Player Matchup

Vamana
Vamana
Gandlafpl
Vamana
Level 160
God Stats
1W - 2L
1,557 SR
Queue Stats
24W - 32L
1,634 Elo+
Solo
Anhur
Anhur
HIEROGLIF2115
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,317 Elo+
Party 2
Thor
Thor
Mistrzu151
Thor
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
48W - 82L
1,321 Elo+
Party 2
Team Averages
Level 88
1,591 SR
1,424 Elo+

VS

Team Averages
Level 67
1,457 SR
1,551 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AwfulRim
Ullr
Level 41
God Stats
11W - 13L
1,371 SR
Queue Stats
41W - 40L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Elliott1407
Cu Chulainn
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gandlafpl
Vamana
14
2 / 1 / 1
9,047
603
10,745
19,894
22,318
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 6 / 1
8,211
547
6,180
17,415
5,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 9 / 2
7,892
526
4,245
20,070
7,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 10
10,579
705
18,551
11,457
3,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
14
3 / 2 / 5
9,905
660
13,151
8,145
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Elliott1407
Cu Chulainn
15
10 / 0 / 4
11,111
741
19,308
14,164
15,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
16
16
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
10
8
W
Ullr
3
2
5
2.75
W
Cu Chulainn
Elliott1407
Cu Chulainn
10
0
4
12
L
Vamana
Gandlafpl
Vamana
2
1
1
2.5
L
1
6
1
0.25
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
51,010
57,379
Taken
33,766
35,245
Mitigated
22,120
8,760
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,551
6,513
0
8,049
11,457
3,626
1,931
27
11,430
53,041
0
W
Ullr
13,151
2,781
0
1,029
8,145
3,225
1,352
54
8,091
0
38,489
W
Cu Chulainn
Elliott1407
Cu Chulainn
19,308
5,995
0
5,979
14,164
15,269
138
751
13,413
714
50,776
L
Vamana
Gandlafpl
Vamana
10,745
4,891
0
6,754
19,894
22,318
0
8,100
11,108
0
46,369
L
6,180
2,813
517
529
17,415
5,521
0
5,295
11,884
0
14,279
L
4,245
834
389
571
20,070
7,406
0
5,784
13,890
0
22,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
31,595
143
Minions Killed
205
1
Camps Cleared
13
706,129
Distance Traveled
828,454
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,579
705
77
5
5
270,102
2
W
Ullr
9,905
660
64
4
2
271,840
5
W
Cu Chulainn
11,111
741
64
4
6
286,512
0
L
Vamana
9,047
603
70
5
1
269,712
3
L
Anhur
8,211
547
30
2
0
215,847
1
L
Thor
7,892
526
43
3
0
220,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role