Player Matchup

Medusa
Medusa
Gold III
ROBÍNHOOD
Medusa
Gold III
Level 153
God Stats
6W - 1L
1,592 SR
Queue Stats
96W - 85L
1,531 MMR
Party 1
Tyr
Tyr
Gold IV
Shamhex
Tyr
Gold IV
Level 54
God Stats
4W - 2L
1,341 SR
Queue Stats
4W - 7L
1,185 MMR
Party 1
Vulcan
Vulcan
Gold I
sniffless
Vulcan
Gold I
Level 155
God Stats
3W - 2L
1,592 SR
Queue Stats
138W - 120L
1,446 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,508 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,504 SR
1,483 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
BajaSTI
Sol
Silver I
Level 160
God Stats
9W - 12L
1,422 SR
Queue Stats
314W - 363L
1,184 MMR
Party 2
Artemis
Artemis
Gold I
taepacalypse
Artemis
Gold I
Level 147
God Stats
44W - 52L
1,591 SR
Queue Stats
193W - 201L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ROBÍNHOOD
Medusa
15
4 / 4 / 7
10,646
710
11,781
13,531
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
14
2 / 3 / 9
9,892
659
8,126
21,662
21,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
sniffless
Vulcan
16
7 / 2 / 6
11,363
758
21,062
7,695
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThothAchillesGilgameshMorgan Le Fay

VS

Bans
PersephoneCu ChulainnOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 3 / 3
9,972
665
4,279
17,261
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
14
1 / 4 / 3
9,456
630
10,226
15,447
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
taepacalypse
Artemis
15
7 / 6 / 1
11,098
740
13,333
12,872
5,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
9
9
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
3
0.83
L
Sol
1
4
3
0.63
W
Medusa
ROBÍNHOOD
Medusa
4
4
7
1.88
W
Tyr
2
3
9
2.17
W
Vulcan
sniffless
Vulcan
7
2
6
5
L
Artemis
taepacalypse
Artemis
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
27,838
42,888
Taken
45,580
29,743
Mitigated
32,769
10,907
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,279
363
0
4,477
17,261
20,924
46
7,389
9,394
16,752
0
L
Sol
10,226
1,840
0
2,195
15,447
6,539
1,124
8,928
6,350
47,695
2,819
W
Medusa
ROBÍNHOOD
Medusa
11,781
4,078
0
2,739
13,531
4,725
1,209
5,156
8,375
0
41,484
W
Tyr
8,126
650
0
5,733
21,662
21,948
698
5,715
14,915
907
20,796
W
Vulcan
sniffless
Vulcan
21,062
2,635
57
2,378
7,695
3,070
679
3,373
4,322
65,241
0
L
Artemis
taepacalypse
Artemis
13,333
6,955
0
2,092
12,872
5,306
433
5,282
7,473
0
43,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
30,526
191
Minions Killed
179
8
Camps Cleared
6
895,284
Distance Traveled
837,180
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,972
665
1
0
0
303,117
2
L
Sol
9,456
630
95
6
2
292,842
6
W
Medusa
10,646
710
75
5
2
281,535
0
W
Tyr
9,892
659
27
2
4
295,776
3
W
Vulcan
11,363
758
89
6
2
317,973
3
L
Artemis
11,098
740
83
6
4
241,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role