Player Matchup

Merlin
Merlin
Gold III
Abîs
Merlin
Gold III
Level 136
God Stats
1W - 1L
1,237 SR
Queue Stats
41W - 39L
1,619 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
IFOi420
Tsukuyomi
Platinum III
Level 83
God Stats
17W - 9L
1,628 SR
Queue Stats
146W - 149L
1,603 MMR
Solo
Sobek
Sobek
Gold III
TCroonen
Sobek
Gold III
Level 159
God Stats
3W - 2L
1,604 SR
Queue Stats
35W - 26L
1,611 MMR
Solo
Neith
Neith
Gold IV
Trickermand
Neith
Gold IV
Level 158
God Stats
1W - 1L
1,627 SR
Queue Stats
40W - 37L
1,597 MMR
Solo
Thanatos
Thanatos
Platinum III
Ysll
Thanatos
Platinum III
Level 124
God Stats
18W - 17L
1,745 SR
Queue Stats
125W - 116L
1,620 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,568 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,498 SR
1,546 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
BearOfHell666
Mulan
Gold III
Level 127
God Stats
358W - 256L
1,616 SR
Queue Stats
783W - 783L
1,624 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
casp4357
Kuzenbo
Gold III
Level 129
God Stats
0W - 1L
1,374 SR
Queue Stats
93W - 88L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abîs
Merlin
5
0 / 2 / 2
3,214
643
999
2,392
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
IFOi420
Tsukuyomi
6
2 / 1 / 0
3,795
759
1,888
2,594
1,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
TCroonen
Sobek
5
0 / 0 / 1
3,273
655
618
2,943
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,496
699
1,422
1,082
152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
Ysll
Thanatos
6
2 / 0 / 0
3,782
756
1,990
3,288
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
BastetOdinAthenaCliodhna

VS

Bans
SolGilgameshAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
1 / 1 / 1
3,648
730
1,049
1,636
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
 
Serqet
5
2 / 1 / 0
3,640
728
1,790
2,729
606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
5
0 / 1 / 0
2,985
597
1,698
1,917
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 1
2,955
591
505
1,887
458
Kuzenbo
casp4357
Kuzenbo
5
0 / 1 / 0
3,000
600
944
2,347
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
L
Serqet
 
Serqet
2
1
0
2
L
Ullr
 
Ullr
0
1
0
0
W
Merlin
Abîs
Merlin
0
2
2
0.5
L
0
2
1
0.25
W
Tsukuyomi
IFOi420
Tsukuyomi
2
1
0
2
W
Sobek
TCroonen
Sobek
0
0
1
0.5
W
2
0
0
2
W
Thanatos
Ysll
Thanatos
2
0
0
2
L
Kuzenbo
casp4357
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,917
Damage
5,986
12,299
Taken
10,516
3,766
Mitigated
3,272
6,050
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,049
84
111
617
1,636
478
308
809
701
14,250
0
L
Serqet
 
Serqet
1,790
678
0
881
2,729
606
0
203
2,486
0
9,784
L
Ullr
 
Ullr
1,698
1,079
0
675
1,917
316
0
149
1,768
0
9,853
W
Merlin
Abîs
Merlin
999
135
0
0
2,392
580
0
704
1,532
8,284
0
L
505
0
0
250
1,887
458
0
0
1,773
0
5,909
W
Tsukuyomi
IFOi420
Tsukuyomi
1,888
741
0
1,500
2,594
1,085
0
236
2,298
0
13,470
W
Sobek
TCroonen
Sobek
618
267
0
1,512
2,943
1,203
0
140
2,775
5,990
0
W
1,422
843
0
187
1,082
152
0
211
815
0
11,872
W
Thanatos
Ysll
Thanatos
1,990
944
0
2,851
3,288
746
0
416
2,814
0
16,123
L
Kuzenbo
casp4357
Kuzenbo
944
456
0
1,068
2,347
1,414
0
290
1,969
7,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,560
Gold Earned
16,228
135
Minions Killed
103
0
Camps Cleared
0
490,795
Distance Traveled
475,053
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,648
730
31
6
0
110,897
2
L
Serqet
3,640
728
24
5
0
129,066
2
L
Ullr
2,985
597
23
5
0
98,682
1
W
Merlin
3,214
643
20
4
0
94,544
1
L
Mulan
2,955
591
12
2
0
34,826
0
W
Tsukuyomi
3,795
759
40
8
0
97,103
1
W
Sobek
3,273
655
7
1
0
104,824
0
W
Neith
3,496
699
30
6
0
85,588
1
W
Thanatos
3,782
756
38
8
0
108,736
1
L
Kuzenbo
3,000
600
13
3
0
101,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role