Player Matchup

Ne Zha
Ne Zha
Inkery
Ne Zha
Level 110
God Stats
31W - 26L
1,580 SR
Queue Stats
335W - 252L
1,665 Elo+
Party 2
Nike
Nike
Philthy_Taco420
Nike
Level 81
God Stats
12W - 16L
1,461 SR
Queue Stats
419W - 526L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
dnewport
Ah Puch
Level 72
God Stats
25W - 14L
1,666 SR
Queue Stats
435W - 409L
1,573 Elo+
Party 2
Team Averages
Level 88
1,569 SR
1,564 Elo+

VS

Team Averages
Level 98
1,551 SR
1,654 Elo+
Sun Wukong
Sun Wukong
DJVLatino
Sun Wukong
Level 124
God Stats
3W - 3L
1,610 SR
Queue Stats
9W - 9L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hrgilder
Ah Muzen Cab
Level 101
God Stats
3W - 2L
1,617 SR
Queue Stats
111W - 125L
1,601 Elo+
Party 1
Ra
Ra
Kingkid01
Ra
Level 68
God Stats
0W - 1L
1,427 SR
Queue Stats
3W - 3L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Inkery
Ne Zha
14
5 / 1 / 7
9,588
685
8,648
12,296
4,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 7
9,487
678
9,054
8,591
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
dnewport
Ah Puch
15
4 / 0 / 9
9,768
698
15,100
7,131
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJVLatino
Sun Wukong
13
1 / 2 / 0
8,629
616
10,753
17,886
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Hrgilder
Ah Muzen Cab
11
0 / 6 / 1
8,108
579
8,896
10,222
3,618
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 0
7,684
549
1,301
7,636
2,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DJVLatino
Sun Wukong
1
2
0
0.5
L
Ah Muzen Cab
Hrgilder
Ah Muzen Cab
0
6
1
0.08
W
Ne Zha
Inkery
Ne Zha
5
1
7
8.5
L
0
6
0
0
W
5
0
7
8.5
W
Ah Puch
dnewport
Ah Puch
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,802
Damage
20,950
28,018
Taken
35,744
15,399
Mitigated
15,812
11,646
Healing
9,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DJVLatino
Sun Wukong
10,753
1,478
0
6,925
17,886
9,781
0
8,383
8,638
0
30,205
L
Ah Muzen Cab
Hrgilder
Ah Muzen Cab
8,896
1,693
0
1,203
10,222
3,618
0
6,231
3,908
0
27,204
W
Ne Zha
Inkery
Ne Zha
8,648
854
0
6,204
12,296
4,451
918
998
10,854
0
43,820
L
1,301
62
842
559
7,636
2,413
0
2,801
4,684
21,421
0
W
9,054
452
0
1,783
8,591
8,818
122
969
7,176
5,636
18,855
W
Ah Puch
dnewport
Ah Puch
15,100
435
0
3,659
7,131
2,130
399
168
6,688
40,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
24,421
204
Minions Killed
185
8
Camps Cleared
4
858,582
Distance Traveled
709,779
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,629
616
46
3
2
261,050
3
L
Ah Muzen Cab
8,108
579
72
5
0
230,308
4
W
Ne Zha
9,588
685
86
6
7
290,610
3
L
Ra
7,684
549
67
5
2
218,421
1
W
Nike
9,487
678
51
4
1
290,446
4
W
Ah Puch
9,768
698
67
5
0
277,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role