Player Matchup

Mulan
Mulan
MarbleTunic1935
Mulan
Level 40
God Stats
17W - 20L
1,515 SR
Queue Stats
119W - 138L
1,468 Elo+
Solo
Neith
Neith
MissPrincely
Neith
Level 149
God Stats
2W - 1L
1,554 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 2
Sol
Sol
PP_Turtle25
Sol
Level 66
God Stats
9W - 4L
1,566 SR
Queue Stats
218W - 198L
1,538 Elo+
Party 1
Arachne
Arachne
l Dyers v l
Arachne
Level 41
God Stats
13W - 8L
1,599 SR
Queue Stats
23W - 27L
1,409 Elo+
Party 2
Achilles
Achilles
vIrxnic
Achilles
Level 46
God Stats
5W - 10L
1,409 SR
Queue Stats
82W - 92L
1,489 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,495 Elo+

VS

Team Averages
Level 56
1,505 SR
1,515 Elo+
Awilix
Awilix
SadisticVibes
Awilix
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 8L
1,704 Elo+
Party 3
Izanami
Izanami
Twerkasaurus413
Izanami
Level 32
God Stats
19W - 18L
1,545 SR
Queue Stats
96W - 107L
1,427 Elo+
Solo
Xing Tian
Xing Tian
V Wclkin
Xing Tian
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 163L
1,389 Elo+
Solo
Chaac
Chaac
jss
Chaac
Level 89
God Stats
16W - 7L
1,607 SR
Queue Stats
219W - 197L
1,538 Elo+
Party 3
Agni
Agni
knockemdead99
Agni
Level 113
God Stats
23W - 18L
1,372 SR
Queue Stats
548W - 476L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,630
469
2,313
6,149
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 4
7,853
654
7,905
8,926
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,054
588
4,774
4,068
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
l Dyers v l
Arachne
12
2 / 2 / 2
6,889
574
1,890
7,890
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
vIrxnic
Achilles
12
3 / 1 / 2
6,987
582
7,317
9,108
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
5,937
495
6,422
9,941
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 1
5,447
454
2,877
7,665
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
V Wclkin
Xing Tian
4
0 / 2 / 0
4,394
366
599
4,003
1,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
jss
Chaac
11
1 / 2 / 0
6,088
507
5,914
7,647
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 0
6,885
574
2,203
3,925
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
5
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
5
2
4
3.5
W
4
1
2
5
L
1
7
2
0.29
L
1
4
1
0.38
L
Xing Tian
V Wclkin
Xing Tian
0
2
0
0
L
Chaac
jss
Chaac
1
2
0
0.5
L
2
1
0
2
W
Arachne
l Dyers v l
Arachne
2
2
2
1.5
W
Achilles
vIrxnic
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,199
Damage
18,015
36,141
Taken
33,181
16,554
Mitigated
11,666
14,251
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,313
201
126
1,440
6,149
3,615
0
1,039
5,110
0
21,155
W
7,905
2,509
0
5,074
8,926
3,389
2,910
1,259
7,667
0
48,416
W
4,774
1,218
0
2,386
4,068
1,367
133
504
3,564
31,477
3,606
L
6,422
2,534
0
1,322
9,941
3,150
0
1,877
7,736
0
30,190
L
2,877
1,915
0
1,108
7,665
1,924
373
583
7,054
0
25,281
L
Xing Tian
V Wclkin
Xing Tian
599
31
332
981
4,003
1,449
176
570
3,433
4,858
0
L
Chaac
jss
Chaac
5,914
896
0
2,853
7,647
4,023
0
483
6,341
0
30,547
L
2,203
144
0
804
3,925
1,120
296
1,042
2,816
36,433
0
W
Arachne
l Dyers v l
Arachne
1,890
1,454
0
908
7,890
2,657
612
0
7,810
0
40,021
W
Achilles
vIrxnic
Achilles
7,317
2,283
0
4,317
9,108
5,526
162
0
8,451
0
30,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
28,751
364
Minions Killed
287
0
Camps Cleared
0
1,158,057
Distance Traveled
985,125
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,630
469
32
3
0
236,952
0
W
Neith
7,853
654
98
8
0
208,194
4
W
Sol
7,054
588
80
7
0
220,442
0
L
Awilix
5,937
495
54
5
0
245,053
1
L
Izanami
5,447
454
66
6
0
183,244
1
L
Xing Tian
4,394
366
7
1
0
94,417
0
L
Chaac
6,088
507
75
6
0
236,349
1
L
Agni
6,885
574
85
7
0
226,062
3
W
Arachne
6,889
574
78
7
0
246,493
0
W
Achilles
6,987
582
76
6
0
245,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role