athena
6,489
499
39
3
0
280,699
4
L
Pele
6,920
532
85
7
0
270,093
0
L
Jing Wei
7,212
555
113
9
0
264,381
4
W
Danzaburou
7,090
545
106
8
0
255,851
5
L
He Bo
5,585
430
50
4
0
232,304
0
L
Achilles
6,821
525
90
7
0
279,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role