Player Matchup

Ymir
Ymir
MARCOS_VICTORIA
Ymir
Level 27
God Stats
7W - 7L
1,329 SR
Queue Stats
25W - 40L
1,234 Elo+
Party 2
Thoth
Thoth
Supertoro19
Thoth
Level 55
God Stats
2W - 0L
1,698 SR
Queue Stats
40W - 46L
1,256 Elo+
Party 2
Persephone
Persephone
Tonizf88
Persephone
Level 69
God Stats
22W - 27L
1,532 SR
Queue Stats
67W - 86L
1,358 Elo+
Solo
Xbalanque
Xbalanque
arnaudlebinome
Xbalanque
Level 87
God Stats
3W - 0L
1,768 SR
Queue Stats
271W - 259L
1,446 Elo+
Solo
Mulan
Mulan
rolfol_k33
Mulan
Level 42
God Stats
10W - 14L
1,277 SR
Queue Stats
32W - 42L
1,247 Elo+
Party 2
Team Averages
Level 56
1,521 SR
1,308 Elo+

VS

Team Averages
Level 38
1,431 SR
1,276 Elo+
Izanami
Izanami
CarazoLosLlanos
Izanami
Level 41
God Stats
0W - 3L
1,338 SR
Queue Stats
178W - 201L
1,242 Elo+
Party 1
Bastet
Bastet
LIQUIDSONn
Bastet
Level 75
God Stats
17W - 15L
1,467 SR
Queue Stats
93W - 124L
1,390 Elo+
Solo
Bellona
Bellona
Wanteka
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
adri_ram
Nu Wa
Level 17
God Stats
0W - 3L
1,338 SR
Queue Stats
24W - 37L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
reyber_10
Cthulhu
Level 42
God Stats
1W - 2L
1,514 SR
Queue Stats
186W - 208L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,960
398
4,219
16,275
7,741
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 6 / 0
10,370
519
12,498
11,757
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Tonizf88
Persephone
17
6 / 1 / 9
11,253
563
16,559
13,723
7,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
arnaudlebinome
Xbalanque
17
6 / 3 / 4
10,163
508
8,543
14,300
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
18
3 / 4 / 2
10,619
531
12,964
16,869
15,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,756
388
5,872
13,583
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
LIQUIDSONn
Bastet
16
11 / 4 / 4
10,730
537
15,128
16,555
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Wanteka
Bellona
14
4 / 4 / 3
9,391
470
6,764
15,964
16,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
adri_ram
Nu Wa
14
2 / 3 / 5
8,935
447
8,241
8,596
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
reyber_10
Cthulhu
12
1 / 4 / 3
8,082
404
5,833
17,261
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
24
Kills
19
19
Deaths
24
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Bastet
LIQUIDSONn
Bastet
11
4
4
3.25
W
1
5
3
0.5
W
8
6
0
1.33
W
Persephone
Tonizf88
Persephone
6
1
9
10.5
L
Bellona
Wanteka
Bellona
4
4
3
1.38
L
Nu Wa
adri_ram
Nu Wa
2
3
5
1.5
W
Xbalanque
arnaudlebinome
Xbalanque
6
3
4
2.67
L
Cthulhu
reyber_10
Cthulhu
1
4
3
0.63
W
Mulan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,783
Damage
41,838
72,924
Taken
71,959
40,152
Mitigated
40,890
17,000
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,872
3,673
0
516
13,583
3,717
1,090
6,503
6,730
0
45,627
L
Bastet
LIQUIDSONn
Bastet
15,128
3,130
0
6,614
16,555
6,150
0
5,907
9,984
0
51,980
W
4,219
816
1,013
1,578
16,275
7,741
0
3,689
12,369
33,873
0
W
12,498
551
0
500
11,757
3,806
0
3,614
7,825
66,506
0
W
Persephone
Tonizf88
Persephone
16,559
1,438
92
4,031
13,723
7,496
2,256
3,335
10,281
66,272
0
L
Bellona
Wanteka
Bellona
6,764
1,119
0
906
15,964
16,498
630
4,255
10,550
6,946
23,274
L
Nu Wa
adri_ram
Nu Wa
8,241
2,210
0
2,563
8,596
2,063
769
6,650
1,452
47,355
0
W
Xbalanque
arnaudlebinome
Xbalanque
8,543
3,129
0
5,385
14,300
5,119
556
2,510
11,680
0
81,788
L
Cthulhu
reyber_10
Cthulhu
5,833
451
0
1,109
17,261
12,462
192
10,027
6,635
22,663
0
W
Mulan
12,964
1,135
234
4,167
16,869
15,990
1,277
1,891
14,904
13,269
59,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
44,894
552
Minions Killed
338
0
Camps Cleared
0
1,722,551
Distance Traveled
1,774,332
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,756
388
84
4
0
333,509
1
L
Bastet
10,730
537
78
4
0
375,531
2
W
Ymir
7,960
398
50
3
0
295,040
0
W
Thoth
10,370
519
108
5
0
338,409
2
W
Persephone
11,253
563
119
6
0
364,581
2
L
Bellona
9,391
470
46
2
0
356,847
0
L
Nu Wa
8,935
447
84
4
0
310,750
4
W
Xbalanque
10,163
508
119
6
0
346,804
4
L
Cthulhu
8,082
404
46
2
0
397,695
1
W
Mulan
10,619
531
156
8
0
377,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role