Player Matchup

Bacchus
Bacchus
FaDeImmortal228
Bacchus
Level 51
God Stats
2W - 9L
1,354 SR
Queue Stats
140W - 157L
1,339 Elo+
Party 2
Neith
Neith
JungleDemon
Neith
Level 106
God Stats
1W - 1L
1,159 SR
Queue Stats
43W - 53L
1,388 Elo+
Party 2
Anubis
Anubis
Workbench29397
Anubis
Level 48
God Stats
13W - 11L
1,512 SR
Queue Stats
102W - 139L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
Workbench6
Sun Wukong
Level 28
God Stats
14W - 12L
1,444 SR
Queue Stats
37W - 55L
1,321 Elo+
Party 2
Bastet
Bastet
yonsam117
Bastet
Level 67
God Stats
3W - 2L
1,576 SR
Queue Stats
186W - 212L
1,373 Elo+
Party 2
Team Averages
Level 60
1,409 SR
1,351 Elo+

VS

Team Averages
Level 64
1,656 SR
1,387 Elo+
Hel
Hel
Alex8646
Hel
Level 89
God Stats
11W - 5L
1,794 SR
Queue Stats
186W - 204L
1,356 Elo+
Party 1
Bellona
Bellona
Aquareliga
Bellona
Level 104
God Stats
2W - 1L
1,831 SR
Queue Stats
258W - 259L
1,436 Elo+
Party 3
Olorun
Olorun
DropKickDaddy
Olorun
Level 13
God Stats
2W - 2L
1,569 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 3
Cerberus
Cerberus
Fasterkiller777
Cerberus
Level 66
God Stats
1W - 1L
1,542 SR
Queue Stats
104W - 122L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
RS FATMAN
Gilgamesh
Level 48
God Stats
14W - 9L
1,545 SR
Queue Stats
242W - 286L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
9,156
509
6,483
13,326
18,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 4
8,967
498
6,731
8,506
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 6
9,041
502
11,041
16,591
9,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Workbench6
Sun Wukong
14
1 / 3 / 5
8,650
481
8,379
11,812
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
yonsam117
Bastet
16
10 / 3 / 2
10,226
568
15,589
16,999
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,328
463
9,974
10,502
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Aquareliga
Bellona
13
0 / 5 / 3
7,761
431
10,234
16,365
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 0
7,911
440
5,907
6,713
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
13
1 / 3 / 2
8,294
461
10,611
16,079
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
RS FATMAN
Gilgamesh
14
5 / 5 / 2
9,255
514
9,949
18,384
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
10
11
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Bellona
Aquareliga
Bellona
0
5
3
0.3
L
2
1
0
2
W
4
0
5
6.5
L
Cerberus
1
3
2
0.67
W
1
3
4
1
L
Gilgamesh
RS FATMAN
Gilgamesh
5
5
2
1.2
W
1
2
6
2
W
Sun Wukong
Workbench6
Sun Wukong
1
3
5
1.17
W
Bastet
yonsam117
Bastet
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,223
Damage
46,675
67,234
Taken
68,043
45,418
Mitigated
39,189
26,806
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,974
370
2,476
4,723
10,502
3,427
0
5,126
5,288
60,630
0
L
Bellona
Aquareliga
Bellona
10,234
1,939
0
3,756
16,365
14,251
0
6,945
9,420
0
38,937
L
5,907
2,674
0
2,934
6,713
2,838
0
1,040
5,673
41,501
4,468
W
6,483
886
1,048
2,224
13,326
18,005
308
4,076
9,006
27,861
0
L
Cerberus
10,611
447
0
5,700
16,079
12,627
0
1,563
13,867
49,264
0
W
6,731
1,995
0
2,030
8,506
3,184
2,389
4,418
4,088
0
57,520
L
Gilgamesh
RS FATMAN
Gilgamesh
9,949
3,528
0
1,700
18,384
6,046
0
3,091
15,143
0
61,184
W
11,041
735
407
10,195
16,591
9,500
839
5,674
10,309
72,252
0
W
Sun Wukong
Workbench6
Sun Wukong
8,379
2,790
311
4,330
11,812
8,192
436
5,913
5,103
0
42,047
W
Bastet
yonsam117
Bastet
15,589
5,456
0
6,261
16,999
6,537
10
3,619
12,962
0
62,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
41,549
446
Minions Killed
470
0
Camps Cleared
0
1,681,730
Distance Traveled
1,491,537
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,328
463
126
7
0
311,302
2
L
Bellona
7,761
431
49
3
0
317,855
0
L
Olorun
7,911
440
85
5
0
187,942
6
W
Bacchus
9,156
509
38
2
0
365,223
2
L
Cerberus
8,294
461
121
7
0
308,288
1
W
Neith
8,967
498
115
6
0
296,645
3
L
Gilgamesh
9,255
514
89
5
0
366,150
4
W
Anubis
9,041
502
114
6
0
292,204
0
W
Sun Wukong
8,650
481
90
5
0
347,978
5
W
Bastet
10,226
568
89
5
0
379,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role