Player Matchup

Gilgamesh
Gilgamesh
AXMNL
Gilgamesh
Level 39
God Stats
38W - 23L
1,565 SR
Queue Stats
111W - 149L
1,349 Elo+
Party 1
Kuzenbo
Kuzenbo
Darastrix333
Kuzenbo
Level 60
God Stats
30W - 27L
1,593 SR
Queue Stats
109W - 117L
1,513 Elo+
Solo
Tiamat
Tiamat
V3ndaval
Tiamat
Level 38
God Stats
62W - 95L
1,445 SR
Queue Stats
85W - 131L
1,325 Elo+
Party 1
Team Averages
Level 46
1,534 SR
1,395 Elo+

VS

Team Averages
Level 92
1,509 SR
1,408 Elo+
Bacchus
Bacchus
 
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LATUJA
Kukulkan
Level 88
God Stats
30W - 66L
1,560 SR
Queue Stats
87W - 207L
1,339 Elo+
Party 2
Medusa
Medusa
ReyCheT_T
Medusa
Level 144
God Stats
11W - 13L
1,466 SR
Queue Stats
548W - 781L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AXMNL
Gilgamesh
14
5 / 4 / 8
11,348
668
14,948
24,819
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Darastrix333
Kuzenbo
13
3 / 9 / 9
11,048
650
10,185
24,103
29,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
V3ndaval
Tiamat
15
6 / 3 / 8
11,288
664
13,293
13,091
9,031
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
8 / 2 / 7
12,916
760
14,958
16,375
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
LATUJA
Kukulkan
15
4 / 5 / 10
11,161
657
20,997
13,219
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ReyCheT_T
Medusa
14
4 / 7 / 7
10,616
624
16,719
16,869
7,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
14
Kills
16
16
Deaths
14
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
2
7
5.75
L
Gilgamesh
AXMNL
Gilgamesh
5
4
8
2.25
L
Kuzenbo
Darastrix333
Kuzenbo
3
9
9
0.83
W
Kukulkan
LATUJA
Kukulkan
4
5
10
1.8
W
Medusa
ReyCheT_T
Medusa
4
7
7
1.07
L
Tiamat
V3ndaval
Tiamat
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
52,674
62,013
Taken
46,463
56,438
Mitigated
35,639
14,923
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,958
3,030
0
1,921
16,375
21,967
0
8,210
8,165
22,596
0
L
Gilgamesh
AXMNL
Gilgamesh
14,948
2,839
0
4,696
24,819
17,644
0
15,826
8,993
0
43,912
L
Kuzenbo
Darastrix333
Kuzenbo
10,185
3,805
842
4,860
24,103
29,763
38
12,197
11,906
21,056
0
W
Kukulkan
LATUJA
Kukulkan
20,997
3,020
0
2,662
13,219
6,467
68
7,647
5,572
57,211
0
W
Medusa
ReyCheT_T
Medusa
16,719
6,180
894
4,928
16,869
7,205
194
8,021
8,848
0
52,718
L
Tiamat
V3ndaval
Tiamat
13,293
624
0
4,525
13,091
9,031
0
8,576
4,515
44,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
34,693
159
Minions Killed
200
6
Camps Cleared
7
884,358
Distance Traveled
871,320
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,916
760
23
1
0
332,554
1
L
Gilgamesh
11,348
668
56
3
6
318,419
6
L
Kuzenbo
11,048
650
12
1
0
268,228
2
W
Kukulkan
11,161
657
93
5
1
272,302
5
W
Medusa
10,616
624
84
5
6
266,464
1
L
Tiamat
11,288
664
91
5
0
297,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role