Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Donqu11
Athena
Level 29
God Stats
8W - 6L
1,488 SR
Queue Stats
56W - 68L
1,400 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LingLingLingLing
Kumbhakarna
Level 95
God Stats
0W - 4L
1,077 SR
Queue Stats
186W - 178L
1,476 Elo+
Party 2
Scylla
Scylla
RebelFighterV
Scylla
Level 104
God Stats
5W - 2L
1,671 SR
Queue Stats
226W - 226L
1,493 Elo+
Party 2
Nemesis
Nemesis
babtunda
Nemesis
Level 42
God Stats
1W - 3L
1,497 SR
Queue Stats
92W - 100L
1,563 Elo+
Party 3
Team Averages
Level 79
1,447 SR
1,486 Elo+

VS

Team Averages
Level 99
1,522 SR
1,521 Elo+
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BanjosOhnishi
Awilix
Level 143
God Stats
23W - 24L
1,561 SR
Queue Stats
671W - 707L
1,395 Elo+
Solo
King Arthur
King Arthur
Jumk
King Arthur
Level 55
God Stats
2W - 2L
1,495 SR
Queue Stats
61W - 36L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PanasBPA
Tsukuyomi
Level 49
God Stats
3W - 3L
1,786 SR
Queue Stats
69W - 50L
1,524 Elo+
Party 1
Medusa
Medusa
destroyerzudo
Medusa
Level 124
God Stats
6W - 4L
1,267 SR
Queue Stats
38W - 34L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
3 / 2 / 1
5,019
502
5,526
8,294
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Donqu11
Athena
7
0 / 4 / 4
4,933
493
1,675
9,075
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
LingLingLingLing
Kumbhakarna
8
0 / 4 / 0
4,482
448
843
6,862
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 0
5,671
567
2,204
3,665
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
babtunda
Nemesis
9
0 / 2 / 0
5,438
544
1,974
5,771
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 3
6,024
602
3,172
3,329
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 0 / 3
7,260
726
4,755
6,140
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Jumk
King Arthur
11
4 / 0 / 1
6,612
661
5,605
5,808
3,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
PanasBPA
Tsukuyomi
9
4 / 1 / 2
6,068
607
5,271
7,552
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 3
5,104
510
3,381
4,374
732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
1
1.75
W
He Bo
 
He Bo
0
1
3
1.5
W
6
0
3
7.5
L
Athena
Donqu11
Athena
0
4
4
0.5
W
King Arthur
Jumk
King Arthur
4
0
1
4.5
L
Kumbhakarna
LingLingLingLing
Kumbhakarna
0
4
0
0
W
Tsukuyomi
PanasBPA
Tsukuyomi
4
1
2
5
L
1
2
0
0.5
L
Nemesis
babtunda
Nemesis
0
2
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,222
Damage
22,184
33,667
Taken
27,203
14,787
Mitigated
9,777
8,757
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,526
2,312
0
3,096
8,294
1,964
765
0
8,294
0
27,038
W
He Bo
 
He Bo
3,172
159
0
677
3,329
889
0
1,298
2,031
30,289
0
W
4,755
1,411
0
3,240
6,140
1,766
0
1,120
5,020
0
39,318
L
Athena
Donqu11
Athena
1,675
644
0
1,962
9,075
5,287
209
1,289
7,718
8,305
0
W
King Arthur
Jumk
King Arthur
5,605
773
0
2,033
5,808
3,090
0
843
4,965
0
36,505
L
Kumbhakarna
LingLingLingLing
Kumbhakarna
843
165
0
1,334
6,862
4,915
0
0
6,862
15,464
0
W
Tsukuyomi
PanasBPA
Tsukuyomi
5,271
840
0
2,304
7,552
3,300
21
948
6,604
0
17,687
L
2,204
82
0
318
3,665
1,012
0
1,533
1,862
30,784
0
L
Nemesis
babtunda
Nemesis
1,974
615
0
2,047
5,771
1,609
0
252
5,503
0
30,788
W
3,381
1,448
0
1,081
4,374
732
220
513
3,861
0
22,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
31,068
228
Minions Killed
301
0
Camps Cleared
0
996,308
Distance Traveled
1,111,942
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,019
502
55
6
0
189,035
1
W
He Bo
6,024
602
67
7
0
188,920
1
W
Awilix
7,260
726
81
8
0
260,141
1
L
Athena
4,933
493
15
2
0
186,456
2
W
King Arthur
6,612
661
75
8
0
219,711
4
L
Kumbhakarna
4,482
448
29
3
0
179,000
3
W
Tsukuyomi
6,068
607
33
3
0
227,553
2
L
Scylla
5,671
567
61
6
0
214,134
2
L
Nemesis
5,438
544
68
7
0
227,683
1
W
Medusa
5,104
510
45
5
0
215,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role