Player Matchup

Ao Kuang
Ao Kuang
Draygo
Ao Kuang
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 21L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
Gawndola
Sun Wukong
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
NainLogic
Zhong Kui
Level 123
God Stats
9W - 6L
1,646 SR
Queue Stats
338W - 314L
1,501 Elo+
Party 1
Medusa
Medusa
THELONEWOLF937
Medusa
Level 145
God Stats
10W - 4L
1,648 SR
Queue Stats
312W - 286L
1,545 Elo+
Party 1
Fenrir
Fenrir
cripkiller69
Fenrir
Level 66
God Stats
31W - 23L
1,603 SR
Queue Stats
232W - 196L
1,520 Elo+
Party 1
Team Averages
Level 117
1,622 SR
1,554 Elo+

VS

Team Averages
Level 117
1,480 SR
1,543 Elo+
Artio
Artio
ConnorJoCFuss
Artio
Level 129
God Stats
0W - 2L
1,146 SR
Queue Stats
270W - 263L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DAWIGGLER79
Morgan Le Fay
Level 160
God Stats
12W - 16L
1,514 SR
Queue Stats
276W - 258L
1,555 Elo+
Solo
Guan Yu
Guan Yu
FearTheeBeard1
Guan Yu
Level 84
God Stats
3W - 6L
1,602 SR
Queue Stats
337W - 325L
1,529 Elo+
Solo
Cernunnos
Cernunnos
M1NDWARZ
Cernunnos
Level 129
God Stats
3W - 4L
1,473 SR
Queue Stats
169W - 148L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
l2EDl2Ulvl
Tsukuyomi
Level 81
God Stats
40W - 28L
1,663 SR
Queue Stats
283W - 293L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Draygo
Ao Kuang
13
5 / 2 / 1
7,901
608
3,004
8,347
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Gawndola
Sun Wukong
13
0 / 0 / 2
7,738
595
8,524
8,764
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
NainLogic
Zhong Kui
11
0 / 2 / 5
6,991
538
7,198
11,294
6,291
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 0 / 3
8,674
667
5,870
7,617
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
11
5 / 1 / 7
7,978
614
4,411
12,527
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,892
453
3,288
8,594
5,458
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
DAWIGGLER79
Morgan Le Fay
9
1 / 4 / 1
5,792
446
8,839
7,201
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 0
6,769
521
4,536
10,759
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
M1NDWARZ
Cernunnos
5
0 / 5 / 0
4,613
355
697
4,523
850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
l2EDl2Ulvl
Tsukuyomi
12
3 / 3 / 1
6,891
530
6,082
8,619
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Morgan Le Fay
DAWIGGLER79
Morgan Le Fay
1
4
1
0.38
W
Ao Kuang
Draygo
Ao Kuang
5
2
1
2.75
L
0
0
0
0
W
Sun Wukong
Gawndola
Sun Wukong
0
0
2
1
L
Cernunnos
M1NDWARZ
Cernunnos
0
5
0
0
W
Zhong Kui
NainLogic
Zhong Kui
0
2
5
1.25
W
4
0
3
5.5
W
Fenrir
5
1
7
8.5
L
Tsukuyomi
l2EDl2Ulvl
Tsukuyomi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
23,442
48,549
Taken
39,696
20,388
Mitigated
19,216
19,909
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,288
1,087
755
2,954
8,594
5,458
0
4,027
4,567
13,168
0
L
Morgan Le Fay
DAWIGGLER79
Morgan Le Fay
8,839
2,163
0
616
7,201
2,437
0
3,525
3,586
33,991
0
W
Ao Kuang
Draygo
Ao Kuang
3,004
595
0
4,151
8,347
2,557
0
2,332
5,871
36,623
0
L
4,536
1,346
0
5,095
10,759
7,673
226
0
9,915
0
43,391
W
Sun Wukong
Gawndola
Sun Wukong
8,524
2,213
0
4,511
8,764
3,669
217
532
7,705
0
51,238
L
Cernunnos
M1NDWARZ
Cernunnos
697
280
0
410
4,523
850
0
0
4,523
0
8,361
W
Zhong Kui
NainLogic
Zhong Kui
7,198
273
0
4,700
11,294
6,291
298
6,108
4,736
44,249
0
W
5,870
3,347
0
3,398
7,617
2,364
2,830
263
7,303
0
69,082
W
Fenrir
4,411
790
413
2,736
12,527
5,507
1,230
2,174
10,154
0
20,904
L
Tsukuyomi
l2EDl2Ulvl
Tsukuyomi
6,082
1,378
0
2,643
8,619
2,798
0
2,650
5,969
0
41,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
29,957
425
Minions Killed
308
0
Camps Cleared
0
1,274,838
Distance Traveled
1,093,988
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,892
453
27
2
0
236,319
1
L
Morgan Le Fay
5,792
446
69
5
0
214,265
5
W
Ao Kuang
7,901
608
82
6
0
266,583
3
L
Guan Yu
6,769
521
105
8
0
266,092
3
W
Sun Wukong
7,738
595
105
8
0
263,660
2
L
Cernunnos
4,613
355
25
2
0
113,506
2
W
Zhong Kui
6,991
538
85
7
0
244,082
4
W
Medusa
8,674
667
123
9
0
232,085
5
W
Fenrir
7,978
614
30
2
0
268,428
2
L
Tsukuyomi
6,891
530
82
6
0
263,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role