Player Matchup

Morgan Le Fay
Morgan Le Fay
ChongshuS
Morgan Le Fay
Level 157
God Stats
3W - 2L
1,648 SR
Queue Stats
90W - 101L
1,436 Elo+
Solo
Thanatos
Thanatos
Selgy73
Thanatos
Level 101
God Stats
45W - 47L
1,544 SR
Queue Stats
449W - 521L
1,466 Elo+
Solo
Bacchus
Bacchus
vasilas10
Bacchus
Level 86
God Stats
3W - 2L
1,400 SR
Queue Stats
45W - 55L
1,458 Elo+
Solo
Team Averages
Level 115
1,531 SR
1,453 Elo+

VS

Team Averages
Level 99
1,493 SR
1,465 Elo+
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AdorableGod
Apollo
Level 67
God Stats
9W - 7L
1,535 SR
Queue Stats
271W - 273L
1,476 Elo+
Solo
Persephone
Persephone
TRANKS25
Persephone
Level 103
God Stats
24W - 38L
1,443 SR
Queue Stats
447W - 582L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChongshuS
Morgan Le Fay
17
6 / 4 / 6
13,233
662
17,293
16,933
6,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Selgy73
Thanatos
16
7 / 6 / 8
13,521
676
20,174
19,021
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
vasilas10
Bacchus
16
2 / 4 / 12
12,798
640
10,573
19,748
30,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 3 / 10
12,738
637
5,391
23,622
32,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
15
2 / 5 / 10
12,123
606
18,095
17,214
7,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
TRANKS25
Persephone
17
9 / 7 / 4
14,402
720
18,668
15,308
5,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
15
Kills
14
14
Deaths
15
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
10
2.67
L
Apollo
2
5
10
1.4
W
Morgan Le Fay
ChongshuS
Morgan Le Fay
6
4
6
2.25
W
Thanatos
Selgy73
Thanatos
7
6
8
1.83
L
Persephone
TRANKS25
Persephone
9
7
4
1.57
W
Bacchus
vasilas10
Bacchus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
42,154
55,702
Taken
56,144
44,367
Mitigated
44,699
19,464
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,391
750
1,729
2,401
23,622
32,410
312
9,767
13,393
17,287
0
L
Apollo
18,095
10,266
0
3,506
17,214
7,048
1,144
9,617
7,113
0
61,611
W
Morgan Le Fay
ChongshuS
Morgan Le Fay
17,293
1,877
559
5,067
16,933
6,052
1,029
10,055
6,878
67,830
0
W
Thanatos
Selgy73
Thanatos
20,174
5,149
0
11,643
19,021
7,936
2,568
8,436
10,585
0
57,398
L
Persephone
TRANKS25
Persephone
18,668
343
0
1,252
15,308
5,241
907
7,536
7,506
55,111
0
W
Bacchus
vasilas10
Bacchus
10,573
976
0
2,195
19,748
30,379
79
6,540
13,208
29,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
39,263
194
Minions Killed
191
8
Camps Cleared
8
1,083,319
Distance Traveled
1,066,887
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,738
637
22
1
2
396,830
4
L
Apollo
12,123
606
101
5
4
346,518
5
W
Morgan Le Fay
13,233
662
101
5
3
363,600
0
W
Thanatos
13,521
676
68
3
5
355,661
10
L
Persephone
14,402
720
68
3
2
323,539
2
W
Bacchus
12,798
640
25
1
0
364,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role