Player Matchup

Neith
Neith
MustGuard
Neith
Level 51
God Stats
4W - 1L
1,786 SR
Queue Stats
55W - 53L
1,482 Elo+
Party 1
Chaac
Chaac
eYilk
Chaac
Level 45
God Stats
3W - 1L
1,593 SR
Queue Stats
160W - 141L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
xX-ExPerT_LiFe
Kukulkan
Level 68
God Stats
12W - 9L
1,568 SR
Queue Stats
140W - 123L
1,486 Elo+
Party 1
Team Averages
Level 55
1,649 SR
1,477 Elo+

VS

Team Averages
Level 74
1,572 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
KJ918
Baron Samedi
Level 67
God Stats
3W - 5L
1,463 SR
Queue Stats
21W - 29L
1,428 Elo+
Solo
Hercules
Hercules
OGOB BROTHRHOOD
Hercules
Level 19
God Stats
4W - 2L
1,754 SR
Queue Stats
42W - 30L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MustGuard
Neith
16
7 / 5 / 9
11,548
722
10,785
12,294
4,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
eYilk
Chaac
16
6 / 4 / 11
11,630
727
18,517
22,797
18,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
15
4 / 7 / 13
11,211
701
13,380
10,378
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
8 / 5 / 6
11,070
692
15,326
15,101
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
KJ918
Baron Samedi
14
2 / 7 / 11
10,396
650
9,302
17,063
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
5 / 5 / 4
10,341
646
7,807
19,572
22,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
17
Kills
15
16
Deaths
17
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
8
5
6
2.2
L
Baron Samedi
KJ918
Baron Samedi
2
7
11
1.07
W
Neith
MustGuard
Neith
7
5
9
2.3
L
Hercules
5
5
4
1.4
W
Chaac
eYilk
Chaac
6
4
11
2.88
W
Kukulkan
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,682
Damage
32,435
45,469
Taken
51,736
26,326
Mitigated
39,358
13,871
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
15,326
3,190
0
4,457
15,101
8,345
1,086
3,270
11,831
0
39,924
L
Baron Samedi
KJ918
Baron Samedi
9,302
403
2,027
4,943
17,063
8,504
821
4,747
12,316
30,009
0
W
Neith
MustGuard
Neith
10,785
2,952
0
3,267
12,294
4,321
1,339
3,229
8,582
0
33,277
L
Hercules
7,807
1,350
0
4,071
19,572
22,509
0
6,453
13,119
0
24,567
W
Chaac
eYilk
Chaac
18,517
2,522
488
8,942
22,797
18,396
359
3,164
18,560
1,243
49,135
W
Kukulkan
13,380
464
543
631
10,378
3,609
1,117
3,596
6,401
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
31,807
177
Minions Killed
138
5
Camps Cleared
8
784,256
Distance Traveled
777,671
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,070
692
51
3
3
247,165
3
L
Baron Samedi
10,396
650
41
3
4
250,826
2
W
Neith
11,548
722
43
3
2
255,956
1
L
Hercules
10,341
646
46
3
1
279,680
0
W
Chaac
11,630
727
68
4
1
264,955
1
W
Kukulkan
11,211
701
66
4
2
263,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role